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Well, firstly is of course, we'll be in the next Steam Next Fest, from June 9 - June 16th! And secondly, as Tiny Bookshop gets closer to launch, our demo could really use a refresh! Check out what we have been working on: [img src="https://clan.cloudflare.steamstatic.com/images/42918095/0c7037c3a6340223005112b42a4817da2bc435e7.png"][/img]
Believe it or not, the original Tiny Bookshop demo is almost a year old now!
Since then, weve been hard at work behind the scenes, listening to your feedback, making improvements, and polishing up the experience. And as new indie devs on the scene, we have learned so much from this experience! So for the upcoming Steam Next Fest, we are relaunching the Tiny Bookshop demo TODAY, on the 7th of June! Players can experience the first 3 days of Tiny Bookshop with some improved features and quality of life additions.
We've written up a whole changelog with all the new things that you can expect!
We done our best to ensure smooth gameplay for this demo refresh, but if there is anything that fell through the cracks, check out what you can do on our Bug Report Post to give us a heads-up!
Tiny Bookshop - So you've found a bug while playing the Tiny Bookshop Demo? - Steam News
We know many of you were hoping for an extended demo. We hear you! And were just as eager to share more!
Sadly, due to logistical issues regarding localisation, were unable to expand the demo at this time!
With just two months to go until release, weve decided it's best to keep the demo at its current length and focus our remaining time on polishing the full game, so its truly ready for your hands come launch day!
Thank you so much to everyone for your support! And as always, our Discord server is where we'll be making major announcements. If you're excited for Tiny Bookshop, and love meeting other cozy gamers + booklovers. Feel free to join the community! Until next time, Bookseller!
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First up, lets talk about one of Tiny Bookshops most unique feature. Weve received so much feedback from the demo, and weve been hard at work making improvements. In this new demo refresh, weve revamped and made a bunch of adjustments to improve the recommendation system.
Clearer Book Requests We've massively reworked and reworded NPC requests. They are now easier to understand, more sensible, and their responses are slightly less harsh.
Favourite Book Hint If someone mentions their favourite book, you can now view its description right within the request, saving you a Google Search side quest.
No More "Meh" Customers no longer respond with apathy when given semi-fitting book suggestions (rude). Instead, theyll be pleasantly surprised when you recommend an unexpected book. Everyone should be willing to try something a little bit different!
Always An Answer! Weve also tweaked how customer requests are generated. Now, customers will ask for something that matches a book already in your current inventory. That means fewer sorry, I dont have anything moments and more satisfying decisions.
Polite Bookseller Don't lie to your customer! By popular demand, "Sorry, we're closed" is now changed to something more fitting!
Difficulty Indicator There's now a difficulty indicator for recommendation requests, making difficult requests a little more obvious and hopefully rewarding.
Dual Genre Tutorial We've added a tutorial explaining how books can belong to multiple genres. Think Dracula, is it a classic or fantasy? Its both!
Less Duplicated Books You are now much less likely to find the same book twice, when going through your shelf.
Recommendation Sale Boost After you nailed a recommendation, customers become Inspired, briefly boosting everyones chance to make a purchase. May your kindness spark bookish joy!
Secondly, we know coziness feels different for different people, so weve introduced a host of new accessibility settings to make Tiny Bookshop more accessible to players with different gaming needs!
General:
Recommendation Timing You can now adjust how long customers will wait for book recommendations, giving you more breathing room to play at your own pace!
Auto-Accept Recommendations Dont want to click recommendation bubbles at all? No problem. Let the game auto-accept them for you!
Mouse and Keyboard:
Pause on Tooltip We've added a setting to automatically pause the game when reading a tooltip. This is especially useful when inspecting timed effects and detailed info.
We removed the need to click and hold or click and drag completely on mouse and keyboard.
Click and Place Decorating In customisation, instead of clicking and dragging. You can now simply click to pick up and click to place when decorating your wagon.
