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Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.

        All about exploration
  • Dive into a dark, mysterious world full of dangers
  • Everything is hand drawn
  • Explore a big variety of random generated maps
  • Unique soundtracks for each environment
  • Level up and utilise a unique random generated and infinite expanding skill tree
  • Unlock new skills and weapons
  • Endless progression system

                Skill system
  • Each run gives you a new unique skill tree to explore
  • Dynamic expanding skilltree depending on your skill pathway
  • Infinite skilltree for infinite progression
  • Collect skillgems and shape your skill tree

            Combat system
  • Dynamically switch between melee and ranged weapons during fights
  • Dual resource system to manage melee and ranged attacks
  • Challenging enemies and boss encounters
  • Dodge enemy attacks

            Weapons & Loot
  • Collect light shards to unlock weaons and skills
  • Hunt for your perfect weapon and skill combination
  • Weapons with unique mechanics for various different playstyles
  • Loot is hiding in every corner waiting to be uncovered
  • Find shards which grant additional skill points

               Story & NPCs
  • Uncover a dark and mysterious story
  • Town hub as a place to return and prepare for the next journey
  • NPCs for unlocking new skills and weapons
Striving for Light
Igniting Spark GamesDeveloper
Igniting Spark GamesPublisher
2021-11-29Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (147 reviews)
Public Linux Depots:
  • HE4R Content [330.44 M]
Hotfix 0.9.0.8f

New Features:

  • Weapons Stats and tooltips now have frames according to their rarity/stats count
Game Description ImageGame Description ImageGame Description ImageGame Description Image

Balancing:

  • [Condition Damage] Default starting condition damage was reduced to 5 (was 10 before)

Fixes:

  • Sandworm map boss now has larger aggro range to prevent him from blocking pathways before you can aggro him.
  • Companions respawn is now triggered after each performed attack to prevent them being lost in the map when they are locked into an attack loop.
  • Fixed lost map chest key when leaving game and returning run later on.
  • Companion projectiles are now as well affected by player effect transparency setting.

[ 2023-11-02 20:28:28 CET ] [Original Post]

Minimum Setup

  • Processor: 3 Ghz or higherMemory: 4 MB RAM
  • Memory: 4 MB RAM
  • Graphics: Nvidia GeForce GTX650 or equivalent
  • Storage: 500 MB available space

Recommended Setup

  • Storage: 1000 MB available space
GAMEBILLET

[ 6530 ]

30.00$ (50%)
8.28$ (17%)
11.84$ (21%)
7.44$ (17%)
33.17$ (17%)
34.59$ (42%)
8.27$ (17%)
4.29$ (79%)
5.03$ (16%)
12.42$ (17%)
42.45$ (15%)
1.00$ (90%)
8.78$ (12%)
5.21$ (91%)
12.98$ (35%)
20.72$ (17%)
4.19$ (16%)
12.42$ (17%)
5.03$ (16%)
10.00$ (80%)
4.29$ (79%)
17.75$ (11%)
20.42$ (18%)
20.42$ (18%)
13.48$ (33%)
16.79$ (16%)
20.72$ (17%)
7.34$ (71%)
25.19$ (16%)
8.39$ (16%)
GAMERSGATE

[ 1734 ]

1.75$ (75%)
1.5$ (70%)
2.25$ (89%)
1.8$ (90%)
15.0$ (62%)
8.0$ (60%)
4.14$ (86%)
2.62$ (47%)
0.74$ (63%)
5.39$ (55%)
1.5$ (75%)
1.5$ (62%)
3.4$ (83%)
13.19$ (47%)
8.39$ (44%)
1.0$ (90%)
2.5$ (75%)
1.57$ (47%)
6.0$ (70%)
7.8$ (70%)
3.48$ (83%)
4.25$ (83%)
3.0$ (70%)
3.13$ (83%)
1.98$ (87%)
3.3$ (78%)
3.75$ (62%)
1.13$ (62%)
1.88$ (81%)
3.0$ (90%)
MacGamestore

[ 4696 ]

1.99$ (87%)
1.99$ (90%)
5.99$ (85%)
0.99$ (75%)
18.99$ (24%)
8.79$ (78%)
1.99$ (80%)
1.49$ (85%)
5.49$ (82%)
3.49$ (65%)
0.99$ (90%)
14.99$ (57%)
5.49$ (86%)
3.99$ (80%)
4.49$ (70%)
1.39$ (90%)
2.48$ (75%)
13.49$ (10%)
4.99$ (83%)
1.19$ (60%)
3.89$ (81%)
1.29$ (91%)
4.99$ (90%)
1.99$ (80%)
0.79$ (89%)
2.49$ (75%)
1.49$ (85%)
2.98$ (80%)
1.79$ (91%)
2.49$ (75%)

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