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Spellmasons is a tactical, turn-based, roguelike where you and your friends play as mages who combine spells on-the-spot to address the unique challenges of each moment!

Conjure spells from an ever-growing repertoire of combinations in order to survive against the onslaught of enemies, save your friends, and ultimately devastate the great danger that opposes you. As you progress further, your spell collection grows, enabling even more chaotic and creative encounters.

Use the environment to your advantage!


Each level is procedurally generated, providing you with ample new means of cheating death just when it appeared that you had no escape. As you learn the many ways your spells interact with yourself, your enemies, your allies, and the environment you will become more resourceful and adept at handling the most difficult encounters.

Work Together!


Spellmasons supports online multiplayer so you can coordinate and strategize with your friends! Spellmasons uses innovative faction-based turns: You and your fellow mages can all move, cast and act simultaneously. Plan carefully, work together, execute your master plan, and overcome the challenges before you!

Grow into a formidable mage!


Unleash absurdly powerful endgame spell combinations where one small difference can mean the simultaneous death of every enemy on the map or the end of your run!
Spellmasons
Jordan O'LearyDeveloper
Jordan O'learyPublisher
Early 2023Release
🎹🖱️ Keyboard + Mouse
Very Positive (708 reviews)
New Spellmason Classes!

Spellmasons Update v1.19.1


balance: Increase difficulty of early levels
balance: Make Ancients cost more in the level budget for spawning
balance: Increased damage of poison spell from 10 to 15 damage per turn

content: Add Mage Classes
content: Revise per level upgrades to be stats points rather than perks
content: Add 2nd stage of Deathmason battle
content: Change to lvl up / experience system instead of scroll pickups

performance: Add perf option to disable emitters
Thanks to @XzeroAir on Discord

art: Fix target similar and connect lines
animating father than they should
UI: Make level up progress bar in tooltip
UI: Add victory stats to class selections

fix: Bug where ancients
spend mana per target instead of per cast
which caused their mana to go negative at times.
Thanks @Expresso Depresso for finding this bug!
fix: Undesirable smoke on pickups
fix: Priest should resurrect ANY dead unit into their faction
not just corpses of allies

[ 2023-09-15 16:07:13 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 14.04. Fedora 24. Debian 8
GAMEBILLET

[ 6519 ]

7.54$ (16%)
4.00$ (80%)
17.75$ (11%)
15.11$ (24%)
49.77$ (17%)
8.19$ (18%)
4.95$ (17%)
4.19$ (16%)
24.87$ (17%)
53.95$ (10%)
8.47$ (15%)
16.57$ (17%)
33.14$ (17%)
17.75$ (11%)
7.07$ (12%)
16.57$ (17%)
17.79$ (11%)
12.42$ (17%)
5.03$ (16%)
20.72$ (17%)
2.57$ (96%)
16.57$ (17%)
8.78$ (12%)
24.87$ (17%)
16.57$ (17%)
17.75$ (11%)
4.14$ (17%)
3.93$ (21%)
4.00$ (80%)
12.42$ (17%)
GAMERSGATE

[ 2504 ]

3.19$ (79%)
4.5$ (91%)
8.91$ (70%)
0.43$ (91%)
10.2$ (74%)
3.4$ (83%)
1.02$ (91%)
1.13$ (96%)
0.63$ (87%)
1.05$ (85%)
0.6$ (91%)
5.09$ (49%)
1.31$ (81%)
8.32$ (41%)
1.28$ (91%)
0.51$ (83%)
1.28$ (91%)
15.0$ (70%)
0.75$ (92%)
0.34$ (91%)
8.49$ (58%)
6.8$ (66%)
3.4$ (83%)
0.5$ (75%)
0.43$ (91%)
1.28$ (87%)
10.91$ (22%)
6.0$ (76%)
3.4$ (91%)
2.25$ (85%)
MacGamestore

[ 4798 ]

38.99$ (13%)
6.99$ (86%)
1.79$ (91%)
0.99$ (75%)
0.79$ (89%)
37.89$ (5%)
1.99$ (89%)
21.99$ (27%)
1.99$ (80%)
1.99$ (87%)
4.89$ (88%)
51.49$ (26%)
9.49$ (5%)
4.99$ (50%)
2.39$ (85%)
5.24$ (65%)
3.99$ (80%)
1.99$ (90%)
2.49$ (75%)
9.49$ (5%)
3.99$ (80%)
13.99$ (22%)
27.49$ (8%)
1.99$ (85%)
53.99$ (10%)
3.49$ (65%)
44.99$ (10%)
1.10$ (89%)
2.49$ (90%)
1.19$ (88%)

FANATICAL BUNDLES

Time left:

356215 days, 9 hours, 49 minutes


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356215 days, 9 hours, 49 minutes


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4 days, 16 hours, 49 minutes


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0 days, 16 hours, 49 minutes


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21 days, 16 hours, 49 minutes


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34 days, 16 hours, 49 minutes


HUMBLE BUNDLES

Time left:

5 days, 3 hours, 49 minutes


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5 days, 10 hours, 49 minutes


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6 days, 10 hours, 49 minutes


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13 days, 10 hours, 49 minutes


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20 days, 10 hours, 49 minutes

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