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SurrounDead
PlaySurrounDead Developer
PlaySurrounDead Publisher
2022-06-24 Release
Game News Posts: 130
🎹🖱️Keyboard + Mouse
Very Positive (7064 reviews)
Patch 0.7.1d - Preparation

[img src="https://clan.cloudflare.steamstatic.com/images/40660249/787586e4927efd2554e738661109275ea7b70149.png"][/img]

  • Added new laboratory dungeon - Check locations you've already been to ;)

  • Additions and changes to the oil rig objects, tents, etc layout

  • Added Medical Trader

  • Player journal stats now reset on death (Can be deactivated in gameplay settings)

[img src="https://clan.cloudflare.steamstatic.com/images/40660249/4e1ec8edc2141e34469dc243ce78bc4bfc6d14d1.png"][/img]

  • Lights now flicker in the laboratories

  • Water purification using tablets now requires more tablets dependent on the container type

  • Passive skills can now be levelled to level 25

  • Increased the effect passive skills have on the player (Best shown in a new save)

  • Increased how long it takes to progress passive skills

  • Disassembling ammo will now always give gunpowder

  • Chance to find 'Random Tools' at industrial areas has been increased

  • Higher difficulty levels now increase the damage and fuel depletion multiplier of vehicles even more

  • Visual adjustments to infected and radiated zombie blood

  • Acidic zombie death explosion is now delayed by 1.5 seconds before occurring after death and improved the visual of the explosion slightly

  • Reduced chance for fog

  • Random infestations now have post process and FX around them (Like primary ones)

  • Adjustment to terrain around FOB Bravo

  • Killing an acidic zombie with a headshot no longer results in an explosion on death

  • Crawlers have a much higher chance to cause a broken bone

  • Optimisations to AI navigation system

  • Optimisations to various objects

  • Optimisation to AI behaviour (They were constantly remembering who they just saw/attacked)

  • Back end adjustments to how randomised AI count works

  • PU Scope now has the same zoom level as the Hunting Scope

  • Buffed Cerberus

[img src="https://clan.cloudflare.steamstatic.com/images/40660249/d5c77bbdaecc5880c7ef29176bddcbee6abded30.png"][/img]

  • Fixed world loot containers resetting loot even if they were marked as a storage container

  • Fixed exploit where you could still sell to credit traders if you drag the item over an item with a container (Backpack, etc)

  • Fixed having multiple generators running shows incorrect fuel % on their UI and vehicle fuel UI

  • Fixed swapping items of the same size in inventory not working

  • Fixed first time load issue where after completing tutorial a save called "SaveSlot" is created, this triggers the ability to click continue in the main menu which leads to constant falling of the player

  • Fixed named muzzle attachments not showing the context option that they can be repaired

  • Fixed other objects (Not loot containers) attempting to refill loot when they shouldn't

  • Fixed issue where filling bottles at a water well would sometimes skip bottles and not fill them (They just disappear)

  • Fixed repair kits not being destroyed correctly when reaching 0%

  • Fixed green shorts inspect model showing orange

  • Fixed when dying in a vehicle, going back to that same vehicle you are unable to drive it until reloading the save/restarting game

  • Fixed issue where with the Construction Workbench, changing between windows causes it to not longer be able to show craftable items

  • Adjustments made to POI zombie boss spawns to hopefully fix issues where they wouldn't spawn

  • Fixed spec ops and oil rig helmet not showing % (Find a new one to have the issue 100% fixed)

  • Fixed loot all keybind not working on AI

  • Fixed an issue that could cause purchased vehicles not to spawn

Zurvivor


[ 2025-06-28 13:02:58 CET ] [ Original post ]


5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.

With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.

Game Features:

  • Travel through a desolate post apocalyptic landscape.
  • Fight zombies and possibly worse.
  • Find many different firearms, melee weapons and equipment.
  • Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
  • Barricade buildings or find your self somewhere in the wilderness to escape to.
  • Loot varied locations to improve yourself, but be aware of your surroundings.
  • Weather and day/night cycles, be careful.
  • Manage your stats to stay alive.
  • And more to come. Stay Tuned.



GAMEBILLET

[ 6446 ]

26.65$ (11%)
1.00$ (90%)
12.42$ (17%)
44.45$ (11%)
4.95$ (17%)
8.85$ (11%)
20.72$ (17%)
16.57$ (17%)
16.79$ (16%)
4.95$ (17%)
24.59$ (18%)
8.27$ (17%)
4.50$ (70%)
49.77$ (17%)
24.87$ (17%)
6.61$ (17%)
20.72$ (17%)
8.27$ (17%)
17.75$ (11%)
2.40$ (84%)
12.42$ (17%)
8.27$ (17%)
17.75$ (11%)
8.39$ (16%)
8.39$ (16%)
12.42$ (17%)
16.57$ (17%)
24.87$ (17%)
16.57$ (17%)
4.00$ (80%)
GAMERSGATE

[ 946 ]

0.68$ (91%)
1.84$ (74%)
1.31$ (81%)
1.35$ (92%)
1.13$ (96%)
0.75$ (92%)
1.58$ (77%)
1.84$ (74%)
1.58$ (77%)
5.25$ (65%)
1.05$ (85%)
1.05$ (85%)
3.19$ (81%)
1.2$ (92%)
7.92$ (74%)
5.22$ (74%)
1.58$ (77%)
6.44$ (82%)
3.48$ (83%)
3.48$ (83%)
1.84$ (74%)
3.48$ (83%)
5.22$ (74%)
2.25$ (89%)
1.58$ (77%)
5.52$ (72%)
5.0$ (90%)
3.92$ (74%)
1.58$ (77%)
1.58$ (95%)
MacGamestore

[ 1864 ]

1.99$ (87%)
1.10$ (93%)
13.99$ (22%)
2.99$ (70%)
1.99$ (80%)
8.99$ (70%)
6.49$ (84%)
1.19$ (88%)
1.49$ (75%)
0.99$ (75%)
1.39$ (90%)
1.10$ (84%)
2.48$ (83%)
1.99$ (85%)
1.09$ (82%)
3.49$ (65%)
17.49$ (20%)
1.99$ (80%)
1.29$ (91%)
1.19$ (88%)
0.99$ (80%)
13.96$ (30%)
49.99$ (17%)
1.49$ (85%)
1.19$ (76%)
1.19$ (88%)
1.99$ (87%)
1.99$ (60%)
6.37$ (79%)
8.99$ (10%)

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