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One might think the previous question comes with a simple answer, but it normally isn't the case. You can buy a game and refund it if you don't like, the same way you can simply be attracted to buying one without trying it. That "simple" answer can really give a lot of feedback on what was done correctly, what should always be done, what was done wrong or even what was a deal breaker in some cases. This question comes from someone that wishes to know what to do to keep improving. So, why did you buy KNIGHTS?
One might think the previous question comes with a simple answer, but it normally isn't the case. You can buy a game and refund it if you don't like, the same way you can simply be attracted to buying one without trying it. That "simple" answer can really give a lot of feedback on what was done correctly, what should always be done, what was done wrong or even what was a deal breaker in some cases. This question comes from someone that wishes to know what to do to keep improving. So, why did you buy KNIGHTS?
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