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Since we recently had reduced the frequency of uploading updates, it may perhaps seem to some as if development died down, but nothing could be further from the truth. Today Total Rendition has reached version 0.4.2.6. We'll plan to release an update on Steam once Total Rendition is at version 0.4.3. Version 0.4.3 is probably going to be the most unabashedly and shamelessly work-in-progress version of Total Rendition so far, with placeholders galore. But that's okay. We may have inadvertently disappointed a few people by presenting Total Rendition as if it had any semblance of being finished, so 0.4.3 will set the record straight and make clear that more is yet to be found ahead of us than lies behind us. Although the Save Game feature is probably not going to be relevant for most players for the time being, we can say 0.4.2.6 fixes a bug which causes player skills and attributes to not be saved and that this fix will appear in 0.4.3. As for the long save game loading times that have been known to us for some time, we hope to look into that post-0.4.3.
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