The Kickstarter project for Aeon's End Digital has reached 100% and is heading into achieving stretch goals! Thanks to all our backers, especially Sentinels players.

Aeon's End is a cooperative deck-building game where you struggle to defend the city of Gravehold from The Nameless and their hordes using unique abilities, powerful spells, and, most importantly of all, your wits. We are excited to be working with designer Kevin Riley from Action Phase Games, as well as Indie Boards and Cards to bring Aeons End to Steam. Visit the campaign to try the playable demo (recently extended) and see for yourself!
OblivAeons End: Sentinels Crossover Info

Recently we announced that
NightMist will be crossing over into Aeon's End if we can reach her stretch goal. How has NightMist ended up in the world of Aeon's End? Let Christopher Badell tell you the tale..
Faye Diamond was not just a paranormal investigator. Sure, its a decidedly weird job, but things got even weirder while she was infiltrating a witch-cult and ended up cursed by magical mists, making her physical form one of more mists than substance. This also innately connected her to otherworldly magics, and Faye took the name of NightMist, fighting discordian forces from beyond our realm. But that is all ancient history.
Much later, she was cleansed of her curse while fighting a dangerous villain with bizarre devices - one such device was meant to regress her powers, but it actually rid her body of the curse of the mists! While this was definitely an improvement for Ms. Diamond, it also cut her connection to the forces of magic, and she was back to just being an investigator, albeit one with a lot of first-hand knowledge. However, when a team of arcanely-powerful villains sought to take control of the world, Faye delved back into her magical ways, researching her tomes and manuscripts, seeking any knowledge that would allow her to stop this dreaded magical onslaught. As she grew more and more desperate, she ultimately gave into temptation and sought help from the most dangerous and unpredictable form of power: the Void itself. Faye Diamond pulled on the magic of the Void, but its pull was far stronger. It drew her into the Void, and there she was trapped for time unknowable, transforming into a being of pure magic to survive the eddies of energy within the Void.
The passage of time within the Void is unfathomable by the human mind. Even still, Faye was becoming less and less human with each passing second day eon? Who can say? She struggled against her Void-prison, seeking any avenue of exit, and fighting against the powerful denizens of the Void for centuries, subjectively. So, when she felt a weakness in the fabric of the Void, she lept for it, tearing her way into a new reality and leaving what she knew behind.
Now, the Void-powered creature who was once Faye Diamond has materialized in a new place called Gravehold. Terrible clashes between powerful mages and the monstrous nameless plague this world, but NightMist has never been one to back down from a challenge. Though she misses those shes left behind, she joins the ranks of those who defend this new reality.
Mechanics
So how will she play? As before, the following design by Kevin Riley is in the very early stages and is subject to change. NightMists journey through the Void has left her powers in an even more volatile state than before. In Sentinels of the Multiverse, she leverages the chaos of her transformation to her advantage. In Aeons End, that will be no different.
As in Sentinels, all cards in NightMists deck will have a special number on them which will likely range from 1-3. In Aeon's End that will be called the Void number. In addition, the supply cards will also have a Void number when NightMist is in the game. Each card in a supply pile will have a different Void number. The higher the number, the bigger its effect. By giving each supply card a different Void number, she will have different decisions based on what she wants to optimize for.
Starter: Suffer 1 damage and gain a charge. Reveal a random card in your deck and deal damage equal to its Void number.
Ability: Prevent damage you would take this turn and gain life equal to the Void number of a random card in your deck.
-- OR --
Reveal three random cards in your deck, suffer 1 damage for each card revealed this way, and deal damage equal to their combined Void numbers.
In Sentinels, NightMist often reveals the top card of her deck and does an effect based on the number of that card. Given the no-shuffling nature of Aeons End, revealing the top card of your deck is perhaps not chaotic enough to capture that essence. More testing will be required to hone in on what the best design is.
Additionally, her IV breach is a Void breach. When a spell is cast from her Void breach, NightMist suffers 1 damage. That spell deals additional damage equal to its Void number.
Note: Everything here is subject to change during play testing. We hope that this design translates enough of what makes NightMist special and memorable in Sentinels of the Multiverse while creating an awesome new way to play
Aeons End on digital!
Sentinels Development Update
Work is continuing on the remaining mega-expansion for Season 2: Oblivaeon! We plan to get it into beta testing this month and begin previewing it on Handelabra Live soon. You can get a
sneak peek of Lifeline on a recent stream with LewdDolphin and AnotherLetdown.
Also, we are preparing a significant maintenance update with many bug fixes and a couple new features. Watch out for that soon!
[ 2018-12-01 17:47:06 CET ] [ Original post ]