




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
[Game] - Fixed RPG-7 not having firstdraw animation, added safety cap, charge, and stabilization wings on the grenade - Fixed ammo boxes on the ground refilling rocket propelled grenades, rifle grenades and grenade launchers - Airstrike timer increased from 45 to 60 seconds - Fixed mine wire being darker on some maps - Fixed points wrongfully awarded for enemies picking up ammo or medic - Reduced medic self-heal to 50 instead of 70 - Fixed napalm explosion making a bottle crack sound - Command Menu chat now shows "Thank You!" message when appropriate - Revolver single action fire mode sped up by 33% - Decreased weight slightly of flamethrowers - Equipped bayonets will stay after respawn - Fixed moment of blackness from zooming in with binoculars - Fixed binocular distance marker - Fixed that suicide gave -200 score instead of -100 score - Fixed bug with FOV clipping first person models - Fixed scope rendering bug - Fixed using a bayonet during full empty reload would cause it to act like a welding tool - Fixed flamethrower ammo showing with infinity symbol while being finite - Removed assault rifles from medic class - Ribbon Legion of Merit (Heal 5 Friendlies) is now using ARVN Life Saving Medal instead Demolition - 1 minute gets removed from time when bomb is defused - Fixed issue where time would not add 1 minute, when second last bomb exploded - Added new bomb icon - Fixed bug where new players could not see progress on flags - Killfeed now shows who exploded the bomb - Additional score for player that detonated the bomb [Server] - Afterburn of all fire weapons will deal more damage - Fixed engineer class not being restricted - Demolition and Conquest respawn timers are continuously running, allowing a group respawn - Fixed player unable to change team in deathmatch style game modes in the last 2 minutes - Fixed players being able to pickup friendly mines - Fixed M72 LAW not being restricted by vote - Fixed bots cycling through spawns, lagging the server [Client] - Fixed rank order and rank symbols, now everything according to the Vietnam War - Weapon info box is now read for better visibility - Disabled collision when player did not move after spawning - Deployed player can no longer be moved by collision (maybe will disable collision for them in future, needs testing) [Weapons] - Added PTRD-41 for Engineer class equipment - New models for ammo and medic kits - Fixed Carl Gustav M/45 being too accurate and origin - Fixed M/45 SOG being too accurate and origin - Increased MAC-10 spread slightly - Increased MAC-10 spread slightly - Increased MAC-10 SOG spread slightly - Increased Type 64 spread slightly
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