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After many discussions with friends and testers, we came to the realisation that an interactive map system is necessary. One of the goal of the Early Access is to find the right balance between difficulty and fun, and the absence of an interactive map system seems to tip off the balance too much toward difficulty. The new map system will show the player position and clearly differentiates the areas already visited. It will work in a similar manner as the map of Ori and the Blind Forest. It should take a few weeks of development as some level designs might have to be changed to make sense in an interactive map. I will keep you updated!
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