
Fight the army of the Shogun in this turn-based combat game with rogue-like and deck-building elements.
Key features:
- Turn-based combat where every action counts. Carefully position yourself, build up and unleash your attacks
- Upgrade your attack tiles, gain new skills and build the best deck you can before facing the Shogun
- Rogue-like: death is not the end, but the beginning of your journey towards mastery. As you play, you will unlock new characters, attacks, skills and more
- A Japanese-inspired setting with pixel art graphics
Key features:
- Turn-based combat where every action counts. Carefully position yourself, build up and unleash your attacks
- Upgrade your attack tiles, gain new skills and build the best deck you can before facing the Shogun
- Rogue-like: death is not the end, but the beginning of your journey towards mastery. As you play, you will unlock new characters, attacks, skills and more
- A Japanese-inspired setting with pixel art graphics
New update out now!
If you want to try out the game, the public demo is still available and has been updated as well:
Have fun!
-Roboatino & Goblinz Publishing
Endless Replayability Fest is here, along with a new update for Shogun Showdown -- including key remapping for gamepad and keyboard, new upgrades and shop and more!
https://store.steampowered.com/app/2084000/Shogun_Showdown/
Full Patch Notes:
New stuff:
- New upgrade: +2DMG, +3CD
- New upgrade: Warrior's Gamble
- New Rei the Rutheless alt boss in bamboo grove (unlocked by defeating the shogun)
- New environment graphics for shops
- New Moonlit Port Shop (services: skull exchange, skull reroll, bone soup).
- Added Italian localization
- Option to select different gamepad glyphs
- New default gamepad layout
- Option to switch between "default" and "alternative" gamepad layouts
- Key remapping for gamepad and keyboard
- Keyboard only mode
Tweaks:
- Sword renamed to Katana and buffed from 1CD to 0CD
- Tweaks to enemy spawning positions probabilities
- When you reroll a reward multiple times, you are now guaranteed not to get repeated outcomes.
- Tweaks to upgrades probabilities (slightly lower chance of -1CD)
- Renamed "+1 max level" upgrade to "+1 upgrade slots"
- Restructured the UI for reroll/skill rewards
- Reworked poison effect graphics
- Shop on shogun island is unveiled on the map after defeating Kowa/Sato (before it was unveiled only after defeating Hideyoshi/Nobunaga)
- Removed togglable controls summary button (might reintroduce it in the future)
- Reworked tutorial
- Restructured some menus
- New font for Japanese/Chinese. This solves the issue with the previous font where a "smaller font" was used as a fallback option if some logograms were missing from the main font.
Bug fixes:
- Fixed bug with d6 sometimes not being sellable.
- Fixed graphical glitch for shinobi smoke bomb + karma death
- Fixed some shop navigation issues with gamepad
- Fixed issue if you give up during a reward with a gamepad.
- Fixed issue with shogun phase 2 appearing in the wrong cell if the killing blow was pushing shogun phase 1.
If you want to try out the game, the public demo is still available and has been updated as well:
- new tutorial
- gamepad support
- save game will carry over to main game
- different final boss for the demo
- removed "stamps" in the demo
Have fun!
-Roboatino & Goblinz Publishing
[ 2024-05-13 17:09:20 CET ] [Original Post]
Minimum Setup
- OS: Ubunut 18.04 or more recent
- Processor: 1.7+ GHz or betterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Intel HD Graphics 3000 or better
- Storage: 500 MB available space
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