Catlateral Damage is a first-person destructive cat simulator where you play as a cat on a rampage, knocking as much stuff onto the ground as possible. See the world through the eyes of a cat! Like other first-person games, you can walk and look around, jump, and crouch. Unlike other first-person games, your primary weapons are your two cat paws, which you can use to swipe at and knock objects onto the floor.
Epilepsy warning: Some in-game effects may be problematic for some players. These can be disabled in the “Options” menu on the title screen or in-game.
- Play from the perspective of a crazy domestic house cat.
- Destroy precious collectibles and expensive electronics with your little paws.
- Make a mess of every room in the house, from the bedroom to the kitchen.
- Procedurally-generated houses for endless replayability.
- Loads of collectibles, unlockable cats, and power-ups.
- Over 230 photos of real-life cats to find and collect.
Epilepsy warning: Some in-game effects may be problematic for some players. These can be disabled in the “Options” menu on the title screen or in-game.
v1.02 Release Notes
Hey everyone! I just pushed an update last night that includes a bunch of bug fixes, including some for achievements that weren't unlocking, plus some optimizations to help the game run better. Here's the log:
+ Added an option to toggle flashing effects for players who may find power-up and event effects problematic.
+ Added code to optimize level loading and performance.
+ Added a missing UI sprite for the maple syrup bottle.
* Fixed a bug where the "Furiends Furever" achievement wasn't unlocking properly.
* Fixed bugs with navigating the "Edit Bindings" menu in the Options.
* Changed the camera sensitivity slider to allow for slower mouse movement.
* Balanced the timer and dollar values in the mewseum.
* Fixed a bug where completing an event under the effect of a power-up would freeze/crash the game.
* Fixed a couple bugs where multiple power-ups could be collected to permanently max out stats.
* Fixed various bugs with the procedural level creation data.
* Probably fixed some other bugs I forgot.
As always, please fill out a bug report form if you find any other issues. And if you're enjoying the game, please leave a review on the store page ! The more positive reviews the game has the more fun stuff I can add to it. :) Thanks!
-Chris
v1.02 - June 12, 2015
Hey everyone! I just pushed an update last night that includes a bunch of bug fixes, including some for achievements that weren't unlocking, plus some optimizations to help the game run better. Here's the log:
+ Added an option to toggle flashing effects for players who may find power-up and event effects problematic.
+ Added code to optimize level loading and performance.
+ Added a missing UI sprite for the maple syrup bottle.
* Fixed a bug where the "Furiends Furever" achievement wasn't unlocking properly.
* Fixed bugs with navigating the "Edit Bindings" menu in the Options.
* Changed the camera sensitivity slider to allow for slower mouse movement.
* Balanced the timer and dollar values in the mewseum.
* Fixed a bug where completing an event under the effect of a power-up would freeze/crash the game.
* Fixed a couple bugs where multiple power-ups could be collected to permanently max out stats.
* Fixed various bugs with the procedural level creation data.
* Probably fixed some other bugs I forgot.
As always, please fill out a bug report form if you find any other issues. And if you're enjoying the game, please leave a review on the store page ! The more positive reviews the game has the more fun stuff I can add to it. :) Thanks!
-Chris
[ 2015-06-12 13:13:08 CET ] [Original Post]
v1.02 Release Notes
Hey everyone! I just pushed an update last night that includes a bunch of bug fixes, including some for achievements that weren't unlocking, plus some optimizations to help the game run better. Here's the log:
+ Added an option to toggle flashing effects for players who may find power-up and event effects problematic.
+ Added code to optimize level loading and performance.
+ Added a missing UI sprite for the maple syrup bottle.
* Fixed a bug where the "Furiends Furever" achievement wasn't unlocking properly.
* Fixed bugs with navigating the "Edit Bindings" menu in the Options.
* Changed the camera sensitivity slider to allow for slower mouse movement.
* Balanced the timer and dollar values in the mewseum.
* Fixed a bug where completing an event under the effect of a power-up would freeze/crash the game.
* Fixed a couple bugs where multiple power-ups could be collected to permanently max out stats.
* Fixed various bugs with the procedural level creation data.
* Probably fixed some other bugs I forgot.
As always, please fill out a bug report form if you find any other issues. And if you're enjoying the game, please leave a review on the store page ! The more positive reviews the game has the more fun stuff I can add to it. :) Thanks!
-Chris
v1.02 - June 12, 2015
Hey everyone! I just pushed an update last night that includes a bunch of bug fixes, including some for achievements that weren't unlocking, plus some optimizations to help the game run better. Here's the log:
+ Added an option to toggle flashing effects for players who may find power-up and event effects problematic.
+ Added code to optimize level loading and performance.
+ Added a missing UI sprite for the maple syrup bottle.
* Fixed a bug where the "Furiends Furever" achievement wasn't unlocking properly.
* Fixed bugs with navigating the "Edit Bindings" menu in the Options.
* Changed the camera sensitivity slider to allow for slower mouse movement.
* Balanced the timer and dollar values in the mewseum.
* Fixed a bug where completing an event under the effect of a power-up would freeze/crash the game.
* Fixed a couple bugs where multiple power-ups could be collected to permanently max out stats.
* Fixed various bugs with the procedural level creation data.
* Probably fixed some other bugs I forgot.
As always, please fill out a bug report form if you find any other issues. And if you're enjoying the game, please leave a review on the store page ! The more positive reviews the game has the more fun stuff I can add to it. :) Thanks!
-Chris
[ 2015-06-12 13:13:08 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu
- Processor: 2.0 GHzMemory: 2 GB RAMStorage: 1 GB available spaceAdditional Notes: We cannot support distributions that are not officially supported by Steam. Epilepsy warning: Some in-game effects may be problematic for some players. These can be disabled under the Audio/Visual tab of the Options menu on the title screen.
- Memory: 2 GB RAMStorage: 1 GB available spaceAdditional Notes: We cannot support distributions that are not officially supported by Steam. Epilepsy warning: Some in-game effects may be problematic for some players. These can be disabled under the Audio/Visual tab of the Options menu on the title screen.
- Storage: 1 GB available spaceAdditional Notes: We cannot support distributions that are not officially supported by Steam. Epilepsy warning: Some in-game effects may be problematic for some players. These can be disabled under the Audio/Visual tab of the Options menu on the title screen.
Recommended Setup
- OS: Ubuntu
- Processor: 3.0 GHz or betterMemory: 4 GB RAMStorage: 1 GB available spaceAdditional Notes: We cannot support distributions that are not officially supported by Steam. Epilepsy warning: Some in-game effects may be problematic for some players. These can be disabled under the Audio/Visual tab of the Options menu on the title screen.
- Storage: 1 GB available spaceAdditional Notes: We cannot support distributions that are not officially supported by Steam. Epilepsy warning: Some in-game effects may be problematic for some players. These can be disabled under the Audio/Visual tab of the Options menu on the title screen.
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