
5 years have passed since civilization fought against the virus, but nothing has changed. The world lays in pieces, with no one to lead us to a brighter future fighting back against the zombies, people have fallen back to a dark life style.
With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.

Game Features:
- Travel through a desolate post apocalyptic landscape.
- Fight zombies and possibly worse.
- Find many different firearms, melee weapons and equipment.
- Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
- Barricade buildings or find your self somewhere in the wilderness to escape to.
- Loot varied locations to improve yourself, but be aware of your surroundings.
- Weather and day/night cycles, be careful.
- Manage your stats to stay alive.
- And more to come. Stay Tuned.

Patch 1.0.8d - Keycards & Auto Save
* AKM - Increased automatic fire rate
* Hunting Rifle - Increased recoil
* M4 - Decreased fire rate
* M9 - Increased recoil
* M4CQB - Increased automatic fire rate, decreased semi-automatic fire rate
* Makeshift LMG - Increased recoil, increased automatic fire rate
* R700 - Increased recoil
* SteyrAug - Increased automatic fire rate, decreased semi-automatic fire rate, increased recoil
* Varmint Rifle - Increased recoil
* Vector - Increased automatic fire rate, decreased semi-automatic fire rate
* Winchester45 - Decreased recoil, increased damage
* Removed references to code system game use to use
* Fixed vehicle sound on quickly entering and exiting vehicle
* Fixed 'You need an axe' when mining a boulder
* Improvements / changes to inventory system. Potential fixes for issues with ghost items, etc
* Fixed losing all control of vehicle when colliding with another vehicle at a certain position
* Fixed being able to set spawn point in tutorial
* Fixed trees saying you need an axe
* Fixed when in rad area and entering vehicle, pop up of entering/leaving area UI pops up
* Fixed consumables setting stamina to max, making energy bars pointless
CONTENT/FEATURES:
* Pickaxe added, can mine harvestable boulders.
* Auto Save - Game will save every 5 minutes, this needs to be enabled in gameplay settings first.
CHANGES:
* Added keybind for night vision
* Can now right click, and select 'Open' to open a backpack or container
* Improvements to lights optimisation
* Weapons will always spawn with a magazine attached (This will change to be random in the future)
* Adjustments to vehicle handling
Weapon Changes:
* AK74 - Automatic, increased recoil* AKM - Increased automatic fire rate
* Hunting Rifle - Increased recoil
* M4 - Decreased fire rate
* M9 - Increased recoil
* M4CQB - Increased automatic fire rate, decreased semi-automatic fire rate
* Makeshift LMG - Increased recoil, increased automatic fire rate
* R700 - Increased recoil
* SteyrAug - Increased automatic fire rate, decreased semi-automatic fire rate, increased recoil
* Varmint Rifle - Increased recoil
* Vector - Increased automatic fire rate, decreased semi-automatic fire rate
* Winchester45 - Decreased recoil, increased damage
BUG FIXES:
* Removed references to code system game use to use
* Fixed vehicle sound on quickly entering and exiting vehicle
* Fixed 'You need an axe' when mining a boulder
* Improvements / changes to inventory system. Potential fixes for issues with ghost items, etc
* Fixed losing all control of vehicle when colliding with another vehicle at a certain position
* Fixed being able to set spawn point in tutorial
* Fixed trees saying you need an axe
* Fixed when in rad area and entering vehicle, pop up of entering/leaving area UI pops up
* Fixed consumables setting stamina to max, making energy bars pointless
[ 2022-07-15 15:24:56 CET ] [Original Post]
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