House of Necrosis
Warkus Developer
Warkus Publisher
Coming soon Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
No user reviews
(0 reviews)
Demo Update for Apr 05 (DEMOV.050425)Hello! This is yet another update that addresses some issues. Here's what has changed:
- Fixed an issue where throwing an Escape Hex would always throw the whole stack
- Fixed an issue where the visual effect of the Escape Hex would stay visible
- Using an Escape Hex to swap positions with an enemy will now interrupt special attacks
- Fixed an issue where "Foul" enemies would not grant the correct amount of EXP
- Increased maximum inventory upgrades to 39 entries (full 3 pages)
- Fixed an issue where the message telling you that you can't upgrade your inventory any further wouldn't fit into the text box
- Increased item drop chance of "Foul" bosses
- Item names will now have the same color in the message log as they have in the inventory
Thanks for playing!
[ 2025-04-05 18:41:15 CET ] [ Original post ] Demo Update for Apr 02 (DEMOV.020425)Hello! This is another small update that addresses some issues. Here's what has changed:
- Added the ability to skip a turn (check controls)
- Fixed an issue where the first person camera mode could be used to skip turns
- Reduced throw damage of armor items slightly
- The game now saves on player death instead of after the run result screen
Thanks for playing!
[ 2025-04-02 19:47:19 CET ] [ Original post ] Demo Update for Mar 19 (DEMOV.190325)Hello! Here's another demo update, bringing some more bug fixes and adjustments. Here is what has changed:
- Using spell books and elixirs won't cost a turn anymore
- Fixed an issue where you could dodge the "End run" damage
- Fixed an issue where you could get status effects like bleed even when dodging the attack
- Fixed a rendering issue on older / integrated GPUs
Thanks for playing!
[ 2025-03-19 19:25:13 CET ] [ Original post ] Demo Update for Feb 26 (DEMOV.260225)Hello! Here's another demo update, this time focusing again on some general bug fixes, adjustments and balancing tweaks. Here is what has changed:
- Using a "Vitality" elixir when at full health will keep your health at max now
- The vendor will now always sell a box item
- Adjusted the damage calculation of the "Whirlwind" spell some more
- Changed the text of the "Quit" menu entry to "Save & Exit", so that it indicates that the game is saved before exiting
- The first boss now commits to its special attacks, making it more clear where you can stand without taking damage
- Trying to level up an already leveled up monster now prints an info message stating that it can't level up any more
- Fixed an issue where Hounds would not always target you with their special attack when you're invisible
- Fixed an issue where poison could trigger the "Bloated" trait
- Fixed an issue where poison could be dodged
- Fixed an issue where the "Poison" serum would print the "You're poisoned" message twice
- Fixed an issue where the "Change" hex could change enemies to same enemy type they already were
- Fixed an issue where a spellbook would not be used up when learning the max rank of a spell
- Fixed an issue where warping an enemy would not stop their special attacks
Thanks for playing!
[ 2025-02-26 20:17:41 CET ] [ Original post ] Demo Update for Feb 18 (DEMOV.180225)Hello! This is the first update since releasing the demo on Steam! This first round of adjustments is meant to mostly tweak balancing stuff but there will be a couple of surprises as well. Here is what has changed:
- Added a new dialog scene with the vendor after dying
- You can now talk to the vendor to get some tips and tricks. Nihihihi!
- Increased damage of ranged weapons
- Increased the base damage of the spell "Whirlwind"
- Special attacks of enemies are now telegraphed by an indicator on the floor tiles, which should make it a bit easier to avoid them
- Being confused doesn't prevent the usage of items anymore
- Reduced the chance of enemies hunting down the player
- Reduced the attack speed of Zombies to two turns per attack
- Added a chance for standard Zombies to become severed on death
- Added a chance to dodge attacks even without having the "Evasive" trait, the "Evasive" trait now increases the chance to dodge an attack
- Elixirs now only increase attributes for the current run instead of permanently
- The cursor that is shown when pressing the "Look" button now indicates the range of the equipped gun
- Trying to use the "Examine" option without standing on an item now shows an info message
- Lowered the chance for Monster Houses to appear slightly
- Fixed an issue where costs for permanent upgrades would not increase correctly
- Fixed an issue where Sentinels would not awaken when encountered in a Monster House
Thanks for playing!
[ 2025-02-18 22:31:14 CET ] [ Original post ] House of Necrosis is a turn-based horror RPG, inspired by the early 3D Survival Horror games of the 90s.
A special forces team went missing while investigating bizarre murder cases in an old mansion near the forest. You were sent to discover why.
[A HORRIFYING RPG]
Level up your character and upgrade your weapons while making your way through a house of horror.[MYSTERIOUS DUNGEONS]
Wander through the endless halls of the mansion that change every time you enter.[JUST LIKE BACK IN THE DAY]
Inspired by the 32-bit classics, House of Necrosis looks and feels like your favorite 90s games.MINIMAL SETUP- Processor: x64Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2010 Dedicated GPU or laterSound Card: Anything
39.95$ (11%)
4.47$ (55%)
24.87$ (17%)
17.59$ (12%)
8.39$ (16%)
2.23$ (78%)
1.50$ (90%)
10.26$ (66%)
12.42$ (17%)
16.59$ (17%)
8.54$ (83%)
16.57$ (17%)
9.84$ (51%)
16.79$ (16%)
49.77$ (17%)
5.03$ (16%)
8.46$ (72%)
13.14$ (12%)
5.36$ (73%)
16.79$ (16%)
8.46$ (72%)
4.95$ (17%)
2.35$ (84%)
8.39$ (16%)
12.84$ (74%)
5.92$ (80%)
8.27$ (17%)
16.57$ (17%)
5.52$ (84%)
12.59$ (16%)
1.0$ (90%)
0.75$ (92%)
10.0$ (60%)
1.7$ (91%)
1.5$ (70%)
1.6$ (90%)
2.64$ (82%)
3.48$ (83%)
1.8$ (90%)
3.0$ (70%)
1.2$ (90%)
0.6$ (88%)
6.25$ (75%)
1.8$ (77%)
1.8$ (82%)
11.24$ (55%)
2.55$ (83%)
6.96$ (83%)
11.52$ (71%)
12.0$ (60%)
3.6$ (80%)
2.61$ (83%)
30.0$ (50%)
5.0$ (80%)
7.5$ (75%)
2.64$ (82%)
3.48$ (83%)
4.35$ (83%)
3.5$ (65%)
1.84$ (91%)
2.89$ (86%)
0.99$ (90%)
13.74$ (45%)
1.49$ (94%)
1.19$ (76%)
17.49$ (13%)
5.09$ (66%)
0.99$ (80%)
1.99$ (80%)
1.99$ (80%)
2.99$ (95%)
15.99$ (20%)
17.49$ (20%)
4.99$ (83%)
1.09$ (89%)
1.19$ (88%)
1.24$ (75%)
1.19$ (76%)
1.19$ (88%)
1.29$ (84%)
9.79$ (76%)
17.49$ (12%)
2.24$ (85%)
0.98$ (95%)
5.98$ (80%)
2.49$ (75%)
2.39$ (85%)
1.19$ (92%)
2.49$ (75%)
7.69$ (23%)
FANATICAL BUNDLES

