LEAVE NO MAN BEHIND
In Mini Royale, up to 50 toy soldiers fight for victory. It is set in a child's room from a rather unusual perspective, full of exciting things to discover, as well as weapons and equipment to help you stand out.Each player starts from a Zeppelin that flies through a children's room. Consider your options carefully before jumping off. The next step is to find weapons and equipment. Zones define where players have to move during a round. One thing is certain, there can only be one winner in the end.
Features:
- 10 unique weapons with different attachments, as well as grenades and med's.
- A grappling hook with which higher levels and areas such as a shelf or a box can be reached, as well as advantageous positions for long weapons
- A zipline that allows you to cover greater distances on the map
- An elevated platform that allows you to move up to higher positions
- A vending machine where you can buy equipment in exchange for currency
- A machine where you can upgrade your weapon levels for currency.
Game modes:
Experience Mini Royale alone in SINGLE, DUO or SQUAD mode. There are a number of respawns available to players or teams. Eliminating other players can restore respawns.The project is being worked on by a small team of developers, and we would be happy to receive any kind of feedback or support so that together we can steer the project in the right direction.
Playtest Update 0.20
Misc
Sanctions
Weapons
Maps
Hey,
we just granted access to [u]all[/u] pending playtesters!
Thanks everyone for testing the game and being a part of this community! If you have not already, please consider Wishlisting the Game
[u]Patchnotes:[/u]
Crash
- Fixed a crash where players would crash when pushing invalid party data
Misc
- Added game Summary with basic stats
- Added history of game summaries with basic stats
- Fixed Online Server Count in Region Overlay
- Fixed Trio Selection always enabled
- Fixed Player Tickets
- Work on Spectate System
- Fixed Aim-Assist on Teammates
- Added small cooldown for proning
- You can click leaderboard entries to view their profile
- Increased Movementspeed when using Heal-Items
- Falldamage and Zonedamage only reduces health now (shield will not be damaged)
- Bandages heal 25 HP now, take 2.5 seconds to apply. Reduced spawnamount and max stacksize of Bandages
- Health will generate over time after not receiving damage for a certain time
Sanctions
- Added basic ability to appeal specific sanctions. Appeals will be reviewed.
Weapons
- Balanced weapons based on metadata & most used weapons on top leaderboard
Maps
- Map fixes
[ 2023-12-01 18:01:05 CET ] [Original Post]
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