Planetship
John Lawrence Developer
John Lawrence Publisher
2015-09-24 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(52 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Gamepad support: 1
Standing: 1
Seated: 1
Public Linux Depots:- Planetship Linux Depot [973.66 M]
The Big UpdateThe space cat is out of the bag now baby, and it's excited to tell you in perfect English that Planetship is DONE, so let's enumerate some updates:
-New Schematics: 20 new stuff/things to craft, including the Ray Cutlass, an energy sword that can instantly destroy turrets or fighters!
-50+ new "Choose your Adventure" Events
-4 New Anomalies: Some fun new oddities await you!
-AI Updates: The game is really difficult on space madness mode now, all enemy types put up a real fight and require forethought & tricky maneuvering to defeat
-Resolution Picker: This was the last requirement for Big Picture status, now you can do everything in the game with a controller or KB/Mouse
-New Tutorial Video: When starting/continuing a new game you'll see a quick 45 second looping video explaining important features of the game
-New Options Menu: The number of options was getting silly to put on one page, now there's Graphics / Audio / Gameplay sections with clearly labeled and described options for your configuration pleasure
-Achievements! 10 lofty galactic goals to accomplish, if you're a bad enough space dude[tte]
-Translation minigame update: Now the inhabited planets belong to a Faction that speaks the same language, so you only have to translate for one Faction and the rest you find will happen automatically. Remember if you warp to a new galaxy it has a whole new set of local Factions.
-Picking up elements now shows you the current total of that element, makes it easy to track specific elements you need to craft withːsteamhappyː
-AI Fixes: Ship vs Ship / Ship vs Mine / Ship vs Turret combat fixes, now random AI space battles are not so confusing!
Finally, thanks so much to all Early Access players, you helped me tighten up the experience and keep the game on track. The motivational support and guidance you all gave is priceless, hopefully I can thank you by making some more fun games down the road. That said I'm going to keep an eye on all Planetship feedback and in a few months I'd like to do another update with some more content to keep it fresh and fun. Thanks again everyone!
-john ːsteamhappyː
[ 2015-09-25 06:51:27 CET ] [ Original post ] The Big UpdateThe space cat is out of the bag now baby, and it's excited to tell you in perfect English that Planetship is DONE, so let's enumerate some updates:
-New Schematics: 20 new stuff/things to craft, including the Ray Cutlass, an energy sword that can instantly destroy turrets or fighters!
-50+ new "Choose your Adventure" Events
-4 New Anomalies: Some fun new oddities await you!
-AI Updates: The game is really difficult on space madness mode now, all enemy types put up a real fight and require forethought & tricky maneuvering to defeat
-Resolution Picker: This was the last requirement for Big Picture status, now you can do everything in the game with a controller or KB/Mouse
-New Tutorial Video: When starting/continuing a new game you'll see a quick 45 second looping video explaining important features of the game
-New Options Menu: The number of options was getting silly to put on one page, now there's Graphics / Audio / Gameplay sections with clearly labeled and described options for your configuration pleasure
-Achievements! 10 lofty galactic goals to accomplish, if you're a bad enough space dude[tte]
-Translation minigame update: Now the inhabited planets belong to a Faction that speaks the same language, so you only have to translate for one Faction and the rest you find will happen automatically. Remember if you warp to a new galaxy it has a whole new set of local Factions.
-Picking up elements now shows you the current total of that element, makes it easy to track specific elements you need to craft withsteamhappy
-AI Fixes: Ship vs Ship / Ship vs Mine / Ship vs Turret combat fixes, now random AI space battles are not so confusing!
Finally, thanks so much to all Early Access players, you helped me tighten up the experience and keep the game on track. The motivational support and guidance you all gave is priceless, hopefully I can thank you by making some more fun games down the road. That said I'm going to keep an eye on all Planetship feedback and in a few months I'd like to do another update with some more content to keep it fresh and fun. Thanks again everyone!
-john steamhappy
[ 2015-09-25 06:51:27 CET ] [ Original post ] Planetship is both a planet AND a ship, it's also a party bus holo-lounge spice freighter rocket boosting thorium burning well oiled supermachine, get it? You will after a harrowing yet surprisingly relaxing journey through the chaotic void realms of strangespace!
So here's the deal, you've got to find a new planet for humanity to call home in the far future, a real nice spot with all the trimmings: liquid water, the right temperature, not too much or too little mass and atmospheric conditions conducive to keeping homo sapiens alive. We've even done a pile of research FOR you and marked habitable zones with the potential for an Earth-like planet on your starmap, so navigate yourself to a green zone and pick out a cozy little pad for the crew. What could possibly go wrong?
P.S. - One little thing, if you're going to pilot this craft we're going to have to shed your body from your brain and hook wires up to whatever's left, Dr. Scienceman here says it's the only way for you to survive the trip. You're cool with that right? Great.
MINIMAL SETUP- OS: Ubuntu 12.04+
- Processor: Dual core 2.4GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 250 GTS / ATI Radeon HD 4550
- Storage: 2 GB available space
49.77$ (17%)
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FANATICAL BUNDLES

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