Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.


All about exploration


Skill system


Combat system


Weapons & Loot


Story & NPCs


All about exploration

- Dive into a dark, mysterious world full of dangers
- Everything is hand drawn
- Explore a big variety of random generated maps
- Unique soundtracks for each environment
- Level up and utilise a unique random generated and infinite expanding skill tree
- Unlock new skills and weapons
- Endless progression system


Skill system

- Each run gives you a new unique skill tree to explore
- Dynamic expanding skilltree depending on your skill pathway
- Infinite skilltree for infinite progression
- Collect skillgems and shape your skill tree


Combat system

- Dynamically switch between melee and ranged weapons during fights
- Dual resource system to manage melee and ranged attacks
- Challenging enemies and boss encounters
- Dodge enemy attacks


Weapons & Loot

- Collect light shards to unlock weaons and skills
- Hunt for your perfect weapon and skill combination
- Weapons with unique mechanics for various different playstyles
- Loot is hiding in every corner waiting to be uncovered
- Find shards which grant additional skill points


Story & NPCs

- Uncover a dark and mysterious story
- Town hub as a place to return and prepare for the next journey
- NPCs for unlocking new skills and weapons
Update 1.0.0.1
Thanks for reporting bugs, we are doing our best to resolve any occuring issues as soon as possible.
If you encounter ANY issue please send a bug report from the bug report button in the main menu or via steam forums, or the fastest way is to join our discord where we can also ask questions which helps to resolve issues even faster.
Major Changes and Improvements
- Ascended weapons with two equal companion abilities now as well spawn 2 companions per attack instead of just one. This brings these abilities in line with all other weapon abilities that are stackable as well.
- Spawned companions from weapon abilities now know that they belong to you and follow the player :)
Bugfixes
- Fixed shard of power rolling too low damage as max roll on corrupted ascended and corrupted legendary weapons. You should now see much higher damage rolls when using shard of power on corrupted ascended/legendary weapons.
- Fixed a potential crash when reducing attackspeed near 0. Attackspeed now has a bit higher low cap.
- The corrupted weapon tag is now displayed on weapon exchange when having a corrupted weapon stashed.
[ 2025-07-12 15:41:39 CET ] [Original Post]
Minimum Setup
- Processor: 3 Ghz or higherMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Nvidia GeForce GTX650 or equivalent
- Storage: 500 MB available space
Recommended Setup
- Storage: 1000 MB available space
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