





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
-This update needs to reset your loadout. -WIRE TORP and micro breach modded BLAST PACK now kill silently. -Some other gear rebalanced. -Enemies use active sonar more proactively now. -Guards that spot multiple downed ships now take evasive action and report a potential attack. -Improved Z-layering of guard ships that jump. -Slight changes to music layer manager. -Fixed some problems with gadget AoE calculations. -Fixed some problems with tripwire gadget triggering. -Fixed tripwires not attaching correctly to movable objects. -Fixed some weapon's SUPF not resetting correctly when unequipping mods. -Fixed weapon distance fuse not taking effect. -Fixed some quadrant based objectives showing as location unknown after completion. -Fixed a problem with ammo modifying gadget mods. -Fixed mod unlock requirements not taking effect. -Fixed melee attacks adding too much EMP time to already disabled ships. -Fixed some problems with enemy sonar obstacle detection. -Fixed sonar support not triggering against certain investigations if they are resolved too quickly.
[ 6079 ]
[ 2098 ]
[ 1937 ]