
5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.
With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.

Game Features:
- Travel through a desolate post apocalyptic landscape.
- Fight zombies and possibly worse.
- Find many different firearms, melee weapons and equipment.
- Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
- Barricade buildings or find your self somewhere in the wilderness to escape to.
- Loot varied locations to improve yourself, but be aware of your surroundings.
- Weather and day/night cycles, be careful.
- Manage your stats to stay alive.
- And more to come. Stay Tuned.

Patch 0.7.0c - Replenishment


Level 1 & Level 3 radiation severity has been reduced Respirator (With a working filter) now protects against all non physical radiation attacks Cerberus is now chambered in .308 and buffed (Improved damage and higher crit chance) Secondary infestations no longer have a marker on the map Quest marker now shows if it is underground Buffed Barrett M82 (Its maximum damage is now its minimum) Adjustment to sun offset (Please keep an eye on how dark it gets at dusk/sunset) Reduced price (That you sell to trader) of keycards Adjustments to trader prices [/list]

Zurvivor
Due to a change in the sub folder for respirators, this has caused respirators from before patch to be removed from the player inventory, new respirators are fine to equip and save/load the game. Apologies for any inconvenience

- Option to disable melee multi hit (Power attacks still hit multiple)
Items Added:
[list] - SVD
- SVD Mag
- Pipe Bomb (Craftable)
- Black Face Mask
- Camo Face Mask
- Hockey Mask
- Mask
- Skull Face Mask
- Welders Mask

- Buffs & nerfs coming to melee;
[list] - Different weapons have a maximum amount of enemies it can hit (Use to be 4 across all weapons). Some weapons have less and some are even slightly more now
- Power attacks do not have a maximum amount of enemies it can hit but it uses more stamina now

- Fixed random infestations not spawning after destroying all primary ones
- Possible fix for issue where POI icons wouldn't spawn for players
- Fixed hair and beard models showing through clothing after aiming weapon with scope
- Fixed weird shadows on headwear with different types of hair
- Fixes issues with interacting with a Horde Beacon
- Fixed an issue causing items with extremely low stat numbers to not show that value correctly
- Fixed markers having a random blank box underneath them if they didn't have a description
- Fixed boulders dropping many stacks of rocks if power attacked
- Fixed Butcher's Knife unequipped position
- Tier 3 Loot Crate no longer says it requires cash to open
- Fixed exploit with opening loot crates via trader
- Fixed shelf being under a floor in West Grove
- Fixed an issue causing you to be able to swap equipped weapons from inventory which would lead to issues
- Fixed range finder not working in first person
- Fixed stamina reaching 0 and still being able to crouch sprint
- Fixed Valkyrie Drum Mag saying it's used for a different rifle
- Fixed Survivor rifle sound radius being way too large
- Fixed Military Trader name
- Fixed buildables wooden half floor and wooden quarter floor not being able to be placed
- Fixed not being able to stack double bed, bunk bed and small couch
Zurvivor
[ 2025-04-21 21:43:25 CET ] [Original Post]
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