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Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.

        All about exploration
  • Dive into a dark, mysterious world full of dangers
  • Everything is hand drawn
  • Explore a big variety of random generated maps
  • Unique soundtracks for each environment
  • Level up and utilise a unique random generated and infinite expanding skill tree
  • Unlock new skills and weapons
  • Endless progression system

                Skill system
  • Each run gives you a new unique skill tree to explore
  • Dynamic expanding skilltree depending on your skill pathway
  • Infinite skilltree for infinite progression
  • Collect skillgems and shape your skill tree

            Combat system
  • Dynamically switch between melee and ranged weapons during fights
  • Dual resource system to manage melee and ranged attacks
  • Challenging enemies and boss encounters
  • Dodge enemy attacks

            Weapons & Loot
  • Collect light shards to unlock weaons and skills
  • Hunt for your perfect weapon and skill combination
  • Weapons with unique mechanics for various different playstyles
  • Loot is hiding in every corner waiting to be uncovered
  • Find shards which grant additional skill points

               Story & NPCs
  • Uncover a dark and mysterious story
  • Town hub as a place to return and prepare for the next journey
  • NPCs for unlocking new skills and weapons
Striving for Light
Igniting Spark GamesDeveloper
Igniting Spark GamesPublisher
2021-11-29Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (156 reviews)
Public Linux Depots:
  • HE4R Content [330.44 M]
Hotfix 0.9.11.0a-l

Major Changes and Improvements

  • Adjustments to auto transparency scaling
  • Legendary and ascended weapon effects are now displayed in character selection screen (v.0.9.11.0c3)
  • Moving the player effect transparency slider will automatically deactivate the auto effect adjustment (v.0.9.11.0d)
  • You can now close stats and crafting window by pressing the esc button on keys and controller (v.0.9.11.0k)

Balancing

  • Slightly increased awakened gatekeeper spawn chance scaling
  • Slightly increased spawn chance of Echoes Of Fate world event
  • Dodge regeneration skill nodes now grant +10 % dodge reg (was +40 before). (v.0.9.11.0g)
  • Slightly reduced grace time after dodge trigger, as with the new added dodge cancelation possibilities would allow for permanent invincibility (v.0.9.11.0g)
  • Heleja blink specialisation now has +1 dodge cost and as compensation grants +1 max dodge (v.0.9.11.0i)
  • Gloomtide has reduced resource cost 6 endurnce (was 10) and 6 energy (was 10) (v.0.9.11.0g)
  • Reduced movement speed of epic map mod enemy effect (0.9.11.0h)
  • Reduced boss spawn rate (v.0.9.11.0k)

Bugfixes

  • Fixed crashes for World Event that spawn specific enemies and bosses
  • Fixed not able to attack after closing crafting window from in game
  • Fixed wrong updated map info
  • Fixed echo weapons showing icons on minimap
  • Fixed multiple generated maps after unlocking the pathfinder for the first time
  • Fixed long idle time for companions after respawn
  • Fixed a bug that caused shapeshift trinket attacks to consume more resources as indicated
  • Fixed lost focus for controller on eacho weapon crafting
  • Fixed auto effect transparency setting not being correctly saved and applied (v.0.9.11.0c2)
  • Fixed legendary and ascened weapon effects not being displayed directly after loading save file (v.0.9.11.0c3)
  • Fix of a performance regression in latest hotfix for companions (v.0.9.11.0d)
  • Fixed normal map bosses take over a shield from last boss fight (v.0.9.11.0d)
  • Fixed a but that caused Echoes of Fate to be removed from maps (v.0.9.11.0f)
  • Fixed shooting traps not shooting consistant (v.0.9.11.0h)
  • Fixed a bug that caused emerald staff not having weapon resource cost applied (v.0.9.11.0j)
  • Fixed condition damage not being updated directly after changing your skills (v.0.9.11.0l)
  • Fixed map reset after completing a rift (v.0.9.11.0l)

[ 2025-02-14 20:58:18 CET ] [Original Post]

Minimum Setup

  • Processor: 3 Ghz or higherMemory: 4 MB RAM
  • Memory: 4 MB RAM
  • Graphics: Nvidia GeForce GTX650 or equivalent
  • Storage: 500 MB available space

Recommended Setup

  • Storage: 1000 MB available space
GAMEBILLET

[ 6359 ]

16.79$ (16%)
8.39$ (16%)
4.48$ (78%)
25.19$ (16%)
3.36$ (78%)
40.26$ (19%)
4.65$ (53%)
5.38$ (82%)
16.79$ (16%)
1.00$ (90%)
9.68$ (61%)
4.87$ (19%)
4.79$ (76%)
4.98$ (90%)
4.00$ (80%)
1.50$ (90%)
4.39$ (91%)
3.57$ (55%)
19.59$ (22%)
3.95$ (87%)
3.75$ (85%)
33.17$ (17%)
4.95$ (17%)
16.34$ (18%)
5.14$ (83%)
34.30$ (43%)
8.67$ (71%)
4.95$ (67%)
5.98$ (76%)
5.03$ (16%)
GAMERSGATE

[ 3675 ]

3.19$ (79%)
0.43$ (91%)
1.28$ (91%)
5.95$ (70%)
1.28$ (87%)
1.24$ (89%)
0.85$ (91%)
2.55$ (91%)
0.51$ (91%)
1.05$ (85%)
3.75$ (81%)
1.91$ (87%)
5.74$ (62%)
1.28$ (91%)
6.38$ (79%)
9.99$ (50%)
2.55$ (87%)
0.6$ (94%)
9.45$ (68%)
2.17$ (87%)
8.99$ (55%)
0.43$ (91%)
1.84$ (91%)
3.51$ (88%)
1.28$ (91%)
3.0$ (85%)
1.5$ (70%)
1.7$ (91%)
2.55$ (91%)
6.38$ (74%)
MacGamestore

[ 2899 ]

2.49$ (88%)
1.10$ (93%)
0.79$ (89%)
1.99$ (80%)
2.99$ (70%)
3.99$ (80%)
11.24$ (75%)
29.99$ (50%)
4.99$ (88%)
0.99$ (90%)
8.99$ (10%)
7.29$ (44%)
17.49$ (13%)
5.99$ (80%)
1.89$ (81%)
2.99$ (90%)
13.49$ (55%)
6.24$ (75%)
1.99$ (89%)
18.99$ (24%)
1.98$ (80%)
1.49$ (94%)
1.99$ (60%)
1.99$ (80%)
21.99$ (27%)
0.79$ (84%)
4.79$ (76%)
9.49$ (5%)
1.19$ (88%)
1.19$ (88%)

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