Dash And Slash
spook Developer
Monitor Break Publisher
2022-07-04 Release
🎹🖱️Keyboard + Mouse
4 user reviews
(4 reviews)
1.0.14
- Fixed level times only being updated when you get a worse time
- Lowered bloom effect intensity in main menu
- Fixed main menu windows not being loaded correctly when save is switched
- Fixed level preview being overwritten by locked sprite image but not unoverwritten when save is loaded where level is actually unlocked
- Fixed number of unlocked trophies on level select showing wrong number when a different save is loaded
- Fixed crash from trophy hider being destroyed
- Set death counter to inactive if your newly loaded save does not have a single death recorded
- Added leaderboards
[ 2024-05-05 11:59:07 CET ] [ Original post ] 1.0.13
- Added Invincibility Icon during level
- Fixed invincibility text not displaying on end screen if invincibility had been turned off before finishing the level
- Add save slot button to main menu
- Increased speed of initial main menu fade in
- Fixed issue with final boss attacks going off after his death
- Fixed issue with bottom side laser border killing you through the floor
- Fixed being crushed by a singular object (such as the main level collider)
[ 2024-05-04 17:05:56 CET ] [ Original post ] 1.0.12
- Added Vsync toggle in gameplay settings
- Add level start min buffer time setting in gameplay settings
- Added alternate route to train station
- Changed timer to calculate using realTimeSinceStartup instead of unscaledTime
- Gatekeeper now cancels sword spin attack when he is damaged. To compensate sword spin attack is generally faster
- Added red outline to train station trains
- Increased scroll speed on level select
[ 2024-05-03 17:44:01 CET ] [ Original post ] Patch 1.0.11
- Decreased Transition Times
- Locked cursor to window
- Can now restart during intro and outro
- Intro elevator in hotel level opens faster on restart now
- Decreased intro wait buffer (Futhered decreased in time attack)
- Timer no longer caches time after reaching checkpoint
- Restart button now fully restart levels with checkpoints
- Dummy players speed increased on restart
- Changed gatekeeper camera easing curve
- Fixed text staying on screen in intro
- Sped up text effect in intro
- Enemies in COTC now have consistent spawning positions
- Chains in final boss now break automatically when level is restarted (manually or from death)
- Fixed steam not init issue
[ 2024-05-01 23:30:33 CET ] [ Original post ] 1.0.10- Fixed game crashing when exiting level
(Sorry for the lack of updates, university has been hectic)
[ 2023-03-17 23:41:23 CET ] [ Original post ] 1.0.9- Added text animation on level start
- Added background animation to save select screen
- Fixed border attack in final boss killing you when invincibility is enabled
- Reworked title screen
[ 2022-09-03 10:36:14 CET ] [ Original post ] 1.0.8- Fixed issue with third loop not showing
- Fixed issue with bouncing balls moving with window
- Fixed background not changing when backgroudn changer window was not open
- Fixed start screen save not being deleted with player save
[ 2022-08-08 16:34:30 CET ] [ Original post ] 1.0.7- Large update to start menu
- Changed desk collider in hotel level
- Minor changes to core central for readability
[ 2022-08-06 20:44:09 CET ] [ Original post ] 1.0.6- Fixed issue with not being able to respawn after input has been disabled
- Linux support fixed
[ 2022-08-02 10:06:13 CET ] [ Original post ] 1.0.5- Fixed minor issue with scroll prompt
- Added backend support for 1.1 (coming soon, hopefully)
[ 2022-07-28 22:38:22 CET ] [ Original post ] 1.0.4- Added move prompt to first level
- Fixed win screen visual bug
- Fixed transition not playing when selecting level
[ 2022-07-26 22:18:57 CET ] [ Original post ] 1.0.3- Fixed bug with scroll hint showing after transition into level
- Changed float fields in options to sliders
[ 2022-07-25 10:52:53 CET ] [ Original post ] 1.0.2- Fixed bug with level completion time not being calculated correctly in C.O.C
- Changed colour of diamonds in win screen to dark grey
[ 2022-07-10 19:27:35 CET ] [ Original post ] 1.0.1- Added checkpoint to final level
- Fixed music bug in final level
[ 2022-07-05 21:43:55 CET ] [ Original post ] Slash and Dash through your enemies in this pixel-art, one-button, hack and slash! Cut through the city, break into its core and descend to its depths.
Game Features
- Combat you pick the pace of, all controlled with a single button - Hold down left mouse to focus, slowing down time, allowing you to aim. Release said button to rocket forward, bouncing off of walls and slashing enemies to pieces. Utilizing the bounce is key to success, allowing you to strike down your foes, before they even know you're there.
- Fight through 8 hand-crafted levels - Rooftops of towering buildings, drone filled Shipping Yards and the interior of the towering, industrial Core. Every single one filled with challenging enemies, each requiring a distinct strategy to take down!
- Challenge 2 powerful bosses to really test your skills. - These foes will push you to your limits, keeping the pressure on with bullet-hell attacks!
- Accessibility features - Allowing you to turn down (or completely turn off ) certain effects. Also included is an invincibility toggle, in case the level is becoming a struggle (best times will not be counted while invincibility is turned on, however the level can still be completed).
- Time Attack - A time attack mode is unlocked after a level is completed, allowing you to further refine your time. Earn up to 3 trophies per level (or boss), making for a total of 30 to collect!
MINIMAL SETUP- OS: Ubuntu or equivalent
- Processor: 2 Ghz or fasterMemory: 4 GB RAMStorage: 1 GB available space
- Memory: 4 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
8.39$ (16%)
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