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1. The first error was due to how the text went into the BetweenScene screen. Since I use dictionaries a lot, it needs to find the key. However, if it is translating the key before it gets there, it causes a problem. This is remains from the initial translation code. This has been fixed. 2. Game Menu would cause a bool renpy.get_screen not subscriptiable. I reconfigured the Game Menu screen to stop that error.
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