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Military Conflict: Vietnam brings an intense, fast-paced and fun first-person shooter experience. Set in the heat of the Vietnam War, side with Viet Cong guerrillas or U.S. Army soldiers in fierce close quarters combat.
Familiar controls and fluid movement allow you to jump right in.

MULTIPLAYER THE CLASSIC WAY


Fight as one of six distinct classes and obliterate your enemies using an arsenal of over 100 weapons. Compete against your friends in classic and new game modes, visiting iconic battlefields of the Vietnam War.

CUSTOMIZE AND PROGRESS


Stand out with historically accurate skins and cosmetics. Earn ribbons and get promoted to the next rank.

ALWAYS SOMETHING NEW


Weekly and monthly updates with new gear, game modes and maps. All future content is free of charge. No in-game purchases or microtransactions.

SOURCE WORKSHOP SUPPORT

Expand your gameplay experience with easy-to-use developer tools and share your creations on the Steam Workshop.

OLD SCHOOL SERVER BROWSER

Play on the server of your choice or host one with your own rules.
Military Conflict: Vietnam
DustfadeDeveloper
DustfadePublisher
2022-11-25Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Very Positive (1590 reviews)
Public Linux Depots:
  • [13.19 G]
Update Notes - 5th of February

[Game]

Demolition
- Added progression system: Only one target can be planted at a time. Target Alpha must be detonated first before Target Bravo, etc
- Fixed Commander using wrong voiceline when a target is blown up

Gun Game
- Added T223 for U.S. Army in Gun Game rotation
- Added VZ58 for Viet Cong in Gun Game rotation

[Client]

- Fixed accessories not saving in the loadout
- Fixed certain rifles appearing under "Sniper Rifle" category in Loadout menu

Demoltion
- Fixed Demolition explosive marker appearing for teams that don't own it
- Changed objective targets to not use command menu coloring
- Changed destroyed targets to be fully gray rather than translucent on the HUD in Demolition
- Weapon firemode is now saved after respawning from warmup
- Explosive indicator is now hidden if player already has explosive
- Fixed overlapping bomb supply icons on radar
- Fixed indicators sometimes not disappearing from blown up targets

[Server]

- Improved Bot CTF game mode competency
- Fixed bots could sometimes get stuck when trying to find each other
- Bots used to group up and take a similar route, this behavior is not welcome as there are many routes on every map.
- Bots now have the ability to walk and shoot, and use hipfire in certain situations
- Bots now do not stop moving while reloading
- Fixed bots were not affected by weapon view slide recoil
- Bots continue to move when attacking
- Gunner bots are now firing more than single bursting targets.
- Bots now go crouch, prone or move around when they are reloading.
- Bots are allowed to continue to fire even if the target disappears

[Maps]

Port of Qui Nhon
- Added third target, explosive train

Khe Sanh Depot
- Fixed overly bright lights in small house

3rd Field Hospital
- Recompiled map due to black rail prop

[ 2023-02-05 17:59:19 CET ] [Original Post]

Minimum Setup

  • OS: Ununtu 20.04 LTS
  • Processor: Intel Core i5-4440 (3.10GHz) / AMD FX-6300 (3.50GHz)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 760 (2GB) / AMD Radeon HD 7970 (3GB)
  • Storage: 13 GB available space
  • Memory: 6 GB RAM
  • Recommended Setup

    • OS: Ununtu 20.04 LTS
    • Processor: Intel Core i7-8700 (3.20GHz) / AMD Ryzen 7 2700 (3.20GHz)Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 480 (4GB)
    GAMEBILLET

    [ 6536 ]

    24.59$ (18%)
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    3.10$ (84%)
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    0.43$ (91%)
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    16.0$ (60%)
    3.52$ (82%)
    1.05$ (85%)
    0.51$ (91%)
    5.0$ (80%)
    MacGamestore

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    38.99$ (13%)
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    1.19$ (94%)
    1.69$ (83%)

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