Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.


All about exploration


Skill system


Combat system


Weapons & Loot


Story & NPCs


All about exploration

- Dive into a dark, mysterious world full of dangers
- Everything is hand drawn
- Explore a big variety of random generated maps
- Unique soundtracks for each environment
- Level up and utilise a unique random generated and infinite expanding skill tree
- Unlock new skills and weapons
- Endless progression system


Skill system

- Each run gives you a new unique skill tree to explore
- Dynamic expanding skilltree depending on your skill pathway
- Infinite skilltree for infinite progression
- Collect skillgems and shape your skill tree


Combat system

- Dynamically switch between melee and ranged weapons during fights
- Dual resource system to manage melee and ranged attacks
- Challenging enemies and boss encounters
- Dodge enemy attacks


Weapons & Loot

- Collect light shards to unlock weaons and skills
- Hunt for your perfect weapon and skill combination
- Weapons with unique mechanics for various different playstyles
- Loot is hiding in every corner waiting to be uncovered
- Find shards which grant additional skill points


Story & NPCs

- Uncover a dark and mysterious story
- Town hub as a place to return and prepare for the next journey
- NPCs for unlocking new skills and weapons
FULL RELEASE! Striving for Light 1.0 available now!
We are deeply grateful for your support!
https://store.steampowered.com/news/app/1646790/view/543361383085904334?l=english
We are also hosting a 1.0 Release Event with "Design with the Devs" prices running from July 11th -July 20th, 4pm CEST. If you want to participate drop a short message in #release-event-chat on our discord to sign up to be eligible for prices and get the @1.0 Release Event discord role.
Now we want to wish everyone a lot of fun with 1.0 and all the new content!
- Nicole & Markus Igniting Spark Games
Welcome back Wanderers,
after ~4 years of development the time has finally come for the 1.0 Release of Striving for Light!
Thank You
At this point we want to thank every single one of you for being part of our journey! From the very first start of Early Access nearly 4 years ago to the 1.0 Release. Without your support, feedback, bugreports and engagement this game would not be what it is today. <3We are deeply grateful for your support!
Full 1.0 Patch notes
Update 1.0 is the biggest update we have ever developed for Striving for Light, you can read the full patch notes here:https://store.steampowered.com/news/app/1646790/view/543361383085904334?l=english
Season 1
With the game Release we will also kick off Season 1 and put the Early Access seasons to rest!1.0 Release Event
July 11th -July 20th, 4pm CEST
We are also hosting a 1.0 Release Event with "Design with the Devs" prices running from July 11th -July 20th, 4pm CEST. If you want to participate drop a short message in #release-event-chat on our discord to sign up to be eligible for prices and get the @1.0 Release Event discord role.
Early Access Progress & Save Files
Due to the extensive amount of new features like the introduction of character slots the save file system has changed drastically. Therefore meta progression from the Early Access, as well as your active hardcore characters, can't be migrated to 1.0. We spent the time developing a save file fixing tool that will pop up and let you select save file fragments that can be migrated and carried over.Now we want to wish everyone a lot of fun with 1.0 and all the new content!
- Nicole & Markus Igniting Spark Games
[ 2025-07-11 15:01:57 CET ] [Original Post]
Minimum Setup
- Processor: 3 Ghz or higherMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Nvidia GeForce GTX650 or equivalent
- Storage: 500 MB available space
Recommended Setup
- Storage: 1000 MB available space
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