
In the first episode you take on the role of a young girl in the 1600's who is wrongly accused of witchcraft and is burned at the stake. She's resurrected by an unknown force and seeks revenge.
In the first episode:
- Utilize an explosive mix of early modern period weaponry and magic
- Movement is key - dash, slide, teleport and slow down time in order to survive
- Eat the flesh of the newly deceased to regain health so you may continue on your path of rigorous vengeance
- Explore villages, temples, forests and cities to uncover the secrets of the old gods
- Slammin' tunes by John S. Weekley aka Primeval
More episodes will release during early access. Each set in a unique time period.
Hello there, so here's an update! The main addition is the Custom Game Menu, so you can replay levels/the full game with weapons/spells/upgrades/gameplay modifiers you've unlocked.
To unlock levels you have to finish them in the regular game mode, if you've completed the game already before this update just replay the last save in the last level, finish the game and you'll have all levels unlocked in the Custom Game Menu. If you don't have the next level finished when playing a custom game, you'll be kicked back to the menu upon completion of the current level. You can also enable a cheat menu, so if you pause the game you have access to a menu to give weapons/ammo/spells/health/mana etc.
As well as this a bunch of bug fixes and gameplay balances are in. Notably:
- Super shotgun upgrades carry between levels now
- Saves made at the start of a level are now separate and aren't saved over at save shrines
- Siphon mana spell gives the player more mana
- Weapon numbers can now be bound in the key rebinds menu
- Spells now have quick switch buttons (F1-F6 by default, can be rebound)
- Added a quick-switch button to change to the previously selected spell (Z by default)
- Crossbow now does higher damage to armored enemies
- Pyre spell particles have increased, making it easier to burn enemies
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