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Wraithbinder
Wizard Fu Developer
Wizard Fu Publisher
1970-01-01 Release
Game News Posts: 32
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive (13 reviews)
Public Linux Depots:
  • [0 B]
Early Access Patch #3: Gameplay Improvements, Balancing, UI Enhancements

Greetings, Captain! Another small update with new goodies. Thank you for your feedback! This update is for you.

Release Notes


Here's the full release notes: v0.9.3 : July 19, 2024 Local Co-op:
  • Did a lot of behind the scenes work for local co-op
Gameplay:
  • Fixed enemies accidentally being invincible while frozen (this was meant only for players)
  • Created a bullet-hell attack for Sindraphon
  • Made Boots ability damage things surrounding you whenever you are holding the button, rather than only once you reach top speed
  • Made Boots do a bigger skid stop that does damage along the vector, with a new animation and also skidding is mentioned in the description on the Abilities menu
  • Made Boots ability do a damaging skid stop whenever you use it rather than only if you reached top speed
  • Allowed running with Boots through jars & rocks
  • Made the Mystic encounter drop the Scroll of Pauldrons so players see they can upgrade the first time they use the Mystic at home
  • Ensured that small chests will appear in a safe place at the end of speed / disappearing floors
  • Ensured that the speed / disappearing floors have an exciting pace where the erosion always happens right behind you
  • Ensured that the speed / disappearing floors have the relic in the last, big chest
  • Removed a 16ms delay before any weapon is created, player or enemy, for fairness and accuracy in canceling warnings
  • Fixed runner chests not restoring properly after speed / disappearing wave consumes them
  • Made some of the easy creeps able to have their attacks canceled if you damage them while their warning box is active
  • Made it so if an enemy's attack cannot be canceled then their warning box will remain even if you damage them
  • Remembered the Skybot building selection across floors
  • Created a failsafe for Guardians if their target disappears or becomes inactive
  • Created a failsafe for raising bridges on connector floors if there is accidentally no story element to be played
  • Made it so ranged attacks like Mage missiles start farther from the enemy's body so they don't accidentally fizzle if the enemy is standing near something
  • Created the big metal trade item, offered at the Trader, to exchange 500 gold for 50 metal
  • Fixed acid sometimes not spreading correctly
Balance:
  • Decreased the overall enemy difficulty escalation for higher level characters from 0.618 to 0.1
  • Decreased the mana cost of Whirlwind from 25 to 16
  • Increase the range of Ouriel's stop from 86 to 106
  • Increased the cooldown of Grenades from 1.0 to 1.5 seconds
  • Slightly decreased the chance of finding an epic item at the Blacksmith
  • Increase the arrow attack range of Guardians from 160 to 240
  • Changed the maximum number of the Trader's currency exchanges from 5 to 4
  • Randomly choose some trades at trader
  • Fixed being able to cheese bosses by throwing grenades during the boss intro camera rotation
UI:
  • Made the armor detail popups able to show many more lines of attributes, description and price
  • Got creep attack swooshes to last on screen the entire time the attack is active
  • Made enemy health bars stay visible indefinitely after they've been damaged
  • Made all health bars always red for clarity's sake
  • Made ability icons on the UI turn gray and fade in whenever there is an active cooldown
  • Show an item detail popup when you have a choice of armor to pick up
  • Tried using the game's normal font instead of the clean font for dialogue to feel more consistent
  • Made long announcements line break in the middle so they are more symmetrical
  • Split ability descriptions into mutliple lines if they are too long (German, Russian)
Effects & Animations:
  • Fixed enemy acid pools not being outlined in red
  • Made Ouriel's stomp do a crunchy landing sound effect
  • Once you have one NPC at home, a symbol is placed on the ground where the others will go to hint that there are more
  • Made skid & blink animations use the correct lower body animation frames
  • Fixed the shield being at the wrong offset when a player or boss rotates
  • Fixed walking while holding shield or Whirlwind using the wrong lower-body animations
  • Fixed Sindraphon's axe swooshes being too far from his body
  • Fixed Sindraphon's shield being too close to his body
  • Fixed Sindraphon sometimes shooting a fountain of sparks
  • Fixed BladeSecret being a different color after Save & Quit then new run
  • Fixed your acid pools being accidentally outlined in red instead of blue
  • Made acid pools always spawn on the ground
  • Added a slight outline to the menu font for clarity
Misc.:
  • Allowed binding keyboard actions even while Steam is open
  • Fixed if two or more controllers are used without Steam open, the character cannot walk
  • Fixed the borderless game window not resizing properly when moved to a different monitor
  • Fixed Trader able to offer a big and small light trade
  • Fixed two controllers and one analog stick doesn't work until a button is pressed
Thanks for playing Wraithbinder! Nat (the dev)


