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Die in the Dungeon
DitD Team Developer
DitD Team Publisher
Coming soon Release
GameBillet: 11.00 €
Game News Posts: 42
🎹🖱️Keyboard + Mouse
Very Positive (1751 reviews)
EA Update 9: The Big Relic Overhaul!

Hello everyone! We're back with a huge wave of balance changes and fixes, in what will be known as...

The Big Relic Overhaul Update!


For a long time, we've wanted to make underused relics more viable, and we finally got the chance! This update reworks over 25 relics, making them easier to use, more fun, and generally more rewarding. We also adjusted the rarity of many relics, mostly downgrading them so the relic pool feels more diverse and more accessible during your runs.

[img src="https://clan.cloudflare.steamstatic.com/images/42906754/8ba754f6d70d9b72831f19a83914c26fa008b410.png"][/img]

We're always looking for ways to keep the game fresh and interesting, and the next area we see great potential is enemies and mobs. Expect redesigns, new mechanics, and a few fresh modifiers coming in the near future!

New Art for Areas, Events, and More!


The new background animations are here! ...well, we teased a preview in the last update, but this time all events have received brand-new art and animations. We also adjusted some issues with backgrounds in Areas 2 and 3, and fixed certain events showing the wrong background art.

[img src="https://clan.cloudflare.steamstatic.com/images/42906754/bb94e2055d93954ecce029737338d692a08dbcdf.png"][/img]

But there's even more: several menus have been revamped, including boards, the finish-turn button, dice shadows, and a few special slots.

Also, we squeezed in a handful of non-relicrelated balance changes and bugfixes for good measure. If you want to dive deep, let's me show you the absolute unit of a changelog we got ready for you...

Full Changelog for Build 102.0f2 (4.2.6)


  • Added new background art for Relic Merchant event.

  • Added new background art for Jester Reloaded event.

  • Added new background art for Dice Magician event.

  • Added new background art for Nerotin Crystals event.

  • Added new background art for Lisver Encounter event.

  • Added new background art for Mirror to Purgatory event.

  • Added new background animations for Area 1, 2 and 3.

  • Added new graphics for Battle Board (Cinder, Lisver and Mango).

  • Added new graphic for Finish Turn button.

  • Added new D4/6/8 graphics for dice shadows.

  • Added new D4/6/8 graphics for Leak special slot (from Mosquito Duke).

  • Added tooltip on Tasty Modifier (from Croissantpillar enemy) when mentioning other modifiers (e.g. Poison).

  • Modified Forgotten Manifesto relic behavior Dice with all faces equal get +2 extra value.

  • Modified Extendo Boxing Glove relic behavior Deal 2 damage to a random enemy every time a dice is rerolled.

  • Modified Chequered Bowtie relic behavior At the start of the battle, gain +3 Lucky.

  • Modified Bubbly Cement relic behavior Every time you gain block, gain +1 additional block.

  • Modified Determination Juice relic behavior Once per turn, the first dice you placed on the board will be rerolled to its highest possible face value.

  • Modified Bubble Generator relic behavior At the start of the turn, take 1 damage. At the end of battle, heal +6 HP.

  • Modified Dancing Shurikens relic behavior For every 6 dice used, deal 4 damage to a random enemy at the end of the turn.

  • Modified Bloody Fang relic behavior Each time you receive 3 or more unblocked damage, heal 2.

  • Modified Leader Badge relic behavior Dice with their first face active get +3 extra value.

  • Modified Watermelon Slice relic behavior If 3 or more dice on the board have a face value of 3, all dice on the board get +3 extra dice value.

  • Modified Magnetic Rocks relic behavior Dice with a face value of 0 get +3 extra value.

  • Modified Triangle Amulet relic behavior Dice with odd faces get +1 extra value.

  • Modified Golden Fruit relic behavior At the end of battle, increase +1 your max HP.

  • Modified Melting Knife relic behavior Attack Dice get +2 of extra value. Heal Dice get -1 of extra value.

  • Modified Guidance Finger relic behavior At the start of the turn, an odd face between 1 and 7 will be selected. Dice with that face value get +4 extra value.

  • Modified Liquid Karma relic behavior Draw +1 dice.

  • Modified Liquid Dexterity relic behavior At the start of the turn, gain +1 Lucky.

  • Modified Shadow Cloak relic behavior At the start of the battle, gain Fortify. At the start of the turn, take damage equal to the current turn number.

  • Modified Promo Ticket relic behavior Shops will now include one additional free sample.

