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5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.
With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.

Game Features:

  • Travel through a desolate post apocalyptic landscape.
  • Fight zombies and possibly worse.
  • Find many different firearms, melee weapons and equipment.
  • Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
  • Barricade buildings or find your self somewhere in the wilderness to escape to.
  • Loot varied locations to improve yourself, but be aware of your surroundings.
  • Weather and day/night cycles, be careful.
  • Manage your stats to stay alive.
  • And more to come. Stay Tuned.
SurrounDead
PlaySurrounDeadDeveloper
PlaySurrounDeadPublisher
2022-06-24Release
🎹🖱️ Keyboard + Mouse
Very Positive (11755 reviews)
Patch 0.7.0d - Replenishment

Game Description Image

  • Items can now spawn with items already in them. Some examples that will be available now include: weapons, attachments, flashlights, headgear, respirators, etc
  • You can now purify dirty water by dropping the item "water purification tablets" over it in your inventory
  • Added radiation severity levels multiplier to difficulty settings
  • New items added:
    [list]
  • Flare Gun
  • Flare gun rounds
  • Charcoal tablets
  • Water purification tablets
[/list]
Game Description Image
  • Respirator filters are now refilled by combining them when the filter is unequipped (It costs 1 Charcoal Tablet item to refill to 100%)
  • World containers loot refill timer is now reset when you loot it (Before it would continue with the standard timer that started when you first load up the game)
  • Slightly increased default chance for random infestations to spawn
  • Slightly increased chance for "Random Tools" to spawn in industrial type containers
  • Tools (Like bolt cutters) now get destroyed when reaching 0%
  • Human AI melee/ranged damage buffed
  • Human AI accuracy nerfed
  • Destroying trash piles now gives a random amount of scrap metal
  • You can no longer sell conatainers that have items in them
  • Can now put weapon attachments in the placeable ammo box and
Game Description Image
  • Fixed an issue with item slots on the inventory death UI (causing wrong placement, etc)
  • Fixed dead AI being able to refill loot
  • Fixed issue where if in main mode permadeath was enabled and you died in the shooting range it would delete your save
  • Fixed classified container at airfield quest not being able to be completed
  • Fixed Space Shuttle Ornament buildable
  • Fixed an issue that could cause issues with infestation health (fingers crossed)
  • Fixed an issue if player didnt have some equipped clothing, the game would force starting items clothing onto the player (visual bug)
  • Fixed suppressor attachments location on AK74
  • Fixed items not selling with their attachment prices included
  • Fixed animal heads not spawning
  • Fixed not being able to rip shemaghs
  • Fixed debug options like invincibility not resetting
  • Fixed generator radius not showing when not directly looking at generator

What Next?

Hey everyone, smaller patch today but below just outlining the plan for the next updates coming;
[olist]
  • Nearly all items in the game will be able to be dismantled a specialised workbench (This may change on how you dismantle them)
  • Improve item stats at a specialised workbench
  • Nuclear power station POI
  • Reworked bunkers and new Laboratory
  • Other content, quality of life changes, bug fixes, etc
    [/olist]
    Once this is done, work will be primarily moving to phase 2 with quests, "The Deadzone" and more.

    Zurvivor
  • [ 2025-05-02 23:38:42 CET ] [Original Post]
    GAMEBILLET

    [ 6359 ]

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    1.28$ (91%)
    20.0$ (50%)
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    5.74$ (62%)
    MacGamestore

    [ 2899 ]

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    1.19$ (76%)
    1.19$ (88%)

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