You play as robots that have been built for testing in an environment where the gravity strength changes randomly over time.
Shoot at other player to get kills!
Get the most kills to win!
When gravity changes, the gameplay changes, so it becomes less platforming, instead more flying around.
Features:
- 3 levels (more planned)
- Full controller support
- Windows, MacOS (latest) and Linux support
- Player statistics that you can see in-game
- More features, like AI, new weapons, and per-person stats are planned.
Very simple, but addictive!
Please see my Discord server or contact page if you have any issues or feedback.
Oops
Just realised a slightly bad issue with the last update (v0.30). It would overwrite the internal statsdb file with one in my game project folder! It stores player statistics, kills, deaths, etc. Not great, sorry for those who got it and played it.
I've removed the StatsDB file, but it will likely remove it again for you, thus losing stats. I will have to work this out soon.. How to persist stats between updates. Perhaps cloud saves.
In the mean time, unfortunately player stats will be clearing between updates. Sorry! I intend to fix this as soon as I can. I want to make sure you're able to build up these stats!
It will not affect achievements, as these achievement stats are stored on Valve's end as well. So you won't lose that progress.
Minimum Setup
- Graphics: Intel HD 4000. Support for OpenGL 2.1
Recommended Setup
- Graphics: Intel HD 620. support for OpenGL 3.3
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