
VEIN is a post-apocalyptic survival multiplayer sandbox game.
In the near future, the apocalypse has occurred: hostile zombies roam the Earth, most people have died, and society has collapsed. You are a survivor.
Gather supplies to survive, explore abandoned buildings, combat bandits, defend your home, and rebuild society with friends.
In the near future, the apocalypse has occurred: hostile zombies roam the Earth, most people have died, and society has collapsed. You are a survivor.
Gather supplies to survive, explore abandoned buildings, combat bandits, defend your home, and rebuild society with friends.
Planned Features:
- Dynamic Environment
- Intelligent AI
- Customizable Characters
- Usable Everything
- Fortification
- Long-Term Survivalism
- Vehicles and Maintenance
0.022 Hotfix 17 Released
- \n
- Fix duplicate \"Items Respawn\" setting\n
- Fix UCs damaging each other inside each other\'s radii\n
- Fix \"Dismantle All\" not being disabled properly like \"Dismantle\"\n
- Significantly reduce RAM usage\n
- Fix broadcast radio items on Farm\n
- Fix kerosene heater not consuming fuel\n
- Fix wrong notification when extinguishing kilns/forges\n
- Fix utility cabinet jurisdiction being split when there are two utility cabinets close to each other\n
- Fix soil bag description saying \"average quality\" when that\'s not accurate\n
- Adjust dropped item locations so you can\'t drop an item inside yourself\n
- Fix floating riot helmet in prison\n
- Fix vehicles flipping out when parked in water after water freezes\n
- Discourage AI from pathing through water if there is a bridge available\n
- Fix falling through map when exiting overturned vehicles\n
- Fix one house with no snap points for construction\n
- Fix static workbench in prison workshop\n
- Fix mesh swappable containers (tire shelves, log storage, etc) not showing their contents\n
- Fix schematic bench not working properly in multiplayer\n
- Fix \'saving\' notification not always going away\n
- Fix plants not always showing the correct mesh for what they really are (mature, dead etc)\n
- Fix overencumbered loot bags not receiving anything\n
- Fix equipped firearms\' attachments having a floating attachment beside it\n
- Fix some incorrect vehicle exit positions\n
- Fix loot bags spawning when destroying locked containers\n
- Some texture fixes\n
- Fix vehicles flipping out when hitting zombies\n
- Fix car alarm being clearly audible through walls\n
- Hazmat suits now block sunburns\n
- Update main menu text/credits\n
- Fix flickering lights on windshields at night with headlights on\n
- Drying racks can now be used to dry towels faster\n
- 6x boost to explosive damage for scrap metal tier; reclassify AT4 damage profile as high explosive\n
- Fix withdrawing fluid from a fluid tank, rain collector, barrel etc. into an item\n
- Fix persistent corpse meshes/art\n
- Fix rain coming through domed warehouses\n
- Fix being able to refill containers from frozen lakes\n
- Fix floating when sitting on a specific sofa\n
- Add better tooltips to medical menu flags\n
- Fix zombie hair appearing when you loot their clothes\n
- Fix juicer physics when placed on a vehicle\n
- Fix being able to wash yourself in fluid containing items that are frozen\n
- Fix floating corpse in Lyon Mountain Detention Center\n
- Strength and vitality XP are now scaled by the mass of the object you are moving\n
- Add utility cabinet upkeep readout to the HUD\n
- Reduce campfire volume\n
- Fix inverted door snap points on car dealership\n
- Reduce the speed of change of temperature in fluid barrels\n
- Fix character selection showing immediately after creation on dedicated servers\n
- Add \"decaying\" notification to tooltips on furniture if it is decaying\n
- Fix death location not showing up on compasses\n
- Fix UC menu structure requirements not being affected by perk multipliers\n
- Change \"Insert battery\" to be disabled rather than hidden if you have no batteries\n
- Fix incorrect assignment of UCs to structures (if you had two UCs, one indoors and one outdoors, the outdoors one would be prioritized)\n
- Fix incorrect UC visualizer on UCs built indoors, increase UC visualizer resolution\n
- Fix some ID cards\n
- Loot bags automatically remove themselves after 4 real life hours\n
- Fix server passwords being case insensitive\n
- Fix some gas/fluid tanks desyncing in multiplayer\n
- Fix being able to drag and drop non-tool batteries on tools\n
- Fix some bad power plant materials\n
- Fix weird physics in power plant\n
- Fix some logic with removing cameras\n
- Fix wooden bench name\n
- Add player character movement settings\n
- Fix switches disconnecting from lights in some instances\n
- Performance fixes\n
- Crash fixes\n
[ 2026-01-11 10:59:17 CET ] [Original Post]
Minimum Setup
- Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 7 GB available space
- Storage: 7 GB available space
Recommended Setup
- Storage: 30 GB available space
GAMEBILLET
[ 6372 ]
FANATICAL
[ 5878 ]
GAMERSGATE
[ 1991 ]
MacGameStore
[ 1943 ]
INDIEGALA
[ 986 ]
FANATICAL BUNDLES
GMG BUNDLES
HUMBLE BUNDLES
INDIEGALA BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB
















