Flight Of Nova features two gameplay modes:
Multiple maps containing a series of missions and Rogue Mode (Free Mode).
Key Features:
* Track IR support
* HOTAS support
* Realistic gravitation and orbital physics
* Atmospheric density inspired by earth data
* Aerodynamic drag corresponding to vessel shape
* Drag / air friction energy calculations
* Real-time accurate orbital data
* Orbital stations and docking system
* Planet surface outposts
* Real-time control over spacecraft
* Full-scale body diameter 12’700 km
* Search and transport missions
* Quick flight challenges
October 2022 Update:
-New ship Calum EX-5 to fly
-New type of missions (long-haul surface-to-orbit and back)
-New orbital stations
-Orbit launch/rendezvous time window tool
-De-orbit time window tool (to aim at a specific surface region)
-4 new training missions (orbit launch/rendezvous with instructions)
-5 new missions on Sector 84 and Montes Pera maps
-11 new missions on the orbital map 'Green House'
-Save feature for the Free Mode
-Ultra wide resolutions support
-10 additional music tracks
[build 130.01.24]
Added - Orbital station Norvig
Added - 2 new training missions involving surface manual pick up and drops of containers
Added - 11 new map missions involving surface manual pick up of containers and/or drop of containers
Added - 5 new types of rogue mode missions (involving surface manual pick ups and drops)
Added - Pitch Trim nose up/down feature (for Controller, HOTAS, Yoke and keyboard as flight stick)
Added - Drop zones inside most surface buildings with interiors and on many regular other buildings
Added - Experimental dust storms at planet surface
Added - Experimental flight turbulence when flying inside dust storms
Added - Radio messages regarding damage status of the ship
Added - Container UI visual on diagram (TL01 ship) and content label
Added - Audio option Random Play for music tracks
Added - Audio option Cargo Proximity Beep Volume
Added - (FMS) button Clear Inbox
Added - (FMS) Button Delete All Inactive that wipes out all messages/missions not active.
Updated - CF2 and TL01 ships behavior when wing is missing or rear engine missing/damaged
Updated - Full screen landing cam position for the TL01 ship (more centered)
Updated - Incoming FMS message blip sound fx
Updated - The way the rewards are calculated in the rogue mode for each mission.
Updated - Difficulty level chart for the rogue mode. There was 6 levels before. There is now 8.
Updated - Monitor TL01 orbital objects list UI - increased texts size
Updated - TL01 cockpit ambience sound fx
Updated - Behavior of the message list after Clean or Delete message(s) to reset scrolling at the top
Updated - Location of Base 104 (fix a glitch with the terrain system at former location)
Updated - RCS consumption rate (decreased rate by 50%)
Updated - Logic of button Send Request for Local Mission to order 5 missions instead of 1
Updated - Logic of button Send Request for Local Mission to give in priority mission types compatible
Updated - List of detected orbital objects in cockpit of all ships to display more elements
Updated - Auto cam change at end of pickups or deliveries. (restores the last camera used)
Fixed - Pitch ladder being wonky at 0.0 degree pitch angle
Fixed - Mini Map and compass being flipped backwards near 90 degrees bank angle
Fixed - Mini Map glitch where it is blank right after moving into another ship
Fixed - Container (TL01) light issue (texture wasnt affected by any lights)
Fixed - Issue with Mouse binds for camera horizontal/vertical provoking UI buttons flicker
Fixed - Bug with RCS fuel consumption using the mouse for pitch/yaw/roll (rate was extremely high)
Fixed - Bug in Montes Pera mission Triana 163 has issues with a faulty guiding system
Fixed - Height of base N82 - SP9180 (elevator was going under terrain)
Fixed - TechTower_II building middle section anomaly mesh hangar
Fixed - Scan ground object UI guiding dot scale divisor
Fixed - Bug where we could permanently lock us out of a map when undocking during Load/Unload
Fixed - Missing text translation in Options audio and graphics (fr/sp/ru)
Fixed - Missing text translation for map objectives Green House (fr/sp/ru)
Fixed - Missing text translation for training missions (fr/sp/ru)
Fixed - Reset map progression glitch (the completed map objectives values were not reset)
Fixed - Glitch when changing to a TL-01 without no containers and ship weight was calculated wrong
Fixed - Issue when craft is destroyed (some parts were still rendered and not suppose to be)
Fixed - UI issue at Main Menu panels where we can lose focus on the UI using Xbox controller
Fixed - Sound issue with collision alert sound loop continuing to play when game is paused
Fixed - Cam and Terrain loading issue at spawn after being higher than 7100 km altitude
Fixed - Welcome radio message playing from skybarges when we re-spawn already docked
Fixed - Glitch with false detection of landing trigger zone
Fixed - Bug with orbital stations longitude positions after loading some training missions
Fixed - Sudden small instant hiccup when undocking the TL01 ship from platform
Fixed - Rendering of interior objects in orbital stations when using the Dock Bay (camera) buttons
Fixed - UI nav issue with bottom buttons in Messages tab using a controller/hotas
Fixed - Glitch with Landing Gear status incorrect in cockpit HUD after hatch docking
Fixed - Issue with mission data where slots would not get cleaned up after a message is deleted
Fixed - Wrong cockpit monitor belly cam aspect ratio (CF2 and EX5)
Fixed - Top camera call that cut the main engines (away from station docking operations)
Minimum Setup
- Processor: Intel Core i5Memory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: Nvidia Geforce GTX 970
Recommended Setup
- Processor: Intel Core i7Memory: 16 MB RAM
- Graphics: Nvidia Geforce GTX 1070
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