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5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.
With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.

Game Features:

  • Travel through a desolate post apocalyptic landscape.
  • Fight zombies and possibly worse.
  • Find many different firearms, melee weapons and equipment.
  • Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
  • Barricade buildings or find your self somewhere in the wilderness to escape to.
  • Loot varied locations to improve yourself, but be aware of your surroundings.
  • Weather and day/night cycles, be careful.
  • Manage your stats to stay alive.
  • And more to come. Stay Tuned.
SurrounDead
PlaySurrounDeadDeveloper
PlaySurrounDeadPublisher
2022-06-24Release
🎹🖱️ Keyboard + Mouse
Very Positive (8459 reviews)
Patch 1.4.4d - Abyss

Game Description Image

  • Vehicle trader - Find the vehicle trader in The Valley. He's able to sell you stuff for upkeep of your current vehicle or a brand new vehicle you haven't found yet
  • Trash bin buildable - Throw items into here you want to destroy
  • New vehicle - Charger (Go find it)
  • Tagging enemies with binoculars - You're now able to tag enemies with your binoculars, this tag will last indefinitely unless you lose line of sight for longer than 60sGame Description Image
  • New harvestable rock type, the old one is not harvestable any longer
  • New binoculars UI/texture
  • You can now toggle if player placed lights cast shadows to increase performance
  • Added a cap of 36 skill points (Will increase as skills get added)
Game Description Image
  • Improved generator system as it will now every second check if an object requires power, if it does the object will be powered on
  • Changes to crafting recipes, some include:
  • Nails now cost 1 scrap metal for 3 nails
  • Objects like simple fences, reduced in materials, etc
  • Reduced recoil of all legendary weapons
  • Zombie can now attack with their left arm, or both. Be careful
  • Remade trash pile collisions so they're easier to manoeuvre on for both player & AI
  • Improved accuracy of shoving and stomping AI
  • Change to human AI shooting to hopefully improve performance when present
  • Reduced human AI spawns near new player spawn areas
  • Reduced pickup timer from 2s to 1s
  • Improved visibility for what context option is selected while interacting with an object, etc
  • Cursor is centred whenever lockpicking is started
  • Increased player turret damage
  • Smoke will stop on a destroyed vehicle when there is no scrap metal left to harvest
  • Reworked code for how AI name/health bar is shown to the player
Game Description Image
  • Fixed not being able to add items by dropping them over a container when 'Backpack in backpack' is disabled
  • Fixed issue where placing an object that required power, you would have to power off and on the generator
  • Fixed vehicle fuel and repair UI staying on screen
  • Fixed battery charge going to 102%
  • Fixed batteries not charging after reloading a save (You will have to save and reload once for this to take effect)
  • Fixed dead player crate flying away on death
  • Fixed subway zombie spawns
  • Fixed UI for sleeping
  • Fixed animal meat bag name and flying away from death location
  • Fixed eliminate quest near Whitewood with objects being in ground (Due to using wrong meshes)
  • Fixed interact UI not being removed when exiting to main menu
  • Fixed sleeping advancing days by 2 instead of 1
  • Player now correctly stops fast swimming when stamina hits 0
  • Fixed an issue with a light that could of caused it not be powered on after loading into a save
  • Fixed a raycast setting that could cause weird spawning from the horde beacon
  • Fixed sensitivity if you died while aiming down sights
  • Fixed crosshair appearing after closing journal while in a vehicle

[ 2024-01-16 00:25:44 CET ] [Original Post]
GAMEBILLET

[ 6530 ]

1.98$ (80%)
7.98$ (80%)
2.40$ (84%)
5.03$ (16%)
17.48$ (13%)
13.02$ (13%)
1.18$ (80%)
17.75$ (11%)
8.50$ (72%)
16.57$ (17%)
1.18$ (80%)
15.14$ (24%)
1.98$ (80%)
12.59$ (16%)
4.29$ (79%)
17.67$ (12%)
4.50$ (70%)
3.86$ (87%)
8.47$ (15%)
5.87$ (16%)
8.59$ (79%)
30.00$ (50%)
16.98$ (15%)
17.79$ (11%)
16.57$ (17%)
5.03$ (16%)
7.07$ (12%)
1.00$ (90%)
3.75$ (85%)
16.57$ (17%)
GAMERSGATE

[ 1729 ]

2.5$ (75%)
2.03$ (86%)
3.75$ (75%)
1.5$ (70%)
11.24$ (55%)
3.75$ (75%)
1.7$ (91%)
1.5$ (75%)
0.63$ (36%)
3.51$ (88%)
1.0$ (90%)
1.5$ (70%)
1.91$ (87%)
8.39$ (44%)
2.0$ (90%)
1.5$ (70%)
4.25$ (83%)
1.98$ (87%)
1.13$ (62%)
2.7$ (86%)
9.0$ (70%)
7.5$ (50%)
9.97$ (33%)
0.89$ (55%)
6.96$ (83%)
4.4$ (78%)
9.0$ (77%)
11.24$ (55%)
1.7$ (83%)
0.44$ (56%)
MacGamestore

[ 4683 ]

8.99$ (10%)
18.99$ (24%)
4.99$ (83%)
9.49$ (5%)
1.49$ (85%)
13.99$ (7%)
3.49$ (65%)
0.99$ (75%)
5.49$ (86%)
2.99$ (95%)
6.99$ (80%)
65.99$ (6%)
13.99$ (7%)
1.19$ (88%)
1.49$ (94%)
13.99$ (7%)
2.49$ (88%)
2.99$ (93%)
3.99$ (80%)
43.89$ (45%)
2.49$ (75%)
3.49$ (65%)
0.99$ (90%)
1.19$ (88%)
1.10$ (89%)
1.19$ (94%)
2.98$ (80%)
0.99$ (93%)
0.79$ (89%)
9.09$ (85%)

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