Story:
You'll begin your journey with three heroes in training; Pyra, Atlas, and Sage. Their teacher, Dolion, strives to mold his students into heroes, ones better than himself. The three heroes are taking their final test before being sent off on an important and life changing mission. What fate awaits these heroes and can they accomplish the tasks set forth before them?
Characters:

Dolion: From war hero to teacher, Dolion seeks individuals to mold into heroes themselves.

Pyra: A strict and loyal leader, Pyra steers her team as straight as she does her spear.

Atlas: A young, shy, and nimble Archer, Atlas delivers every shot with deadly accuracy.

Sage: A very talented weaver of Alterium Essence, with an ego that matches their skill.
Combat:
Alterium Shift has a full featured turn-based combat system with a turn-order display for important decision making! Exploit enemy weaknesses and gain experience to grow your party into an unstoppable force! Of course, the loot you earn will also help you a long your journey as well.
Exploration
Explore the world of Alteria. Meet new and diverse people. Find loot and hidden treasure! Take on new quests. The decision is yours and every decision is important!
About Alterium Game and Developers:
Alterium Shift is a SNES JRPG inspired indie game developed by two friends (Mottzy and Drass_Ray) who want to share their love for games like Chrono Trigger and FFVI through their own games.
Patch Release v1.5.0.8 This patch addresses a series of quest progression blockers, map transition/collision issues, animation bugs, and several text/typo corrections. Most fixes resolve player-reported bugs affecting quests, map layout, and UI clarity. See below for full details.
Bug Fixes
Sage Quest Progression - Fixed an issue where resting as Sage did not complete the \"Bedder Rest Up\" quest as intended.
[/*]Map Transition and Collision Fix: Gilberry to Toxic Shores Fixed: Collision on the blocking rock in Toxic Shores Toxic River was missing after shift travel from Gilberry Port Shores West, allowing players to walk through the rock. Fixed: Exiting the cave after this shift travel could incorrectly load the Gilberry Port Shores West layout with the Toxic Shores color palette, instead of the correct Toxic Shores Toxic River map.
[/*]Sage Animation Bug in Gilberry Port Shores West Fixed: Sage\'s walking animation became abnormal after speaking to Marian and entering Gilberry Port Shores West for the first time, when approaching the blocked cave entrance.
[/*]Corrected Typo in Ghastly Deeds Quest Description - Corrected a typo where \"he\" was displayed instead of \"the\" in the Ghastly Deeds quest after accepting the quest and rechecking it.
[/*]Temple Door Gem Inventory Update - Fixed an issue where Temple Door Gems were not removed from inventory after use at the Endless Dunes Temple entrance.
[/*]Corrected Typo in UI Text - Corrected a typo where \"like that used to\" was displayed instead of \"like they used to.\"
[/*]Typo Correction - Corrected a typo caused by an unintentional indent.
[/*]Corrected Typo in Action Button - Corrected a typo where \"active\" was displayed instead of \"activate\".
[/*]
Minimum Setup
- OS: Steam OS 3.0
Recommended Setup
- OS: Steam OS 3.0
[ 6387 ]
[ 5230 ]
[ 3327 ]
[ 2497 ]
[ 1732 ]
[ 1040 ]
[ 32822 ]
[ 863 ]
[ 45577 ]

