New Camera Control Setting "Cursor at Screen Edge", which can be used instead of the default "Click and Drag". This moves the camera as you hover near the screen borders.
Controller:
Hold-to-Confirm Settings Sometimes throughout the game, we ask you to hold a button to confirm an important choice. Because this can be a problem for some players, you can now toggle a setting that removes that requirement entirely.
Customizable Movement To move the view, it is still necessary to move and hold one of the sticks in the desired direction. So stick sensitivity and movement speed can now be finely tuned in the settings to feels just right.
Optional Haptics While our haptics are subtle, you can now turn them off completely if you prefer to play without haptics, or may find haptics uncomfortable.
Ease of Use Enhancements:
Smarter Graphics Defaults The game will now do its best to approximate a combination of settings that works well on your device on first launch.
Settings Tooltips All settings now contain detailed tooltips to help you understand exactly what it does.
Your journal has received some much needed glow-up:
Chapter Navigation Flipping through your notes is easier than ever.
Calendar Page There's now a brand new calendar page in the Journal, showing you upcoming events, and helping you keep track of all the things that happened this seasons.
Bookshop Stat Page The new Stats page gives a detailed overview of your shops current setup and how its affecting your business. Great for aspiring expert booksellers who want to fine-tune their strategy.
Character Pages There are now pages dedicated to Special Friends you'll make, with space to document memories and quests.
Customer Variety There's now more variety in people's outfits. They can show up wearing hats, bags, umbrellas or raincoats, and so much more!
Better Visual Effects We've reworked the visual look of the game, and improved the look of shadows and visual effects throughout Tiny Bookshop.
Morning and Evening Music Weve added peaceful morning and evening music to frame your day in a gentle ambience.
Recommendation Music The recommendation scene now has chill music to help you get into a thinking space!
New Sound Effects We've added new sound effects to book recommendations and journal navigation.
Item Filters We added filters to easier find that one item you want to decorate your bookshop with and make it easier to try out different builds.
Sales Report From time to time you will get a sales report in your newspaper to see how you are doing.
We hope these changes will help give players a better gaming experience and give you a good taste of what's to come in the full release!
We done our best to ensure smooth gameplay for this demo refresh, but if there is anything that fell through the cracks, check out what you can do on our Bug Report Post to give us a heads-up!
Tiny Bookshop - So you've found a bug while playing the Tiny Bookshop Demo? - Steam News
As always, thank you so much to everyone for your continuous support! And have fun book selling!
Until next time!
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[previewyoutube=L9NsYX6sLeg;full][/previewyoutube]
Hello, dear bookworms, and happy Gamescom season!
Thank you everyone so much for taking the time to report this issue, and thank you for your patience. In this small patch, we've addressed a game-breaking bug for players playing in simplified-Chinese. Please let us know whenever you encounter any issues with the demo! Pressing F2 and reporting bugs and glitches that way is a huge help for our tiny team to figure these things out quickly. --- F2 (
Dear loyal and devoted bookworms, What you heard at Wholesome Direct is true! The time has come! Your pleas have been answered!
Hello, our dear bookworms!
We are so sorry that it's already been such a long time since the last update, but! Do not fear, Tiny Bookshop is still here, and it's coming along incredibly well.
The most important first: We are thrilled to be invited to the Cozy & Family Friendly Games Celebration held here on Steam from May 30 (that's tomorrow!) to June 04. There will be an amazing line-up of lovely games, handpicked for a cozy night on the couch with your loved ones, with great discounts, demos, and livestreams! Additionally, it's a huge help for us small and upcoming developers whenever you check out and wishlist upcoming games like Tiny Bookshop. Have fun at the event!
Now, for other things that happened since *checks notes* NOVEMBER?! (what even is time)
We won!!! the Ubisoft Newcomer category of the German Developer Awards. With an acceptance speech on stage, and everything! It was all very exciting. Here's a picture of us looking dorky and happy (with the lovely Mai-Vy from Ubisoft).
