Ages of Conflict is a versatile World War Simulation Game



AI Simulation
In this game you observe randomized or custom created AI nations interact with each other and ultimately try to control the world in a massive free-for-all, including alliances, revolts and all kinds of political twists! NOTE: This is not a Strategy Game.Map Variety
The game comes with multiple pre-made maps and scenarios, but you can also create your own in the map painter, and use maps and scenarios made by others.
God Mode
You can affect the world by changing the names of nations, force them to battle, peace, ally or simply collapse with a click of a button!
World Building
This game can also work as a tool for world building, thanks to its ability to keep track of nations long since passed. The game has statistics which can help in finding ancient nations and comparing them to each other. With the right settings the game has the possibility of simulating a world for millions of years.
v4.1.1 Hotfix
Bugfixes & Improvements
- Fixed a bug where scenarios didn't load if no random name cultures were selected
- Fixed a bug where nations spawned with no name if no random name cultures were selected
- Fixed a bug where random names were sometimes generated for purposefully empty city names
- Fixed Alliance Size slider not showing highest value as infinite when loaded
- Fixed placeholder text in Custom Random Names lists
- Fixed random names info text not working in some languages
- Added random names info text about the use of "{0}" in alliance names
- Fixed some translations
[ 2025-07-12 05:22:27 CET ] [Original Post]
Minimum Setup
- OS: 64-bit system
- Processor: Quad Core 1.60 GHzMemory: 2 GB RAMStorage: 110 MB available space
- Memory: 2 GB RAMStorage: 110 MB available space
- Storage: 110 MB available space
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