A word from Tim Climpy
Hi, I'm Tim Climpy and welcome to my PvP FPS Warfair game. As an expert in military warfare, i decided to collaborate with Common Blob on a first person shooter. I was thrilled to lend my expertise to them. Unfortunately, they seemed to have ignored a lot of what I said, which is disappointing. I dont recall ever using a flamethrower with a grappling hook while parachuting ever. Not in my approximately 40 years experience! Anyway, i digress, I did lend my knowledge, whether they used it or not.
Battle your friends (and enemies?) on 7 maps across the world to see who comes top of the leader board.
Featuring
- Over 200 character customisation options

 - 25+ Weapons - Assault Rifles, Pistols, Snipers, SMGs, Flamethrower, Minigun, shotgun, grenades
 - Modify your weapons to include different Muzzles, Scopes, Grips, Camos


 - 7 Maps
 - Limb removal!
 - Set the time and weather for nighttime conflict, or in the middle of a thunderstorm

 - 7 Gamemodes
- Classic Free-For-All mode
 - Another classic Team Deathmatch
 - Yet another classic Capture the Flag
 - HODL mode where you need to hold the point
 - Gunrace, get a kill with a gun to move onto the next weapon.
 - Kill Confirmed - pickup the bag to confirm the kill and gain the point
 - Escort the Payload - escort the payload to the destination to win, or defend against the other team
 
 - Modify each game mode with game mods:
- Chunk - After every kill you get bigger and stronger, there is no end to how much you can grow
 - Big head - Everyone has a big head!
 - Bouncy-Bouncy - Bouncing platforms are scattered across the maps
 - Zombies - Scatter a load of zombies around the map to give you some more target practice
 
 - Drivable vehicles
- Cars
 - Tanks
 - Planes
 - Helicopters
 
 - Level up and unlock new items, skins, weapons, attachments, camos
 - No in game purchases, just things behind an XP wall!!
 - Some destructible environments
 
                        0.90.25
                        
                        
As we are nearing release, I wanted to put further polish to the game, fixing bugs and cleaning up features, so this release has that!
Features / Enhancements
- Ladders are now used by pressing the Interact button, no more getting sucked from the floor onto a ladder
 - Audio mixing is reworked throughout the whole game, so those fun sliders might actually do something for you now!
 - Audio occlusion now working
 - Added audio reverb modelling
 - Added GPU acceleration for audio modelling to reduce CPU overhead
 - Added new map queue feature. Rather than have a game end and go back the lobby, you can now queue up a series of matches with gamemodes and gamemods so they play out in sequence. Much nicer!
 - Added animation at the start of the round to denote gametype and map name - why not
 - New volumetric smoke grenade! Now get lost in the fog of Silkmaster forever!
 
Bug Fix's
- Cursor of death bug may have been fixed! Looking for confirmation!
 - Fixed issues where sounds were not always heard correctly
 - Fixed random cape appearing when you died
 - Fixed positioning of flags in CTF
 - Fixed positioning of capture areas in Domination
 - Fixed HODL positioning on all maps
 - Fixed a rogue collider on the RC425 causing weird collisions
 - Fixed CTF flag for Team2 not being applied
 - Cleaned up some redundant UI objects
 - Fixed an issue where the grappling hook would not always render for player
 - Tweaked weapon rendering to fix an issue on SteamDeck causing made screen effects
 
[ 2023-03-30 16:30:52 CET ] [Original Post]
                    Minimum Setup
- OS: SteamOS or similar
 - Processor: Intel Core i3+ or AMD Ryzen with 4+ cores
 - Graphics: Nvidia Geforce 770 or AMD Radeon HD 7970Network: Broadband Internet connection
 - Storage: 5 MB available space
 
Recommended Setup
- OS: SteamOS or similar
 - Processor: Intel Core i3+ or AMD Ryzen with 4+ cores
 - Graphics: Nvidia Geforce 1050 or AMD Radeon 560Network: Broadband Internet connection
 - Storage: 5 MB available space
 
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