You take the role of the Negati Armada's best fighter, who, due to a dramatic chain of events receives the Elder Mechanism. Go on an epic journey across the mysterious Sector, develop your spaceship, activate the Elder Mechanism and defeat the Machines, before it's too late!

Battle intelligent machines and salvage their remains for your ship!
Sector Six is an elegant and innovative Sci-Fi RPG/Shoot 'em Up hybrid.
The core feature of Sector Six is the unique spaceship building from randomly generated parts, which can be obtained by destroying enemies - the minions of the Machines.
Other key features are:
- Story driven missions including cutscenes and dialog
- Unique silhouette art style
- Complex combat system
- Deep character customization
- Millions of randomly generated items

Since the last time I have posted, Sector Six has become a much better game!
In a chain of small changes, I have made ability points more rewarding, ability scaling more important, six least useful abilities more useful, leveling more consistent, and phase mechanic more effective!
Phase mechanic now used to turn enemy damage into player damage.
After X amount of damage taken, player's spaceship will enter phase which will increase damage by Y% for 5 seconds.
I have also added mission XIII.
It's more or less a big cutscene, but with it done, I can focus on the main features of the final Early Access update.
So, yeah, tomorrow I'm starting to work on relics!
The arrival of relics will finally end the dark ages for Sector Six and it will become a true loot game!
Completed:
Completed – Minor changes and improvements:
Not completed:
Not completed – Minor changes and improvements:
ETA:
Progress:
Until then!



Minimum Setup
- Processor: 1.2 GHz or better
- Graphics: 256 MB
- Storage: 100 MB available space
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