Rapture
Jeferson Belmiro Developer
Jeferson Belmiro Publisher
2022-09-30 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(199 reviews)
v0.23.1
- Fixed enemy collision in the Treacherous Tombs map
- Resolved settings UI focus issue
[ 2024-02-09 05:12:55 CET ] [ Original post ] v0.23.0changed:
- Validated display names to prevent profanity.
added:
- Added a "quit" screen if a player leaves the game after 30 seconds.
- Added more background music options
- Implemented settings to show/hide autocast skill icons
fixed:
- Fixed an issue where scores were not being sent after playing for 1 hour
[ 2024-02-08 06:37:20 CET ] [ Original post ] v0.22.0changed:
- Added Steam Cloud save support.
- Adjusted attack speed for balance (nerf).
- Deprecated old versions.
added:
- Implemented basic leaderboard.
- Introduced new enemy: Reaper (1,000 score bonus on defeat).
fixed:
- Addressed game crashes and UI issues.
[ 2024-02-03 03:13:28 CET ] [ Original post ] v0.21.0changed:
- Updated icons and some color palettes; changed from "purple" to "black" for a darker aesthetic.
- Removed outlines from character and enemy textures, providing a cleaner and more streamlined visual presentation.
- Hidden the autocast icon from the HUD; a customizable option for this will be introduced in future updates.
- Introduced the "weapon" card type, featuring no cooldown but relying on attack speed
- Standardized the card type to "weapon" for all characters
added:
- Implemented the trait system, affecting the game as long as the player remains alive, similar to the "backpack" mechanic
- Initially added 3 distinct traits to diversify strategic possibilities
fixed:
- performance and stability issues.
[ 2023-12-28 20:04:48 CET ] [ Original post ] v0.20.0fixed
- portal made player immortal
added:
changed:
- texture of some consumables
- unlock all card upgrades by default (you can still change upgrades in the deck editor)
- consumable grouped when dropped
- increased enemy damage at high levels
- reduced invulnerability time to 1s after being hit
[ 2023-12-03 17:41:03 CET ] [ Original post ] v0.19.0fixed:
- frost attack bug with ice ball
changed:
- desert map: reduce enemy levelup
- experience progression, reduce the experience required to level up at higher levels
- invulnerability is no longer a card, it is part of the game, when you receive a hit you become invulnerable for 2s
- when upgrading all cards, enemies no longer drop experience gems
[ 2023-11-15 20:57:35 CET ] [ Original post ] v0.18.0fixed:
added:
- 2 cards, shallow grave and invulnerability
changed:
- desert map: enemy levelup to be by amount of kills not by time
[ 2023-10-22 18:15:54 CET ] [ Original post ] v0.17.0added:
- scorch card
- auto aiming mode setting
changes:
- tweak glow effect (by default this setting is disabled)
[ 2023-09-23 17:16:12 CET ] [ Original post ] v0.16.0added:
- char: Caveman
- card: Club
- setting: aiming mode (currently only used by the "Club" card)
changes:
- Spin attack: increase area and knockback
[ 2023-09-17 01:32:38 CET ] [ Original post ] v0.15.0fixed:
added:
- link to discord channel in the main menu
changes:
- experience progression(increased the experience required to level up at higher levels)
[ 2023-09-12 22:02:51 CET ] [ Original post ] v0.14.0changes:
- rouge: add lifesteal passive
added:
- druid: add new char
- boomerang: add new card
[ 2023-08-12 07:34:24 CET ] [ Original post ] v0.13.1changes:
- desert map: increased difficulty
fixed:
- treacherous tombs: boss spawn
[ 2023-07-23 22:44:08 CET ] [ Original post ] v0.11.0added:
changes:
- tower textures
- chest texture
- in the shop can now sell consumable items
fixed:
- game crash and memory leak
[ 2023-04-27 23:09:46 CET ] [ Original post ] v0.10.0fixed:
added:
- Three consumable scrolls for summoning towers
- Three cards to upgrade summoned towers
[ 2023-02-28 14:25:10 CET ] [ Original post ] v0.9.0fixed:
added:
- bulldoze skill
- default decks
- restored coins when removing deck
- improved touchscreen support
changes:
- increase proc chance on passive frost attack
- change aiming skills (arrow and dagger) to autocast to the nearest enemy(the crosshair will come back later as settings)
[ 2023-02-14 20:24:56 CET ] [ Original post ] v0.8.1
- fixed game crash (thanks to LC666 for helping me find the problem)
[ 2023-01-19 21:13:27 CET ] [ Original post ] v0.8.0
- fixed game crash
- add dash damage upgrade
- add shield explosion upgrade
- add spiral ball explosion upgrade
[ 2023-01-18 18:05:01 CET ] [ Original post ] v0.7.0
- changed UI colors
- added background image to main menu (created by Inkpendude)
- added music to main menu (created by ComposerOfEmotions)
- added card setup in deck. when adding cards to the deck, you can now choose which upgrades. in the game when evolving the card the number of upgrades is random, minimum 1, maximum total of upgrades activated when configuring the deck
- added two levels to the map Flying assault
- fixed deck deletion
[ 2023-01-14 22:30:01 CET ] [ Original post ] V0.6.0added:
- projectile speed card
- spell duration card
- knockback card
- frost attack card
- archer char
changes:
