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VEIN is a post-apocalyptic survival multiplayer sandbox game.
In the near future, the apocalypse has occurred: hostile zombies roam the Earth, most people have died, and society has collapsed. You are a survivor.
Gather supplies to survive, explore abandoned buildings, combat bandits, defend your home, and rebuild society with friends.

Planned Features:

  • Dynamic Environment
As time passes and seasons change, the world of Vein does too. Persistent, long-scale random events affect gameplay.
  • Intelligent AI
AI can see, hear, feel, and smell you, and react intelligently to those senses. You're being watched. Terrifying zombie variants make survival that much more difficult.
  • Customizable Characters
From your hair to your body type to your stats, you can customize your character and make them truly unique among the survivors.
  • Usable Everything
You can interact with nearly everything you can see. Open mailboxes, adjust faucets, and knock on doors. Throw a can of beans at a zombie if you like.
  • Fortification
Build over the destroyed world and establish safehouses. Defend yourself from raiders and invasions. Maintain your base by yourself or with friends.
  • Long-Term Survivalism
Hunt, fish, and trap. Till land and grow your own food. Chop your own wood. Once canned goods run out, you're on your own.
  • Vehicles and Maintenance
Get around the world of Vein with cars and trucks. Refuel and maintain your vehicle. Upgrade parts to repair damage and improve performance.
VEIN
Ramjet StudiosDeveloper
Ramjet StudiosPublisher
End of the worldRelease
🎹🖱️ Keyboard + Mouse
No user reviews (0 reviews)
VEIN 0.008

VEIN 0.008 is now out. Check the update summary video here:

Features

  • Champlain Valley north and south forest; Saranac river, some lakes; caves; bridges
  • 153 new clothes
  • Armor ratings on clothes - damage and elemental resistance
  • Keys for vehicles now spawn in nearby buildings or on nearby zombies
  • You can now label keys
  • Hotwiring vehicles
  • Car alarms
  • Corpses are now persistent & remain until they're destroyed with a heavy cutting tool
  • Firearms and melee items now show their stats (fire rate, damage values etc.)
  • New game zombie settings (spawn count, damage multiplier, etc.)
  • Better dirt texture on humans and zombies
  • New ingame map
  • New knife melee animations
  • You can rest on a bed in multiplayer
  • Manual handbrake in vehicles, interior light in vehicles
  • Stoves have clocks that reset on power outages
  • New WIP character creation level
  • Add Nomad uniqueness: spawns you in a remote location
  • Add new clothing-related scrap items
  • Film grain effect
  • Drunkenness now acts as a painkiller
  • New grass and landscape texture improvements
  • You can dye clothes with hair dye
  • Tents and chairs can be packed up
  • Bow and arrow has been rebalanced
  • Fuel amount now shows in the vehicle part UI for gas tanks
  • You can build mattresses in the construction menu
  • Overeating and overdrinking will kill you
  • Reduce battery consumption for many battery-powered items
  • New Flock17 art
  • Multiple randomized hair dye colors
  • Setting to always go first-person in ADS (eg. if third-person, ADS makes you go first-person)
  • New medical condition icons for eg. bandaging, infection, etc.
  • Wounds can now be infected; you are more likely to get an infection if you are dirty
  • Wounds can now be sutured
  • Bandages can be destroyed if you take damage with one on; you can manually remove them through the medical menu
  • Players have blood types, pending blood transfusion system
  • Syringes: inject yourself with fluids, syringes can communicate disease including the zombie virus
  • "Always become zombie" setting - all people that die will become a zombie
  • Saws can now cut trees alongside axes
  • Various changes to item spawn rates (for example axes now spawn more frequently)
  • Warehouse garage doors can be fortified
  • Powered tools now need batteries to function
  • Hunger and thirst cause damage slower
  • Compass will show where you died as a red X
  • Tweak spawn rates of some items (eg hot chocolate mix); add fluid-fillable bowls, kettles, etc
  • Money now shows it's name as the stack count (instead of "USD x41", you will see "$41")
  • Increase audible distance of firearms
  • Items can have colored info, clothing has placeholder notice if it is a placeholder
  • Keep all equipped utility items when you die
  • Some clothes adjust walking friction (some shoes are slipperier)
  • Walking on broken glass cuts up your feet
  • Clarify which parts belong to the engine in vehicles
  • Foley sound effects when using most containers
  • Sky lighting tweaks
  • TVs cast light in the room they're in when they're on
  • Add some streamer friendly settings (show/hide player names, show/hide chat ...)
  • Melee animations are more responsive to player input
  • Confirmation prompt to overwrite saves
  • Only show vehicle part items in the vehicle part UI
  • Barn doors open slower
  • Add some new vehicles to the farm

Bugfixes


This isn't a comprehensive list - we've only listed the noticeable ones.
  • Fix zombies not always going for players
  • Fix map being grey sometimes
  • Fix not being able to brake when you have no fuel
  • Fix really loud paper tear sound
  • Fix laggy melee weapons in MP
  • Fix persistent blood not replicating properly in MP
  • Fix crafting recipes always showing that you just need 1 of the ingredient
  • Fix that one driveway ramp's collision
  • Fix computers always being on
  • Fix batteries being stackable
  • Fix all fluids becoming water in stoves
  • Fix cooking
  • Fix destructible lights not saving
  • Add vehicle oil to the farm
  • Fix some furniture not being interactable (rugs, paintings, etc.)
  • Fix destroying some containers deleting items inside them
  • Fix computer monitors not appearing powered when powered
  • Fix TVs being always on
  • Fix being able to start vehicles without gasoline
  • Fix some doors being lockable in the wrong direction
  • Fix being stuck in lockpick if someone else unlocks what you're picking
  • Fix mining rocks while being encumbered doing nothing
  • Fix exploit where you can farm scavenging XP by scavenging your own containers
  • Fix glasses etc. appearing on your face after character creation
  • Fix brakes not functioning when the brake health is near 0; they now function until the brakes are literally dead
  • Fix not being able to refill gas tanks without containers
  • Fix not being able to reverse vehicles without brakes
  • Fix spoon on a stick causing stabbing damage
  • Fix battery powered items not using the best available battery
  • Fix painkillers making a bandage sound
  • Fix some damage calculations
  • Fix sleeping not removing stress
  • Fix rain not gathering in containers placed outdoors
  • Fix ladder climbing animation being rotate-able
  • Fix server browser needing refresh to be clicked the first time
  • Fix built door flap not showing the right use option
  • Fix crafting recipes not highlighting when you have all the ingredients
  • Fix character creation stats not stacking properly
  • Fix news dates in the main menu
  • Misc small map fixes & crash fixes

Enjoy!

Remember to join our Discord if you feel like chatting: https://discord.gg/MMxGTZRgHM

[ 2023-11-19 13:07:03 CET ] [Original Post]

Minimum Setup

  • Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 7 GB available space
  • Storage: 7 GB available space
  • Memory: 8 GB RAMNetwork: Broadband Internet connectionStorage: 30 GB available space
  • Recommended Setup

    • Storage: 30 GB available space
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