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Chess Survivors is a grid based, quick-turn, roguelike where you'll outmaneuver and destroy the ever growing horde of chess enemies. Combine abilities and upgrades to create game-breaking builds. Unlock cosmetics, characters, and powerful relics. Think fast, die, learn, repeat.

Create Powerful Builds

Quick Turn Chess Movement

Break the Game

Die, Learn, Repeat

Features

  • Chess based enemies and player movement
  • Unique runs by choosing a Character, Starting Ability, and Relic
  • Casual quick 10-21 minute play sessions, for busy gamers.
  • Unlock new characters, cosmetics, and relics
https://store.steampowered.com/app/2065000/Chess_Survivors
Chess Survivors
Aarimous Studios LLCDeveloper
Aarimous Studios LLCPublisher
2022-10-27Release
🎹🖱️ Keyboard + Mouse
Very Positive (147 reviews)
Public Linux Depots:
  • [419.35 M]
0.8.0 Preview Build now Live on Beta Branch

tl;dr; New character, ability, relics, and a ton of small balance/QOL changes

Hi All,

The preview build for the 0.8.0 patch is now available on the beta branch . This patch has a lot of changes so I'm hoping to get a few days of testing before I move it to the main build on March 16th. I'd still like to add in a few more relics to this patch as well as a screen to show current seen/unlocked content but too be determined if I'll get that ready by my deadline of March 16th.

Much love,
Aarimous

Here's a video on my 2nd channel where I talk about path to releasing Chess Survivors this year:
https://www.youtube.com/watch?v=ZKO6DqODjuw

New Content

  • New Koala Character
  • New boomerang ability
  • New 4 relics

Changes

  • Increasing to max health now also grants that much current health
  • Rare relics on the main game UI now show with a rare color in the background
  • New colors for relic rarities
    [*[ Act rewards now give you a choice of 3 rare relics
  • Lucky Crown relics now increases chance to spawn a rare relic by 10% (previously 5%)
  • Chance to loot a rare relic does not increase each act. Instead its now a flat 10% chance for the entire
    game
  • Blocked damage appears as floating blue text for both enemies and players
  • Updated player healing floating text animation
  • Updated damage floating text to scale with amount of damage
  • Enemy floating damage text is now yellow when greater than 10, and orange when greater than 15
  • Setting to enable floating text now applies to damage, heal, and block texts
  • Gambit levels now grant 10% Player Progression XP increase pre level (previously didnt effect Player Progression XP)
  • Playing on normal speed no longer grants 10% bonus Player Progression XP
  • Playing on chill now grants -15% Player Progression XP (previously was 0%)
  • Removed Give Feedback buttons from Main Menu and Pause screen, I wasnt checking the form and nobody was really posting there
  • Level up screen now prevents player from clicking the upgrade until the upgrade is visible
  • Slightly adjusted the timing for when upgrades to popup

Bug Fixes

  • Fixed a bug where the player was healing after killing an elite
  • Fixed a bug where the level up screen could case the game to crash, not sure if anyone actually had this bug. But I found it while testing other features
Game Description Image

[ 2023-03-11 16:03:38 CET ] [Original Post]
GAMEBILLET

[ 6444 ]

16.79$ (16%)
24.87$ (17%)
16.79$ (16%)
43.95$ (12%)
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16.79$ (16%)
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33.17$ (17%)
5.03$ (16%)
12.42$ (17%)
42.45$ (15%)
16.57$ (17%)
16.57$ (17%)
16.98$ (15%)
GAMERSGATE

[ 2268 ]

3.19$ (79%)
1.13$ (96%)
3.83$ (62%)
6.0$ (80%)
3.4$ (83%)
1.02$ (87%)
3.06$ (74%)
6.0$ (80%)
0.09$ (91%)
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1.45$ (91%)
0.63$ (36%)
5.95$ (70%)
1.28$ (79%)
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1.13$ (77%)
5.1$ (87%)
0.51$ (91%)
3.06$ (74%)
0.43$ (91%)
8.93$ (70%)
0.68$ (90%)
1.91$ (87%)
2.13$ (91%)
1.19$ (83%)
1.28$ (91%)
1.7$ (91%)
9.89$ (51%)
2.93$ (77%)
1.02$ (91%)
MacGamestore

[ 1913 ]

17.49$ (13%)
5.99$ (85%)
1.99$ (85%)
9.49$ (5%)
8.99$ (10%)
1.99$ (80%)
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0.99$ (75%)
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1.49$ (85%)
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42.49$ (15%)
13.99$ (7%)
1.19$ (88%)
1.28$ (87%)
4.99$ (75%)
1.49$ (90%)
1.39$ (91%)

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