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Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.

        All about exploration
  • Dive into a dark, mysterious world full of dangers
  • Everything is hand drawn
  • Explore a big variety of random generated maps
  • Unique soundtracks for each environment
  • Level up and utilise a unique random generated and infinite expanding skill tree
  • Unlock new skills and weapons
  • Endless progression system

                Skill system
  • Each run gives you a new unique skill tree to explore
  • Dynamic expanding skilltree depending on your skill pathway
  • Infinite skilltree for infinite progression
  • Collect skillgems and shape your skill tree

            Combat system
  • Dynamically switch between melee and ranged weapons during fights
  • Dual resource system to manage melee and ranged attacks
  • Challenging enemies and boss encounters
  • Dodge enemy attacks

            Weapons & Loot
  • Collect light shards to unlock weaons and skills
  • Hunt for your perfect weapon and skill combination
  • Weapons with unique mechanics for various different playstyles
  • Loot is hiding in every corner waiting to be uncovered
  • Find shards which grant additional skill points

               Story & NPCs
  • Uncover a dark and mysterious story
  • Town hub as a place to return and prepare for the next journey
  • NPCs for unlocking new skills and weapons
Striving for Light
Igniting Spark GamesDeveloper
Igniting Spark GamesPublisher
2021-11-29Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (147 reviews)
Public Linux Depots:
  • HE4R Content [330.44 M]
Hotfix 0.8.5.1

Improvements

  • Fixed memory leaks on scene switch which lead to degraded performance over time.
  • Glaring light has reduced visual stack count to prevent visual blow out
  • Darkness Challenges for receiving skill gems now do not spawn enemies on current player position
  • Fixed wrong displayed shadow on phoenix superboss
  • Fixed stats display fraction of values decimal values
  • Stone Statue enemies now as well have red outline for hands
  • Loading screen now has translations

Balancing

  • Worm enemies now do not deal damage on tail edge

Bugfixes:

  • Fixed world event glitch that makes it possible to activate an event multiple times
  • Rolled back previous change that always difficulty tier 1 is automatically selected. Now always the highest current difficulty tier is selected by default on the start of a run
  • Fixed increased projectile damage skill nodes not affecting the projectile damage (v.0.8.5.1b)

[ 2023-06-21 21:48:02 CET ] [Original Post]

Minimum Setup

  • Processor: 3 Ghz or higherMemory: 4 MB RAM
  • Memory: 4 MB RAM
  • Graphics: Nvidia GeForce GTX650 or equivalent
  • Storage: 500 MB available space

Recommended Setup

  • Storage: 1000 MB available space
GAMEBILLET

[ 6531 ]

24.87$ (17%)
5.98$ (80%)
4.00$ (80%)
3.75$ (85%)
53.35$ (11%)
35.98$ (10%)
10.74$ (79%)
5.03$ (16%)
3.39$ (89%)
4.87$ (19%)
4.29$ (91%)
3.98$ (80%)
16.57$ (17%)
24.87$ (17%)
2.24$ (89%)
1.18$ (80%)
5.98$ (80%)
24.87$ (17%)
5.03$ (16%)
8.39$ (16%)
12.42$ (17%)
33.17$ (17%)
42.45$ (15%)
25.47$ (15%)
10.90$ (27%)
7.54$ (16%)
16.34$ (18%)
1.00$ (90%)
24.87$ (17%)
8.38$ (16%)
GAMERSGATE

[ 1734 ]

4.5$ (91%)
4.5$ (82%)
2.25$ (89%)
4.5$ (70%)
5.0$ (75%)
1.88$ (81%)
8.0$ (80%)
8.0$ (60%)
0.42$ (79%)
3.75$ (75%)
1.88$ (62%)
2.0$ (90%)
3.14$ (55%)
0.56$ (89%)
0.75$ (92%)
1.13$ (62%)
1.5$ (90%)
1.5$ (70%)
4.14$ (86%)
1.8$ (82%)
2.0$ (80%)
1.8$ (90%)
3.4$ (83%)
1.88$ (81%)
9.2$ (77%)
3.4$ (83%)
2.5$ (75%)
3.92$ (74%)
7.5$ (75%)
9.97$ (33%)
MacGamestore

[ 4696 ]

21.99$ (27%)
9.09$ (85%)
53.99$ (10%)
0.99$ (75%)
1.99$ (80%)
1.99$ (85%)
13.99$ (7%)
9.49$ (5%)
8.99$ (10%)
5.49$ (86%)
9.49$ (5%)
1.42$ (93%)
18.99$ (24%)
3.49$ (65%)
1.49$ (85%)
3.99$ (80%)
9.49$ (5%)
2.99$ (85%)
1.19$ (76%)
1.99$ (87%)
6.99$ (77%)
4.49$ (70%)
0.79$ (87%)
8.99$ (10%)
5.99$ (60%)
17.49$ (13%)
1.99$ (60%)
1.89$ (81%)
1.29$ (84%)
1.19$ (80%)

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