  • Modified Monkey Paw relic behavior When killed, revive with 25% HP and gain 1 Pure. Remove relic after use.

  • Modified Origami Frog relic behavior Dice in your hand at the end of the turn will not be discarded anymore.

  • Modified Scavenger Beak relic behavior Gain 2 coins when you enter a shop.

  • Modified Greedy Whisperer relic behavior If you have no dice in your hand at the end of the turn, gain +1 Bonus.

  • Modified Corrupted Mushroom relic behavior Gain +3d6 max HP. At the start of the battle, receive 1d4 damage.

  • Modified Wandering Helmet relic behavior Attack Dice gain +4 extra value. Reduce this value -1 for each Block Dice in your deck.

  • Modified Recommendation Letter relic behavior Boost Dice targeting dice with a face value of 0 gain +2 boost value.

  • Modified Baby Tick relic rarity to Rare (from Common).

  • Modified Empty Chest relic rarity to Uncommon (from Common).

  • Modified Orange Clover relic rarity to Common (from Uncommon).

  • Modified Dancing Shurikens relic rarity to Common (from Uncommon).

  • Modified Ring of Exchange relic rarity to Rare (from Uncommon).

  • Modified Toxic Cloud relic rarity to Common (from Uncommon).

  • Modified Bucket Of Paint relic rarity to Common (from Uncommon).

  • Modified Leader Badge relic rarity to Common (from Uncommon).

  • Modified Pendulum of Doom relic rarity to Common (from Uncommon).

  • Modified Watermelon Slice relic rarity to Common (from Uncommon).

  • Modified Twin Scrolls relic rarity to Common (from Uncommon).

  • Modified Blinding Lightbulb relic rarity to Common (from Uncommon).

  • Modified Miner Hat relic rarity to Uncommon (from Rare).

  • Modified Magnetic Rocks relic rarity to Uncommon (from Rare).

  • Modified Triangle Amulet relic rarity to Common (from Rare).

  • Modified Ring of the Berserker relic rarity to Uncommon (from Rare).

  • Modified The Joker relic rarity to Uncommon (from Rare).

  • Modified Makeshift Trench relic rarity to Uncommon (from Rare).

  • Modified Crimson Blade relic rarity to Uncommon (from Rare).

  • Modified Munchable Dopamine relic rarity to Common (from Rare).

  • Modified Snake Eyes relic rarity to Common (from Rare).

  • Modified Bulls Eye relic rarity to Uncommon (from Rare).

  • Modified Evergreen Sap relic rarity to Uncommon (from Rare).

  • Modified Guidance Finger relic rarity to Uncommon (from Rare).

  • Modified Nuclear Button relic rarity to Rare (from Epic).

  • Modified Blindfold of Rage relic rarity to Rare (from Epic).

  • Modified Survival Kit relic rarity to Uncommon (from Epic).

  • Modified Liquid Karma relic rarity to Uncommon (from Epic).

  • Modified Liquid Dexterity relic rarity to Uncommon (from Epic).

  • Modified Sacred Maul relic rarity to Uncommon (from Epic).

  • Modified Prismatic Mango relic rarity to Rare (from Epic).

  • Modified Amphibian Plush relic rarity to Rare (from Epic).

  • Modified Providential Vial relic rarity to Uncommon (from Epic).

  • Modified Nightmare Plasma relic rarity to Rare (from Epic).

  • Modified Monkey Paw relic rarity to Rare (from Epic).

  • Modified Origami Frog relic rarity to Uncommon (from Epic).

  • Modified Scavenger Beak relic rarity to Common (from Rare).

  • Modified Recommendation Letter relic rarity to Common (from Uncommon).

  • Modified Tree Stump relic rarity to Uncommon (from Epic).

  • Modified Red Marker relic rarity to Uncommon (from Rare).

  • Modified Greedy Whisperer relic rarity to Common (from Rare).

  • Modified Top Hat relic rarity to Rare (from Epic).

  • Modified Visionary Egg relic rarity to Rare (from Epic).

  • Modified Equestrian Piece relic rarity to Uncommon (from Epic).

  • Modified Corrupted Mushroom relic rarity to Rare (from Epic).

  • Modified name for Greedy Whisperer relic (now Devouring Hole).

  • Modified Poison to apply at the start of poisoned entity turn.

  • Modified Mirror Dice to naturally have 6 instead of 4 on their faces for Lisver.

  • Modified starting deck for Mango.

  • Modified icons for multiple relics.

  • Modified Exposed slot (from Scorpion Boss battle) to no longer reduce non-Attack Dice value to 0.

