
Gelatine is a 2D sandbox game with a heavy emphasis on combat and moment-to-moment gameplay.
Build a colony, protect it from invaders, defeat sophisticated bosses, and experience a wide range of game-breaking bugs that you would expect from an Early Access title.
Build a colony, protect it from invaders, defeat sophisticated bosses, and experience a wide range of game-breaking bugs that you would expect from an Early Access title.
- Dive right into action without wasting time on mundane activities.
 - Forget about tedious inventory management with a village-wide storage and a skill system that doesn't take up inventory space.
 - Experiment with unique, carefully crafted abilities, where no two skills are the same!
 - Grow a colony of NPCs and protect it from invading armies.
 - Defeat challenging bosses, then defeat them again with extra modifiers.
 - Free content updates, including brand new bugs and balancing issues!
 
                        Two-phase boss fights and reworked combat
                        

Other
                        
Boss fight upgrades
- All bosses now have two phases, with slightly different sets of abilities and a different part of the soundtrack playing during each phase
 - Decomposer and Metal Core have a couple of brand new abilities and have been slightly changed visually
 -  Every boss fight now ends in a results screen where your performance is graded with a rank 
 
Here's a preview of what the updated Decomposer looks like
Combat rework
- The combat is currently in the process of being completely reworked, taking user feedback into account
 - A new ability is now available from the start - Slime Blast
 - The ability has an upgrade tree that adds extra mechanics to how it's used, with more upgrades to come later
 -  Accessories that previously affected slime spear, will now affect slime blast instead
 

Other
- Mana points will now be shown below the player, in addition to the health bar
 -  Metal Core's summoning item can drop from barrels in underground ruins, if it hasn't been obtained yet
 
[ 2023-02-25 15:09:43 CET ] [Original Post]
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