Striving for Light is a rogue-lite ARPG where you utilise a unique infinite expanding skilltree to fight your way through the darkness, striving for light.


All about exploration


Skill system


Combat system


Weapons & Loot


Story & NPCs


All about exploration

- Dive into a dark, mysterious world full of dangers
- Everything is hand drawn
- Explore a big variety of random generated maps
- Unique soundtracks for each environment
- Level up and utilise a unique random generated and infinite expanding skill tree
- Unlock new skills and weapons
- Endless progression system


Skill system

- Each run gives you a new unique skill tree to explore
- Dynamic expanding skilltree depending on your skill pathway
- Infinite skilltree for infinite progression
- Collect skillgems and shape your skill tree


Combat system

- Dynamically switch between melee and ranged weapons during fights
- Dual resource system to manage melee and ranged attacks
- Challenging enemies and boss encounters
- Dodge enemy attacks


Weapons & Loot

- Collect light shards to unlock weaons and skills
- Hunt for your perfect weapon and skill combination
- Weapons with unique mechanics for various different playstyles
- Loot is hiding in every corner waiting to be uncovered
- Find shards which grant additional skill points


Story & NPCs

- Uncover a dark and mysterious story
- Town hub as a place to return and prepare for the next journey
- NPCs for unlocking new skills and weapons
Update 0.7.2.4

If you encounter any issues please use the bug report button in the main menu to report them to us. Also consider attaching your save file for any issue which frequently comes up during your run.
Join the official discord:https://discord.com/invite/GNEBkQDyUb
New Features
An alternative health bar is activated once you reach over 20 max health to improve visual clarity of the health bar. The alterative health bar will display your current health points and your max health in numbers to keep it compact no matter how much max health you gain.
Improvements
- All companions (melee and range) now are able to trigger enemy on death effects that are not bound to your weapons like fragmentation.
- If you have multiple of the same skill nodes active the stats window will now display the total amount of each skill node
Bugfixes
- Fixed a crash when pressing a button in the skill tree while the placement of a skill gem or skill tree item is active
- Fixed blocked UI elements when crafting window in the skill tree is open
- Fixed a bug which caused to large window/ game resolution settings from other system (steam cloud) to launch the game in very suboptimal settings. Its now checked if the saved settings are valid for the current system and if not they are replaced with the native OS settings.
If you encounter any issues please use the bug report button in the main menu to report them to us. Also consider attaching your save file for any issue which frequently comes up during your run.
Join the official discord:https://discord.com/invite/GNEBkQDyUb
[ 2023-01-21 17:11:48 CET ] [Original Post]
Minimum Setup
- Processor: 3 Ghz or higherMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Nvidia GeForce GTX650 or equivalent
- Storage: 500 MB available space
Recommended Setup
- Storage: 1000 MB available space
GAMEBILLET
[ 6419 ]
GAMERSGATE
[ 2200 ]
MacGamestore
[ 4325 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB