Hearthlands
Sergio & Simon Developer
Sergio & Simon Publisher
2017-04-28 Release
🎹🖱️Keyboard + Mouse
Very Positive
(301 reviews)
The Game includes VR Support
What's new in 0.8.6In case you've missed it, here's a new trailer of the game:
https://www.youtube.com/watch?v=SZRe8NZ2J8g
And here's what's new in the new update:
- Several building have been redrawn: tax office, peddler's tent, apothecary, constabulary, town hall, temple, minstrel's guild, library, manor and estate.
Since minstrel's guild now has a different size it disappears from the map when you load a game saved in 0.8.5 or older.
New vs old:

- Also high-appeal road now looks more fancy.
A number of decorative objects added (most of them increase appeal):
- Bench. The bench rotates automatically to face the road.
- Garden crate.
- Garden.
- Metal fence (works the same as wooden fence and let's monsters in as well).
- Stone tiles.
- Canals and canal bridges. Canals are 3x3 tiles and only connect to each other on a 3x3 tile grid. Canal bridge must be built between two canal pieces (press R to rotate it) and it counts as a road. Enemies can use canal bridges too.





- Fixed bug (hopefully) with enemies getting stuck under gatehouses.
- Character screen now shows damage value correctly according to character's level.
- Invaders now have greater range and are less likely to hang out on the edge of the map (which isn't necessarily good).
- A number of other fixes.
I'm also in the process of migrating to LWJGL 3, which will improve a few things, but there's a lot to rewrite so it'll have to wait until one of the next updates.
Savegames from 0.8.5 are compatible with 0.8.6 (don't forget to rebuild your minstrel's guilds though).
Thank you for your support!
[ 2016-05-20 17:28:43 CET ] [ Original post ] Hearthlands is a medieval/fantasy city-building real time strategy game in which you take a role of a king in a procedurally generated world. You can not control your subjects directly; instead you focus on city-building, resource management, diplomacy, heroes, magic and other things a
typical king deals with on a daily basis.
The game is very flexible: you can build up a powerful realm and rule the lands with an iron grip, or establish a humble fishermen's village. Or create a trading empire. Or found a small, bur well-defended outpost or raider's camp. Or become a host of a wizard's manor.
All characters, from a hauler to a hero have their own minds and behavior patterns. Sometimes it is interesting just to watch people scurry about minding their own business.
Implemented features:
- Build a medieval city;
- Play the game the way like it: experiment with sandbox settings or try to survive in harsh environment;
- Keep your people happy by providing them with necessary resources and services;
- Gather resources, produce goods and build industries;
- See reports and tune up your economy;
- Build an army and protect your city from monsters and invasions;
- Trade and conduct diplomacy with neighbor realms, or go to war with them;
- English and German languages with Spanish coming soon;
- Achievements.
Planned features:
- Magic and religion;
- Heroes and quests;
- Better music.
MINIMAL SETUP- Memory: 2 GB RAM
- Graphics: GeForce / RadeonSound Card: Open AL compatible sound cardAdditional Notes: Note! Java 1.8 or later required. Integrated graphics adapters (like Inter HD Graphics) are currently not fully supported.
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