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Do you like to go fast? Like, really fast?
Spring Dash is a fast-paced FPS precision platformer. Use each weapon's unique movement ability to leap over massive gaps, dodge enemy attacks, and build up to a ridiculous speed.

Features

  • Fluid Movement Mechanics
    Wallrun. Grapple. Dash. Bounce. Slide. Practice the most efficient ways to combine movement mechanics to achieve faster times.
  • Multiple Routes
    Every level can be completed in multiple ways - Experiment to find the best routes, shaving time off your best run on each attempt.
  • Enemies
    Progress through the game to encounter multiple enemy types. Silkworms will slow you down. Grasshoppers will slam you.
    The bugs will try and stop you. Don't let them.
  • Break The Game
    Find every exploit you can - it's encouraged. Take advantage of the mechanics at your disposal to find shortcuts and unintended routes.
Spring Dash
Dillon SteylDeveloper
Dillon SteylPublisher
Soon.Release
🎹🖱️ Keyboard + Mouse
Very Positive (62 reviews)
Demo Update - v0.49.2

Hey everyone,

As we approach the release date, I've been focusing on performance and stability improvements, as well as addressing a few of the most common pain points. The demo has been updated with a number of these changes. See the full patch notes below!

Join the community

Join our discord server to provide feedback and chat with other players!

Patch Notes

Added
  • Debug menu to show FPS and GPU/CPU usage. Keybind is F3 by default.
  • Setting to limit FPS. Defaults to 144.
  • Shader precompilation to reduce stuttering when playing the game for the first time
  • New splash screen, starting in windowed mode to help ease display issues when first launching the game
Changed
  • Reduced physics tick rate from 180 to 120 for performance reasons.
  • Optimised dust particles, which were utilising too much GPU processing
  • Stunned insects now update foot placement to look a little less janky
  • Increased player wallrun angle tolerance to make starting wallruns easier
  • Player death tune now adjusts with "Music" volume slider
Fixed
  • Fixed an issue where eliminated enemies would cause obstruction & unexpected behaviour with grappling
  • Fixed an issue causing the "shadow" setting to have no impact
  • Reduced instances of beetle moving too close to edge of islands

[ 2024-03-02 00:25:03 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 18.04
  • Processor: Dual Core 2.0GHZMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD 520
GAMEBILLET

[ 6487 ]

16.79$ (16%)
16.57$ (17%)
16.79$ (16%)
16.98$ (15%)
47.95$ (20%)
16.79$ (16%)
16.60$ (17%)
49.77$ (17%)
24.59$ (18%)
33.17$ (17%)
24.87$ (17%)
24.87$ (17%)
16.98$ (15%)
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50.39$ (16%)
24.87$ (17%)
8.39$ (16%)
5.03$ (16%)
50.98$ (15%)
24.87$ (17%)
5.03$ (16%)
33.17$ (17%)
24.87$ (17%)
20.72$ (17%)
12.59$ (16%)
17.75$ (11%)
33.17$ (17%)
16.79$ (16%)
8.39$ (16%)
17.79$ (11%)
GAMERSGATE

[ 2143 ]

3.83$ (62%)
1.28$ (87%)
0.43$ (91%)
0.34$ (91%)
1.7$ (83%)
1.02$ (91%)
12.75$ (74%)
7.2$ (64%)
2.04$ (83%)
4.5$ (85%)
0.85$ (91%)
5.95$ (70%)
11.24$ (55%)
0.43$ (91%)
11.24$ (55%)
0.83$ (92%)
1.28$ (91%)
3.4$ (83%)
0.43$ (91%)
0.68$ (86%)
4.6$ (77%)
0.64$ (87%)
4.59$ (74%)
3.38$ (66%)
0.85$ (83%)
1.28$ (91%)
0.64$ (91%)
3.57$ (70%)
1.5$ (70%)
0.85$ (91%)
MacGamestore

[ 1910 ]

1.99$ (80%)
1.71$ (91%)
21.99$ (27%)
2.49$ (75%)
1.49$ (94%)
1.42$ (93%)
15.99$ (20%)
13.99$ (7%)
38.99$ (13%)
2.54$ (87%)
1.99$ (60%)
2.99$ (85%)
2.48$ (83%)
4.99$ (75%)
0.99$ (80%)
3.99$ (69%)
1.09$ (82%)
4.99$ (83%)
2.49$ (83%)
1.39$ (90%)
1.09$ (95%)
1.89$ (81%)
9.49$ (5%)
1.99$ (75%)
1.19$ (88%)
2.49$ (88%)
1.09$ (86%)
1.89$ (87%)
1.49$ (85%)
1.19$ (40%)

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