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Gelatine is a 2D sandbox game with a heavy emphasis on combat and moment-to-moment gameplay.
Build a colony, protect it from invaders, defeat sophisticated bosses, and experience a wide range of game-breaking bugs that you would expect from an Early Access title.
  • Dive right into action without wasting time on mundane activities.
  • Forget about tedious inventory management with a village-wide storage and a skill system that doesn't take up inventory space.
  • Experiment with unique, carefully crafted abilities, where no two skills are the same!
  • Grow a colony of NPCs and protect it from invading armies.
  • Defeat challenging bosses, then defeat them again with extra modifiers.
  • Free content updates, including brand new bugs and balancing issues!
Gelatine
Tactical Air HorseDeveloper
Tactical Air HorsePublisher
1970-01-01Release
🎹🖱️ Keyboard + Mouse
Positive (22 reviews)
Public Linux Depots:
  • DunGen VR Depot [220.06 M]
Updated quest log & new way to upgrade the village

A short video demonstrating the new stuff:


https://www.youtube.com/watch?v=MenPzc2NrnA

Full change log:


Updated quest log
  • The raccoon will now offer up to 7 quests at a time, to make the questing experience feel less linear and more "sandbox-y".
  • The quest log now looks nicer and clearly indicates the type of each quest (boss fight / exploration / etc.)
  • The questline has been slightly changed and a couple more quests have been added.

Removal of the "threat level" system
  • In my opinion, the "village threat level" mechanic was adding nothing of value to the gameplay and made upgrading your village feel unnecessarily punishing. Correct me if I'm wrong.
  • Threat-reducing buildings can no longer be built, but might be re-added in the future with other functionality. Existing buildings will still exist, but you won't be able to build them again after demolishing.

Expanding the village through defeating invasions
  • The village will start out with only two building slots available.
  • The number of slots can be increased by securing additional parts of the forest - which involves defeating a small invasion, each being progressively more difficult.

Slime punch changes
  • Slime punch now accumulates combo points when hitting enemies.
  • The punch itself is slightly larger and has a slightly longer reach.
  • Will now only harvest trees if the cursor is hovering over the tree.

[ 2022-10-20 21:50:16 CET ] [Original Post]
GAMEBILLET

[ 6530 ]

5.87$ (16%)
8.39$ (16%)
8.27$ (17%)
16.57$ (17%)
17.59$ (12%)
4.95$ (17%)
3.75$ (85%)
24.87$ (17%)
4.95$ (17%)
12.42$ (17%)
1.00$ (90%)
2.57$ (96%)
1.50$ (90%)
16.57$ (17%)
33.14$ (17%)
5.27$ (12%)
24.87$ (17%)
8.38$ (16%)
16.97$ (15%)
16.57$ (17%)
26.65$ (11%)
17.75$ (11%)
16.57$ (17%)
9.93$ (17%)
16.57$ (17%)
20.99$ (16%)
17.79$ (11%)
24.87$ (17%)
8.27$ (17%)
20.72$ (17%)
GAMERSGATE

[ 2738 ]

0.63$ (87%)
1.84$ (74%)
6.8$ (83%)
2.25$ (91%)
2.25$ (89%)
1.28$ (87%)
0.43$ (91%)
1.84$ (74%)
2.55$ (91%)
1.31$ (81%)
2.25$ (85%)
0.89$ (87%)
1.88$ (81%)
0.51$ (83%)
1.58$ (77%)
1.58$ (77%)
2.62$ (47%)
6.6$ (74%)
6.3$ (82%)
0.63$ (87%)
0.64$ (87%)
1.31$ (81%)
0.85$ (91%)
1.84$ (74%)
5.1$ (66%)
2.55$ (91%)
1.84$ (74%)
5.31$ (79%)
1.45$ (91%)
3.51$ (88%)
MacGamestore

[ 4858 ]

21.99$ (27%)
1.99$ (87%)
1.19$ (88%)
1.19$ (88%)
1.71$ (91%)
1.99$ (80%)
1.79$ (90%)
1.99$ (80%)
1.19$ (76%)
1.19$ (76%)
2.09$ (70%)
3.59$ (80%)
4.99$ (83%)
27.49$ (8%)
3.74$ (75%)
1.10$ (89%)
1.89$ (81%)
1.09$ (95%)
1.99$ (85%)
0.79$ (84%)
9.49$ (68%)
0.79$ (84%)
9.49$ (5%)
44.99$ (10%)
1.19$ (76%)
1.49$ (85%)
4.99$ (75%)
2.99$ (70%)
0.99$ (90%)
1.99$ (87%)

FANATICAL BUNDLES

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356214 days, 23 hours, 1 minutes


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356214 days, 23 hours, 1 minutes


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4 days, 6 hours, 1 minutes


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0 days, 6 hours, 1 minutes


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21 days, 6 hours, 1 minutes


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25 days, 6 hours, 1 minutes


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34 days, 6 hours, 1 minutes


HUMBLE BUNDLES

Time left:

4 days, 17 hours, 1 minutes


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5 days, 0 hours, 1 minutes


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6 days, 0 hours, 1 minutes


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20 days, 0 hours, 1 minutes

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