Planetship
John Lawrence Developer
John Lawrence Publisher
2015-09-24 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(52 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Gamepad support: 1
Standing: 1
Seated: 1
Public Linux Depots:- Planetship Linux Depot [973.66 M]
Update (v3.459): Perma-death removed, inverted control option, star map updatesAfter doing some playtesting with the most recent update I've found that people really hate losing save data when they die. So now when you do, most of your atomic resources and schematics are quantum-ported to a new Planetship in an alternate reality where you can continue after ship-death. So you ARE technically dead but hey you get to shift player-conciousness into a shiny new ship with 85-95% of your gear so it's mostly a wash.
Oh also there's this new hit effect on enemies that kinda looks like the hit effect on the Battle Android Trooper in the old G.I. Joe arcade game, looks kinda neat. Also these enumerated features:
-Star map shows extended log & has new system info panel
-Inverted controls option toggle
-Crafting requirements are now also shown in the periodic table view and are highlighted green/red depending on if you meet the schematic cost requirement
-Aim assist on planets fixed
-Mines now cause chain reaction explosion with each other
-Enemies made out of metal now drop useful metals like Nickel and Iron (handy for building a shuttle fleet!)
OK! Systems are getting tightened up, next is lots of space junk :) Please let me know if you run into any problems with the update, thanks!
[ 2015-06-15 10:35:14 CET ] [ Original post ] Update (v3.459): Perma-death removed, inverted control option, star map updatesAfter doing some playtesting with the most recent update I've found that people really hate losing save data when they die. So now when you do, most of your atomic resources and schematics are quantum-ported to a new Planetship in an alternate reality where you can continue after ship-death. So you ARE technically dead but hey you get to shift player-conciousness into a shiny new ship with 85-95% of your gear so it's mostly a wash.
Oh also there's this new hit effect on enemies that kinda looks like the hit effect on the Battle Android Trooper in the old G.I. Joe arcade game, looks kinda neat. Also these enumerated features:
-Star map shows extended log & has new system info panel
-Inverted controls option toggle
-Crafting requirements are now also shown in the periodic table view and are highlighted green/red depending on if you meet the schematic cost requirement
-Aim assist on planets fixed
-Mines now cause chain reaction explosion with each other
-Enemies made out of metal now drop useful metals like Nickel and Iron (handy for building a shuttle fleet!)
OK! Systems are getting tightened up, next is lots of space junk :) Please let me know if you run into any problems with the update, thanks!
[ 2015-06-15 10:35:14 CET ] [ Original post ] Planetship is both a planet AND a ship, it's also a party bus holo-lounge spice freighter rocket boosting thorium burning well oiled supermachine, get it? You will after a harrowing yet surprisingly relaxing journey through the chaotic void realms of strangespace!
So here's the deal, you've got to find a new planet for humanity to call home in the far future, a real nice spot with all the trimmings: liquid water, the right temperature, not too much or too little mass and atmospheric conditions conducive to keeping homo sapiens alive. We've even done a pile of research FOR you and marked habitable zones with the potential for an Earth-like planet on your starmap, so navigate yourself to a green zone and pick out a cozy little pad for the crew. What could possibly go wrong?
P.S. - One little thing, if you're going to pilot this craft we're going to have to shed your body from your brain and hook wires up to whatever's left, Dr. Scienceman here says it's the only way for you to survive the trip. You're cool with that right? Great.
MINIMAL SETUP- OS: Ubuntu 12.04+
- Processor: Dual core 2.4GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 250 GTS / ATI Radeon HD 4550
- Storage: 2 GB available space
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FANATICAL BUNDLES

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356354 days, 22 hours, 17 minutes

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HUMBLE BUNDLES

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0 days, 23 hours, 17 minutes

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7 days, 23 hours, 17 minutes

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8 days, 23 hours, 17 minutes

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12 days, 23 hours, 17 minutes

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17 days, 23 hours, 17 minutes
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