Thanks
Thank you to all who have wishlisted Sawdust. We hope that you continue to like the direction Sawdust is heading and will play Sawdust once the alpha is available to all.
Future announcements
A quick rundown on what's planned for these updates going forward. In each of them, we will provide a quick TLDR of the current changelog and follow it up afterwards with a more in-depth dive into some of the changes we believe you would like to know more about.
Changelog
- Level Select bug fixes
- Tutorial now has full controller support
- Highlighting table changes
- Consumables sitting on tables revamp
- Localization & UI changes
- Various bug fixes
Localization
We wanted to make sure that the game is available to everyone, as such we have spent the time building our base Uis to support localization for any language. Currently, we haven't had the UI translated but we plan to have this done once the Ui is in more of a completed state.
we will be planning to allow people to submit localizations for their spoken language throughout alpha and beta, how this will happen yet we are unable to say. we will also be planning to officially support a selection of languages and will give you more information on that as we move closer to release.
Highlighting
Highlighting has been updated a lot behind the scenes to allow some more flexibility going forward. Currently, it allows a different colour for each player to be the highlight colour either adaptively or on a first come first served basis. This should allow some flexibility when it comes to having player-defined custom colours or accessibility later down the line.
Q&A
As always we are open to questions on our discord, you can join from
here or you can use the link from the store page.
[ 2022-09-19 15:33:36 CET ] [ Original post ]