





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello! Update #3 is live for Windows users! This is a fairly small update with mainly some quality of life improvements and some fixes as always! Check it out. Changes: -Video/Audio settings now save on exiting the game (so you don't have to keep changing them each time) -Controls menu now has the controls displayed and will change based on Gamepad or Keyboard & Mouse layout -Timer now stops when it's supposed to -New sword-smith music -UI ring now pulses when you don't have enough Essence to enter a level door -Amount of damage you can do to the Sky Centipede's tail is now capped -The fire status effect will now leave you at 1 HP instead of killing you- Direct contact with a fire attack will still kill you -Flame Med Long Sword speed adjusted -Can now switch swords during cutscenes -Subtle cursor feedback on swing -More separation on the projectiles of the Towersworn Sentry (Boss 2) Fixes -Can't hit enemies while inside the shop now -Swords remain in the same slots when switching areas -Monsters don't pile up as much now when entering a shop -adjusted the Octopus laser attack -Can now mouse over the options in the Continue screen as well as using the arrow keys to navigate the options -switching to 1280x720 with gamepad enabled now centers the cursor correctly -fixed doors not spawning correctly on shops sometimes -centipede fire now gets put out after being defeated -can no longer interact with Swordsmiths through walls -can't hit static Sky Centipede Projectiles anymore -Towersworn Sentry's (Boss 2) minions now explode safely after being defeated -menu highlight no longer remains in the same position after switching menu tabs -fixed NPC typo (For Real This Time) -Quick Restart prompt now changes based on configuration That's all for now! The bugs seem to be dwindling! Hopefully I can add some more fun stuff this week. Onward and Upward, -Eric
[ 6081 ]
[ 1481 ]
[ 2067 ]