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Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.

        All about exploration
  • Dive into a dark, mysterious world full of dangers
  • Everything is hand drawn
  • Explore a big variety of random generated maps
  • Unique soundtracks for each environment
  • Level up and utilise a unique random generated and infinite expanding skill tree
  • Unlock new skills and weapons
  • Endless progression system

                Skill system
  • Each run gives you a new unique skill tree to explore
  • Dynamic expanding skilltree depending on your skill pathway
  • Infinite skilltree for infinite progression
  • Collect skillgems and shape your skill tree

            Combat system
  • Dynamically switch between melee and ranged weapons during fights
  • Dual resource system to manage melee and ranged attacks
  • Challenging enemies and boss encounters
  • Dodge enemy attacks

            Weapons & Loot
  • Collect light shards to unlock weaons and skills
  • Hunt for your perfect weapon and skill combination
  • Weapons with unique mechanics for various different playstyles
  • Loot is hiding in every corner waiting to be uncovered
  • Find shards which grant additional skill points

               Story & NPCs
  • Uncover a dark and mysterious story
  • Town hub as a place to return and prepare for the next journey
  • NPCs for unlocking new skills and weapons
Striving for Light
Igniting Spark GamesDeveloper
Igniting Spark GamesPublisher
2021-11-29Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (156 reviews)
Public Linux Depots:
  • HE4R Content [330.44 M]
Hotfix 0.9.0.8f

New Features:

  • Weapons Stats and tooltips now have frames according to their rarity/stats count
Game Description ImageGame Description ImageGame Description ImageGame Description Image

Balancing:

  • [Condition Damage] Default starting condition damage was reduced to 5 (was 10 before)

Fixes:

  • Sandworm map boss now has larger aggro range to prevent him from blocking pathways before you can aggro him.
  • Companions respawn is now triggered after each performed attack to prevent them being lost in the map when they are locked into an attack loop.
  • Fixed lost map chest key when leaving game and returning run later on.
  • Companion projectiles are now as well affected by player effect transparency setting.

[ 2023-11-02 20:28:28 CET ] [Original Post]

Minimum Setup

  • Processor: 3 Ghz or higherMemory: 4 MB RAM
  • Memory: 4 MB RAM
  • Graphics: Nvidia GeForce GTX650 or equivalent
  • Storage: 500 MB available space

Recommended Setup

  • Storage: 1000 MB available space
GAMEBILLET

[ 6425 ]

19.59$ (22%)
5.03$ (16%)
4.37$ (78%)
4.00$ (80%)
8.39$ (16%)
8.79$ (82%)
1.57$ (92%)
9.60$ (84%)
6.23$ (75%)
5.52$ (84%)
7.18$ (64%)
20.72$ (-4%)
42.45$ (15%)
3.93$ (21%)
3.57$ (88%)
17.19$ (14%)
9.87$ (51%)
8.39$ (16%)
3.47$ (77%)
5.03$ (16%)
17.79$ (11%)
8.39$ (16%)
4.47$ (55%)
4.95$ (17%)
3.75$ (85%)
3.36$ (78%)
4.39$ (91%)
3.93$ (21%)
10.00$ (60%)
0.80$ (95%)
GAMERSGATE

[ 3784 ]

1.5$ (81%)
3.06$ (74%)
3.75$ (75%)
0.56$ (81%)
1.45$ (91%)
1.53$ (91%)
1.6$ (90%)
4.5$ (50%)
0.56$ (81%)
6.0$ (80%)
0.89$ (87%)
3.4$ (91%)
3.06$ (74%)
8.0$ (68%)
0.56$ (81%)
0.34$ (91%)
8.99$ (55%)
7.73$ (45%)
0.85$ (91%)
1.19$ (83%)
0.56$ (81%)
0.77$ (74%)
3.0$ (85%)
3.4$ (91%)
1.24$ (89%)
7.2$ (64%)
25.0$ (50%)
4.4$ (78%)
0.59$ (40%)
6.38$ (79%)
MacGamestore

[ 2906 ]

2.49$ (75%)
1.09$ (91%)
9.49$ (5%)
1.24$ (75%)
4.99$ (50%)
1.99$ (80%)
13.49$ (55%)
1.99$ (87%)
0.79$ (89%)
5.99$ (85%)
4.99$ (88%)
1.99$ (80%)
28.89$ (52%)
1.19$ (88%)
18.99$ (24%)
17.49$ (20%)
13.49$ (55%)
3.99$ (80%)
1.71$ (91%)
1.09$ (96%)
1.99$ (80%)
2.49$ (88%)
1.39$ (90%)
4.99$ (83%)
13.99$ (7%)
1.29$ (91%)
9.59$ (84%)
6.24$ (75%)
1.09$ (82%)
25.99$ (13%)

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