Time left:
356355 days, 3 hours, 57 minutes

Time left:
11 days, 10 hours, 57 minutes

Time left:
21 days, 10 hours, 57 minutes

Time left:
26 days, 10 hours, 57 minutes

Time left:
10 days, 10 hours, 57 minutes

Time left:
32 days, 10 hours, 57 minutes

Time left:
6 days, 10 hours, 57 minutes

Time left:
6 days, 10 hours, 57 minutes

Time left:
40 days, 10 hours, 57 minutes

Time left:
55 days, 10 hours, 57 minutes

Time left:
33 days, 10 hours, 57 minutes
HUMBLE BUNDLES

Time left:
1 days, 4 hours, 57 minutes

Time left:
8 days, 4 hours, 57 minutes

Time left:
9 days, 4 hours, 57 minutes

Time left:
13 days, 4 hours, 57 minutes

Time left:
18 days, 4 hours, 57 minutes
by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE
hatnix
Abenteuerland: NiBiRu Der Bote der Gtter #3
adrienlinuxtricks
Science & Technology
JE-DIS BLABLA : On discute en migrant nos VMS sur le nouveau homelab
myriadminds
Supraland: Six Inches Under
Deja vu, i have been in this sandbox before...
cyburdial
Marbles on Stream
Thirsty Thursday - Lets grind -:- !mystats | !list | 18+
christitustech
Software and Game Development
Brofist OS - Hyprland from Scratch
manzdev
Software and Game Development
Experimentos Javascript + Ollama + ChatGPT: Le damos vida al Guardin d...
dolphde
Last Epoch
[GER] Walking Simulator Runemaster?
carolineofmaine
Always On
Gaming, Mammoths and Music! classical, country, rock, techno, jazz, b...
devills_hill
EVE Online
WH Life | Evening grind! | Drops | AI TTS | !PP
chaosrifle
Engines of Destruction
new stompy mech game! [linux]
solanumforte
Valheim
Vanilla Unlimited: Mit allen Tricks und Kniffen... im Silber-Rausch [#...
dontcallmechicken
Just Chatting
Tag der Arbeit und Onkel Klausi ist Arbeitslos #truthAndTrust
Really Lazy Bear
[No commentary] Questing and probably some fishing | Arch Linux gaming
boldviking
Factorio
Factorio SA! Diagonal Disaster! We finished up Vulcanus, so now we pre...
shamanincap
Metal Gear Solid 2: Sons of Liberty
[RU/EN] Jack, do you remember what day it was yesterday?