[ 2024-07-19 23:19:05 CET ] [ Original post ]

Wraithbinder is an Action Roguelike game with gated Metroidvania progression. Each run you play through a randomly-generated dungeon while building a new sequence of weapons and abilities. Each new ability allows you to progress past a new type of obstacle in the world. When you die, you lose some of your gold and light but keep your armor and stats. Play offline / solo, online co-op or online PvP.

Some abilities and weapons you can find:
  • Sword
  • Axe
  • Bow
  • Boomerang
  • Grenades
  • Bombs
  • Charge (charge up your blade for an explosive attack)
  • Boots (run fast)
  • Blink (teleport forward a few steps)
  • Jump
  • Levitate
  • Shield
  • Wraithbinding (Necromancy)
  • Skybot (Build buildings)
  • Telekinesis
  • Fire
  • Ice
  • Lightning
  • Acid

Do you have what it takes to become a Wraithbinder? (That sounded a bit cliche, didn't it? Let's try that again...)

One Wraithbinder to rule them all; One Wraithbinder to bind them. (Sorry. This needs work...)

MINIMAL SETUP
  • OS: Ubuntu or equivalent
  • Processor: 1.0 Ghz or fasterMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.0+ Compatible Card
  • Storage: 2 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu or equivalent
  • Processor: 2.0 Ghz or fasterMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0+ Compatible CardNetwork: Broadband Internet connection
  • Storage: 4 GB available space

GAMEBILLET

[ 6080 ]

3.93$ (21%)
8.78$ (12%)
16.57$ (17%)
4.24$ (79%)
12.42$ (17%)
33.17$ (17%)
5.03$ (16%)
2.10$ (65%)
24.87$ (17%)
5.03$ (16%)
13.02$ (13%)
13.14$ (12%)
33.17$ (17%)
3.93$ (21%)
2.35$ (84%)
2.50$ (90%)
20.72$ (-4%)
4.95$ (17%)
19.97$ (20%)
24.89$ (17%)
4.00$ (80%)
4.47$ (55%)
9.33$ (38%)
41.47$ (-4%)
13.34$ (11%)
8.39$ (16%)
1.56$ (84%)
4.24$ (79%)
3.35$ (78%)
9.19$ (8%)
GAMERSGATE

[ 1481 ]

30.0$ (50%)
0.68$ (91%)
1.5$ (70%)
2.0$ (90%)
6.0$ (80%)
10.0$ (75%)
10.0$ (75%)
1.8$ (82%)
17.5$ (50%)
1.6$ (80%)
1.76$ (82%)
1.0$ (90%)
2.0$ (80%)
3.6$ (80%)
3.13$ (83%)
4.0$ (80%)
8.0$ (80%)
1.5$ (92%)
2.25$ (85%)
10.91$ (22%)
0.42$ (79%)
4.0$ (80%)
3.0$ (70%)
2.0$ (90%)
7.5$ (50%)
21.99$ (45%)
1.7$ (83%)
4.0$ (80%)
1.0$ (90%)
3.0$ (85%)
MacGamestore

[ 2067 ]

2.49$ (75%)
1.09$ (82%)
1.09$ (84%)
14.29$ (43%)
11.49$ (71%)
25.49$ (15%)
1.19$ (88%)
8.99$ (10%)
1.19$ (88%)
1.24$ (75%)
0.99$ (80%)
3.99$ (90%)
53.99$ (10%)
1.19$ (91%)
5.99$ (90%)
4.99$ (75%)
1.19$ (88%)
1.19$ (94%)
2.49$ (75%)
42.99$ (14%)
13.49$ (55%)
2.49$ (75%)
1.19$ (88%)
1.10$ (93%)
1.19$ (88%)
2.29$ (88%)
1.19$ (94%)
1.19$ (60%)
2.38$ (60%)
13.74$ (45%)

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