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Flight of Nova is a space and atmospheric flight simulator in which you control spacecraft on and around NVA-31, a full-scale planet. You will fly an assortment of craft doing transport and search missions in an environment with realistic aerodynamics and orbital physics.
Flight Of Nova features two gameplay modes:
Multiple maps containing a series of missions and Rogue Mode (Free Mode).
Key Features:
* Track IR support
* HOTAS support
* Realistic gravitation and orbital physics
* Atmospheric density inspired by earth data
* Aerodynamic drag corresponding to vessel shape
* Drag / air friction energy calculations
* Real-time accurate orbital data
* Orbital stations and docking system
* Planet surface outposts
* Real-time control over spacecraft
* Full-scale body diameter 12’700 km
* Search and transport missions
* Quick flight challenges
October 2022 Update:
-New ship Calum EX-5 to fly
-New type of missions (long-haul surface-to-orbit and back)
-New orbital stations
-Orbit launch/rendezvous time window tool
-De-orbit time window tool (to aim at a specific surface region)
-4 new training missions (orbit launch/rendezvous with instructions)
-5 new missions on Sector 84 and Montes Pera maps
-11 new missions on the orbital map 'Green House'
-Save feature for the Free Mode
-Ultra wide resolutions support
-10 additional music tracks
Flight Of Nova
Aerovery LabDeveloper
Aerovery LabPublisher
2022-05-31Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (459 reviews)
Public Linux Depots:
  • Flight Of Nova Depot Linux [6.9 G]
Drifting and Lost containers

Build 135.07.22

Added - New search mission type where we need to self-load Lost Containers (rogue mode)

Added - New pick up mission type that has Drifting Containers near orbital stations (rogue mode)

Added - Alternate version of 'Lost Containers' missions called 'Abandoned' which has a waypoint marker

Added - New cam feature to keep angle/orientation between cam changes (1st and 3rd person)

Added - Checkbox in game options named Camera keep orientation (1st and 3rd person)

Added - Support up to 10 usb device in Controls panel

Added - Intro/cinematic scene right before we spawn somewhere showing the area

Added - Mission locations info when we select FMS messages (rogue mode)

Added - Regions support to FMS nav tab so we can select/mark any base from regions

Added - FMS feedback banner when we click Request Local Mission and no missions can be created

Added - Possibility to deliver scan data to air barges

Added - 2 map missions at Sector 84 involving abandoned and lost containers to retrieve.

Added - 2 map missions at Montes Pera involving abandoned containers to retrieve.

Added - 3 map missions at Mendell involving abandoned containers to retrieve.

Added - 10 map missions at Mendell from its sky barges in that region. (2 missions per sky barge)

Added - Ships icons on the map (in map game mode) so we know what craft types can be found where

Added - Mereek orbital station around KALIT planet

Added - Madsen orbital station around ARGONIL planet

Updated - FMS nav Vessel Type Locator to get more accurate location (roughly above the building)

Updated - Auto cam change when map mission panel is closed (to restore previous cam)

Updated - GUI of the map missions panels

Updated - TL-01 ship's cockpit ambience/hum sound

Updated - UI to hide markers and velocity vectors while in Options menu and FMS screens

Updated - Range threshold to validate Reach Station stage to fix issue on big stations

Removed - Fenton and Christos orbital stations from N31 planet

Renamed - Key bind 3rd Cam Reset as Camera Recenter as it also works in cockpit view now

Fixed - Cam recenter that was not working in atmosphere

Fixed - Cam recenter that was never working in cockpit view

Fixed - Walls interiors at Auken station that looked weird (bad UVs) (reported by KerbonautCC)

Fixed - Issue with empty map missions panel on sky barges far from its origin region

Fixed - Glitch No cruise engine sound after re-spawning docked on Sky Barges

Fixed - FMS black monitor bug when we immediately call the FMS at spawn from external view

Fixed - Bug in the search mission generator where the lost object spawned under ground.

Fixed - Bug where it was possible to spawn at the wrong base because platform index glitch

Fixed - Building position at Base 60. Some inside platforms were buried under terrain. (reported by Sergly)

Fixed - Fenton station platform 4. Hidden center of platform was misplaced. (reported by DeltaV)

Fixed - Platform position at Base 131. A platform could be covered by terrain (reported by Alice M)

Fixed - Missing FR/SP/RU translations for mission panel in Free Mode and Map Mode (when off-map)

Fixed - Missing FR/SP/RU translations in summary panel when we complete all objectives on a map

Fixed - Glitch with TL-01 ship in FMS - NAV for orbital stations where last UI line couldnt be used

Fixed - Issue with language translations in FMS Active Missions tab when range to next stage is unknown

Fixed - Missing range in FMS when next stage is an orbital station dockport

Fixed - Issue where rogue mode missions data was not saved when we canceled a mission

Fixed - Mission index bug (rogue mode) when we fail a stage on orbit launch missions.

[ 2025-06-08 14:17:16 CET ] [Original Post]

Minimum Setup

  • Processor: Intel Core i5Memory: 8 MB RAM
  • Memory: 8 MB RAM
  • Graphics: Nvidia Geforce GTX 970
  • Memory: 16 MB RAM
  • Recommended Setup

    • Processor: Intel Core i7Memory: 16 MB RAM
    • Graphics: Nvidia Geforce GTX 1070
    GAMEBILLET

    [ 6468 ]

    1.00$ (90%)
    25.19$ (16%)
    4.79$ (76%)
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    1.00$ (90%)
    GAMERSGATE

    [ 1581 ]

    30.0$ (50%)
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    3.14$ (55%)
    2.55$ (87%)
    9.97$ (33%)
    4.4$ (78%)
    14.0$ (65%)
    3.56$ (76%)
    MacGamestore

    [ 4191 ]

    0.99$ (75%)
    65.99$ (6%)
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    1.19$ (85%)
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    1.19$ (94%)
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