- the deck is now linked to the character. When selecting the character you can change the deck or create a new one
- remove toggle version button and add switch version option in settings screen
- shield and rusted shield cards: reduced damage block
- spiral ball and mace cards: reduced max projectiles
- maps: reduced chance of dropping coins
fixed:
[ 2022-12-12 23:55:58 CET ] [ Original post ] v0.5.0Added levels to the first map
Adding 2 modes to maps:
- Objectives: When completed, the portal appears and unlocks the next level of the map
- Endless: no goals, no end, try to survive as long as you can
Added configuration for portal activation mode
- Useful if you don't want to enter the portal accidentally
[ 2022-11-25 03:36:24 CET ] [ Original post ] v0.4.0- added new map
- added camera zoom setting
- changed version number from v1.x.x to v0.x.x,
[ 2022-11-22 21:26:40 CET ] [ Original post ] v1.3.0
- added deck system
- replaced upgrades screen, will be random according to selected deck
- added character selection screen (currently only 3)
- added map selection screen (currently only 3)
- increased limit of active skills (ultimate) from 1 to 2
- removed skills limit (autocast and passives)
- some skills now have crosshairs
- save/continue feature removed
- stats and items replaced for passive skills
- Backpack system:
- consumable items are purchased before playing
- during the game you can use purchased consumables
- shortcut to open backpack is R on keyboard and Y on xbox controller
- when dying all items in the backpack will be lost
- metaprogression:
- coins:
- when completing the map or dying the coins are kept
- today you can only spend on consumables, but it will be used to unlock maps, characters and other types of consumables
- added toggle button between current and old version for those who don't like current version
- to decide which version to follow or what to improve please leave your feedback here or on discord, it would be great
[ 2022-11-17 00:46:16 CET ] [ Original post ] Bug fixes
- fixed game crash after ~30min
- fixed sound effects configuration
[ 2022-08-07 21:53:21 CET ] [ Original post ] New Patch[olist]
reworked centipede enemy sprite
thief enemy now drops stolen items
fixed touchscreen buttons
fixed some game crashes
[/olist]
[ 2022-08-05 16:04:32 CET ] [ Original post ] New PatchNew enemy:
- Thief: does not attack you but steals your drops
Item and spell limit:
- maximum 5 items
- maximum 5 spells: 4 autocast and one activated (ultimate)
Stats system:
- now at levelup you get 10 upgrade points, which can be spent on a spell upgrade or stat points
- added stats(str,int,agi, etc...) tab in upgrades popup
New items:
- armor, max health, evasion and attack speed
New spells:
- autocast: arc lightning and proximity mine
- activated: dash and absolute chaos
Small improvements:
- added sound effects
- added save/load slots
- added spawn animation for enemies
- added ESC shortcut to pause/unpause
- added basic help screen
[ 2022-07-26 18:35:29 CET ] [ Original post ] Bug fixes
- Fixed issues with trying to use keyboard with a controller plugged in.
- Fixed game crash after killing book enemy
- Fixed cooldown items
- Added stack limit(20) for damage potion
[ 2022-06-20 20:56:39 CET ] [ Original post ] Time survival game with rougelike elements
Choose from various spells and items and be overpower
Everything stacks:
All items, spells and potions stack. That means there is no limit to how powerful you can become.
Wave-based combat:
creatures appear in waves. How many waves can you survive?
MINIMAL SETUP- OS: Ubuntu
- Processor: x64 architectureStorage: 50 MB available space
- Storage: 50 MB available space
RECOMMENDED SETUP- OS: Ubuntu. Requires a 64-bit processor and operating system
- Processor: 3.2 GHz Quad Core ProcessorMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce RTX 2070 or equivalent with 4 GB of video RAM. A dedicated video card is required.
- Storage: 30 GB available space
8.39$ (16%)
25.19$ (16%)
3.93$ (21%)
8.78$ (12%)
24.87$ (17%)
3.00$ (80%)
5.00$ (80%)
24.59$ (18%)
49.77$ (17%)
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25.19$ (16%)
12.42$ (17%)
4.24$ (79%)
1.50$ (90%)
4.19$ (16%)
5.10$ (91%)
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4.24$ (79%)
14.76$ (51%)
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15.97$ (20%)
25.59$ (15%)
12.42$ (17%)
5.10$ (91%)
34.59$ (42%)
49.77$ (17%)
13.34$ (11%)
12.84$ (57%)
1.56$ (84%)
24.89$ (17%)
9.0$ (70%)
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1.0$ (80%)
1.0$ (80%)
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3.26$ (78%)
0.68$ (89%)
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1.2$ (90%)
5.22$ (74%)
10.0$ (60%)
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1.5$ (92%)
2.64$ (82%)
17.5$ (50%)
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17.49$ (12%)
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38.99$ (13%)
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1.19$ (88%)
35.99$ (10%)
1.19$ (88%)
1.19$ (94%)
23.96$ (20%)
13.49$ (55%)
13.74$ (45%)
2.89$ (86%)
14.99$ (50%)
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