  • Modified background from Jester Reloaded event to highlight character.

  • Modified Plague enemy on difficulty D6+: removed Poisonous modifier and increased stats.

  • Fixed potential memory leak in certain scenarios.

  • Fixed softlock related to Shred tiles.

  • Fixed modifier icons overlapping with other elements in certain scenarios (e.g. during Croissantpillar Baker battle).

  • Fixed map lines not correctly highlighting the players chosen path.

  • Fixed map not displaying previously visited tiles on loaded runs (only available on new runs).

What Else Is Coming This Summer?


As we teased last week, there's plenty more on the way for Summer:

  • The long-awaited Endless Mode!

  • A new breed of enemies to challenge even the most experienced frogs!

  • More controller support fixes and improvements in beta!

  • And one very special (and huggable) surprise!

Tell us what you're most excited for in the comments!

Thank you for playing!

- the ATICO team


[ 2025-07-04 21:02:35 CET ] [ Original post ]

https://store.steampowered.com/app/2214080/Die_in_the_Dungeon_PROLOGUE/

Die in the Dungeon is a deck-building, turn-based roguelite where your deck is not made out of cards, but DICE!



Each dice represents a different action, from basic ones like attacking or healing, to boosting other dice or copying their abilities. Place dice on your board to unlock their powers, but be careful... not any place will do! The way you arrange your dice on the board will affect how good your turn is. Try to find the best combination while you upgrade your deck and collect new, stronger dice with unique abilities.

Features

  • Craft your deck from an ever-growing collection of dice. Every dice has its purpose, with tons of combinations to discover and exploit. On top of that, special properties and upgrades will ensure no single dice feel exactly the same.
  • Explore the dungeon and its unwelcoming inhabitants. Forged by strong magic, the walls and floors of the dungeon shift continuously, creating a brand new experience in every run. Thankfully, encounters are not always hostile, but never let your guard down... it’s all a game of risk and reward down here.
  • Discover powerful synergies choosing from a myriad of relics. Stack their powers and use them to boost your dice and board slots, multiplying the power of your combinations and becoming unstoppable. But don’t get too greedy, the stronger a relic is, the bigger their drawbacks will affect you and your deck.



GAMEBILLET

[ 6441 ]

24.87$ (17%)
2.92$ (81%)
5.12$ (91%)
5.36$ (82%)
2.28$ (85%)
3.93$ (21%)
4.46$ (55%)
3.51$ (77%)
16.79$ (16%)
0.84$ (91%)
17.75$ (11%)
8.96$ (55%)
13.34$ (11%)
17.79$ (11%)
8.39$ (16%)
4.95$ (17%)
6.00$ (70%)
13.34$ (11%)
16.96$ (15%)
7.69$ (87%)
6.61$ (17%)
7.69$ (87%)
6.25$ (69%)
0.80$ (92%)
12.59$ (16%)
4.95$ (17%)
8.27$ (17%)
20.99$ (16%)
12.42$ (17%)
5.27$ (12%)
GAMERSGATE

[ 2821 ]

1.0$ (80%)
7.49$ (63%)
2.81$ (89%)
6.0$ (80%)
1.32$ (83%)
1.58$ (77%)
1.58$ (77%)
0.56$ (81%)
25.0$ (50%)
8.99$ (55%)
1.5$ (70%)
0.94$ (81%)
10.0$ (75%)
2.4$ (70%)
5.0$ (75%)
0.72$ (88%)
0.56$ (81%)
0.56$ (81%)
1.5$ (90%)
0.75$ (92%)
3.14$ (55%)
0.94$ (81%)
0.42$ (79%)
6.0$ (80%)
11.24$ (55%)
7.04$ (65%)
2.55$ (85%)
5.85$ (55%)
3.0$ (80%)
6.25$ (75%)
MacGamestore

[ 4455 ]

2.49$ (75%)
3.99$ (80%)
4.99$ (50%)
3.99$ (90%)
7.79$ (40%)
14.39$ (42%)
1.19$ (88%)
1.19$ (76%)
11.49$ (62%)
3.99$ (73%)
29.99$ (40%)
12.49$ (50%)
1.19$ (76%)
14.99$ (57%)
1.09$ (91%)
1.19$ (88%)
4.99$ (83%)
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5.99$ (85%)
11.49$ (62%)
1.09$ (95%)
2.48$ (75%)
6.37$ (79%)
8.79$ (78%)
1.89$ (81%)
5.99$ (85%)
1.29$ (84%)
2.99$ (85%)

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