As always, thank you from all of us at neoludic for being so excited about our little game, for leaving lovely comments, and for your wishlists! It's what makes it all worth it.
See you next week with some more news!
Hello everyone! First of all, thanks so much for stopping by our Steam page, or for following along on Tiny Bookshop's journey. We're so thankful that you are here with us, and have some great news we'd love to share with you.
This weekend, you can find some of the coziest games on Steam all in one place, at the Cozy Quest Steam event being held until Monday, November 20th! Not only can you check out and wishlist upcoming games like Tiny Bookshop, but you'll also get a chance for great discounts and exclusive demos of more than 100 awesome cozy games! Join us for a weekend of delightful gaming and livestreams!
In October, it was such a treat to have exhibited our game at the SXSW in Sydney for the first time! Everyone was so sweet, and we certainly hope to go back some day. Shockingly and delightfully, we made it to the Finalists of the GAME OF THE YEAR at the Games Festival Awards! What?! Thank you so much to the jury who deemed us worthy of such an accomplishment, and huge congratulations to DREDGE by Black Salt Games, the winner of the award!
For December, we are invited to a very fancy and fun gala, since we are among the three nominees for the Ubisoft Newcomer Award at the German Developer Awards (Deutscher Entwicklerpreis or DEP). What a great honor that we have a wonderful jury to thank for! Keep your fingers crossed for us until the show on December 7th, when the results will be announced.
Last, but certainly not least, we wanted to share one of the things we have been working on in the past months. Say hello to Harper, Bookstonbury's unofficial town historian, cryptozoologist, and general (adorable) nuisance.
She is eight years old and goes to elementary school, but that's certainly not stopping her from sticking her nose into your bookshop's business and sharing very helpful mermaid facts along the way.
That is it from us for now, but stay tuned for more news, events, and updates from our small and cozy team! Thanks again for being here, and see you soon!
Hi Bookworms,
we have some exciting announcements for you this week! Tiny Bookshops demo will be playable all week at the Gamescom Cologne - Germany.
Come find our booth in hall 10.2 in the Indie Arena Booth number 47. We are excited to meet you all, and show you our little game! You can send us a DM via Twitter (X???), on TikTok or comment here, to let us know in advance when youll be there, so we can make the time to chat with you.
On that note, we are incredibly excited to announce that our silly little Tiny Bookshop was nominated for Gamescom's MOST WHOLESOME game award.
Our Tiny Bookshop is nominated among stellar titles like Pikmin 4, Pioneers of Pagonia, Smushi Come Home and The Wandering Village.
If youd like to help our silly little game out, you can vote for your favorite pick at gamescom.com starting on Tuesday after the opening night live, even if you are not attending Gamescom.
P.S. We are also incredibly honored to be the winners of this year's Indie Cup Germanys Rising Star Award
Dear bookworms,
We are excited to finally show you all the changes and improvements we have made to Tiny Bookshop since last year
Starting with a fresh new Trailer, just for the occasion:
[previewyoutube=vrZs644YqSQ;full][/previewyoutube]
The first big change is the updated art-style:
Now Tiny Bookshop features vibrant pastels, luscious greenery and a fully dynamic sky. This rework also allowed us to add something many of you requested:
You can now pan around, explore locations, find little hidden treasures and listen in on background conversations.
We have also reworked customization, to allow you to place items anywhere, even inside the Bookshop!
And painting has been reworked to allow you to paint everything, in any combination you like!
While it will still be a little while until Tiny Bookshop will be ready for release, we have created a little demo, which you will be able to play at Gamescom this year! And we are working hard to make it available online shortly after that as well, so make sure to follow to receive a notification.
Thank you for being with us on this journey! Your support and lovely comments really mean the world to us!
Tiny Bookshop will still take a little while to release, thank you so much for your patience and support. You all really keep us going!!!
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