https://store.steampowered.com/app/2214080/Die_in_the_Dungeon_PROLOGUE/
Die in the Dungeon is a deck-building, turn-based roguelite where your deck is not made out of cards, but DICE!

Each dice represents a different action, from basic ones like attacking or healing, to boosting other dice or copying their abilities. Place dice on your board to unlock their powers, but be careful... not any place will do! The way you arrange your dice on the board will affect how good your turn is. Try to find the best combination while you upgrade your deck and collect new, stronger dice with unique abilities.


Die in the Dungeon is a deck-building, turn-based roguelite where your deck is not made out of cards, but DICE!

Each dice represents a different action, from basic ones like attacking or healing, to boosting other dice or copying their abilities. Place dice on your board to unlock their powers, but be careful... not any place will do! The way you arrange your dice on the board will affect how good your turn is. Try to find the best combination while you upgrade your deck and collect new, stronger dice with unique abilities.

Features
- Craft your deck from an ever-growing collection of dice. Every dice has its purpose, with tons of combinations to discover and exploit. On top of that, special properties and upgrades will ensure no single dice feel exactly the same.
- Explore the dungeon and its unwelcoming inhabitants. Forged by strong magic, the walls and floors of the dungeon shift continuously, creating a brand new experience in every run. Thankfully, encounters are not always hostile, but never let your guard down... it’s all a game of risk and reward down here.
- Discover powerful synergies choosing from a myriad of relics. Stack their powers and use them to boost your dice and board slots, multiplying the power of your combinations and becoming unstoppable. But don’t get too greedy, the stronger a relic is, the bigger their drawbacks will affect you and your deck.

Hotfix: New Version 4.2.4 (111.1.4)
Full Changelog:
Fixed an issue where clicking the map during dice selection would softlock the game.
[/*]Fixed boost flash dice consuming double energy.
[/*]Slight improvements to board navigation with controller. - BETA
[/*]Removed circular navigation on the board with controller. - BETA
[/*]Fixed ghost option showing on character selection with controller. - BETA
[/*]Fixed inconsistent navigation to tick slots with controller. - BETA
[/*]
[ 2025-06-06 09:07:45 CET ] [Original Post]
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