Sector Six
Aivaras Klimas Developer
Michael Jendryssek Publisher
2018-09-07 Release
🎹🖱️Keyboard + Mouse
Very Positive
(217 reviews)
The Game includes VR Support
Public Linux Depots:- Sector Six for Linux [39.82 M]
Echo #64: Upcoming combat updateThe next update is a combat update!
With every update, I make a few changes that positively affect the game.
It doesn't mean it's easy to do those changes because often it requires removing or aggravating something.
So, with the next update gaining ether through getting spaceship hit by enemy projectiles will no longer be possible.
I am hoping that this change will make ether much more valuable because it will be harder to get ether.
The other heavy change is ability point rebalance. This is a very old problem that I have never addressed.
Right now it is possible to upgrade 9 abilities to a maximum level at level 20.
Because only 9 abilities can be equipped, leveling up after level 20 becomes a lot less rewarding.
I have few solutions:
1) Make leveling up give fewer ability points. From currently 4 to 3 or 2.
2) Make ability upgrading cost more than 1 point.
3) Increase maximum ability level to 20.
I like the last most. It will increase the maximum level to 40 and something about having higher ability level feels good.
Of course, this doesn't mean that the abilities will become more powerful.
If right now each ability upgrade makes ability deal 10% more damage after I increase cap each ability upgrade will make ability deal just 5% more damage.
But enough about that.
Sector Six haven't seen new enemies for a while and I am going to fix that!
I am planning to make new enemies - mosaics and collectors.
To those who do not remember mosaics, they are enemies made entirely out of fragile segments.
About collectors, well, they are completely new enemies, that will have a special ability to create parts and fully repair themselves if they collect those parts. Players will be able to steal parts they will create and prevent them from collecting them.
Combat update is not a combat update if I don't add new abilities!
Right now I am planning to add four abilities - two for apocalypse class and two for carrier class, but I might add more.
I have already added an ability for carrier class, called Nine Bladed Mines.
This ability is a hellish combination of Sustained Barrage and Bladed Mine abilities!
Nine Bladed Mines will replace rather disappointing Mine Mayhem.
For more details, check screenshot bellow.
Finally, with this update, I am planning to add new side missions - elimination and gauntlet.
Elimination mission is a variation of kill mission.
The difference is that instead of killing set amount of minions, players will have to kill ALL minions in the region.
Elimination missions will appear only on besieged missions.
Gauntlet mission will be really tough, because, during gauntlet, you won't be able to repair armour!
I have noticed that Sector Six feels best when armour is about to hit zero.
Then combat is an intense and satisfying struggle for survival.
Hopefully gauntlet push player into such struggle.
Gauntlet missions will appear in all regions, but they will be rare because they are both challenging and very rewarding.
As you can see, I am going to be pretty busy for next few weeks!
If you have thoughts about these changes, please let me know in comments.
Until next time!

[ 2017-02-28 15:51:13 CET ] [ Original post ] Sector Six is under attack, the Machines, massive automatic spaceships are destroying everything! No weapon can stop the Machines, the only hope is the Elder Mechanism, an ancient device of the mighty Almadi civilization, who colonized Sector Six a long time ago.
You take the role of the Negati Armada's best fighter, who, due to a dramatic chain of events receives the Elder Mechanism. Go on an epic journey across the mysterious Sector, develop your spaceship, activate the Elder Mechanism and defeat the Machines, before it's too late!
Battle intelligent machines and salvage their remains for your ship!
Sector Six is an elegant and innovative Sci-Fi RPG/Shoot 'em Up hybrid.
The core feature of Sector Six is the unique spaceship building from randomly generated parts, which can be obtained by destroying enemies - the minions of the Machines.
Other key features are:
- Story driven missions including cutscenes and dialog
- Unique silhouette art style
- Complex combat system
- Deep character customization
- Millions of randomly generated items

MINIMAL SETUP- Processor: 1.2 GHz or better
- Graphics: 256 MB
- Storage: 100 MB available space
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